Player Matchup

Tiamat
Tiamat
Sukunra
Tiamat
Level 6
God Stats
7W - 9L
1,253 SR
Queue Stats
17W - 11L
1,459 Elo+
Party 3
Poseidon
Poseidon
T1M3ToGoToH3AV3N
Poseidon
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 19L
1,265 Elo+
Solo
Tsukuyomi
Tsukuyomi
Unknowning02
Tsukuyomi
Level 26
God Stats
4W - 0L
1,750 SR
Queue Stats
13W - 6L
1,591 Elo+
Party 2
Hel
Hel
brisonedwards
Hel
Level 8
God Stats
71W - 69L
1,477 SR
Queue Stats
71W - 69L
1,458 Elo+
Party 3
Rama
Rama
obowilla1
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,555 Elo+
Party 2
Team Averages
Level 14
1,496 SR
1,465 Elo+

VS

Team Averages
Level 25
1,403 SR
1,417 Elo+
Cthulhu
Cthulhu
Ferferiii
Cthulhu
Level 18
God Stats
16W - 16L
1,601 SR
Queue Stats
40W - 35L
1,569 Elo+
Solo
Tiamat
Tiamat
KoudaIka1
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 87L
1,723 Elo+
Solo
Achilles
Achilles
Tongarykun
Achilles
Level 10
God Stats
1W - 2L
1,253 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 1
King Arthur
King Arthur
danukuay222
King Arthur
Level 8
God Stats
0W - 2L
1,161 SR
Queue Stats
4W - 10L
1,287 Elo+
Solo
Apollo
Apollo
gamox340
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Sukunra
Tiamat
15
7 / 3 / 10
10,813
541
11,375
8,710
5,713
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 8
11,816
591
13,475
9,604
3,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Unknowning02
Tsukuyomi
18
10 / 2 / 6
11,653
583
17,192
15,402
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 1
10,314
516
7,423
11,106
3,912
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
6 / 2 / 5
10,860
543
11,081
12,255
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ferferiii
Cthulhu
14
5 / 6 / 1
9,319
466
13,264
22,455
10,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
KoudaIka1
Tiamat
10
1 / 2 / 1
7,398
370
2,600
4,055
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Tongarykun
Achilles
11
0 / 6 / 1
6,897
345
3,796
15,482
10,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
danukuay222
King Arthur
11
1 / 11 / 1
7,188
359
4,275
24,477
17,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
gamox340
Apollo
12
1 / 7 / 1
7,457
373
4,276
15,524
5,288
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
32
Kills
8
8
Deaths
32
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ferferiii
Cthulhu
5
6
1
0.92
L
Tiamat
KoudaIka1
Tiamat
1
2
1
0.75
W
Tiamat
Sukunra
Tiamat
7
3
10
4
W
7
1
8
11
L
Achilles
Tongarykun
Achilles
0
6
1
0.08
W
Tsukuyomi
Unknowning02
Tsukuyomi
10
2
6
6.5
W
2
0
1
2.5
L
King Arthur
danukuay222
King Arthur
1
11
1
0.14
L
Apollo
gamox340
Apollo
1
7
1
0.21
W
Rama
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,546
Damage
28,211
57,077
Taken
81,993
24,272
Mitigated
45,738
26,882
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ferferiii
Cthulhu
13,264
732
415
3,304
22,455
10,637
199
6,464
15,991
39,608
0
L
Tiamat
KoudaIka1
Tiamat
2,600
276
0
1,147
4,055
2,543
0
2,460
1,595
27,479
0
W
Tiamat
Sukunra
Tiamat
11,375
3,057
0
3,226
8,710
5,713
878
2,714
5,741
42,573
0
W
13,475
2,215
0
4,186
9,604
3,860
2,626
5,293
4,286
88,018
0
L
Achilles
Tongarykun
Achilles
3,796
1,325
0
1,687
15,482
10,131
0
5,878
9,604
0
30,721
W
Tsukuyomi
Unknowning02
Tsukuyomi
17,192
6,224
0
9,002
15,402
6,199
2,597
3,158
12,119
0
78,902
W
7,423
761
860
5,035
11,106
3,912
2,286
1,418
9,688
68,843
0
L
King Arthur
danukuay222
King Arthur
4,275
702
0
2,341
24,477
17,139
72
10,074
14,403
0
24,910
L
Apollo
gamox340
Apollo
4,276
2,245
212
4,380
15,524
5,288
0
7,397
8,127
0
37,129
W
Rama
11,081
7,333
0
4,573
12,255
4,588
2,828
3,281
8,924
0
56,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,456
Gold Earned
38,259
597
Minions Killed
311
0
Camps Cleared
0
1,726,927
Distance Traveled
1,521,375
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,319
466
72
4
0
347,877
2
L
Tiamat
7,398
370
62
3
0
193,364
2
W
Tiamat
10,813
541
81
4
0
324,539
1
W
Poseidon
11,816
591
169
8
0
345,505
1
L
Achilles
6,897
345
52
3
0
305,738
0
W
Tsukuyomi
11,653
583
123
6
0
396,717
0
W
Hel
10,314
516
117
6
0
334,685
1
L
King Arthur
7,188
359
50
3
0
330,952
4
L
Apollo
7,457
373
75
4
0
343,444
1
W
Rama
10,860
543
107
5
0
325,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role