Player Matchup

Baron Samedi
Baron Samedi
AbolethEye
Baron Samedi
Level 14
God Stats
6W - 4L
1,756 SR
Queue Stats
33W - 40L
1,338 Elo+
Solo
Rama
Rama
Gilgameshm
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Kiirit0
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
kikinaitor
Erlang Shen
Level 15
God Stats
11W - 10L
1,646 SR
Queue Stats
43W - 29L
1,569 Elo+
Party 2
Nemesis
Nemesis
superSimon100
Nemesis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,481 Elo+

VS

Team Averages
Level 15
1,497 SR
1,520 Elo+
Horus
Horus
CallMeStatik
Horus
Level 26
God Stats
2W - 1L
1,527 SR
Queue Stats
18W - 8L
1,683 Elo+
Party 1
Nu Wa
Nu Wa
CrispyStorm
Nu Wa
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,455 Elo+
Solo
Ymir
Ymir
KingVik
Ymir
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 19L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
That0neguy650
Ne Zha
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
179W - 120L
1,549 Elo+
Party 1
Jing Wei
Jing Wei
WinterfreshM8
Jing Wei
Level 25
God Stats
29W - 39L
1,458 SR
Queue Stats
164W - 210L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbolethEye
Baron Samedi
8
1 / 4 / 0
4,584
509
1,066
5,059
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,156
462
1,433
5,400
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Kiirit0
Sylvanus
7
0 / 1 / 0
4,011
446
1,086
2,452
1,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
kikinaitor
Erlang Shen
8
0 / 1 / 0
4,514
502
1,649
5,462
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
5
0 / 3 / 0
3,675
408
1,121
4,444
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,556
617
2,041
3,741
2,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 1
6,351
706
6,023
2,179
1,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
KingVik
Ymir
10
3 / 0 / 2
5,746
638
2,040
4,293
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
3 / 1 / 2
5,455
606
2,931
4,930
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
WinterfreshM8
Jing Wei
9
0 / 0 / 2
5,213
579
813
2,561
671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AbolethEye
Baron Samedi
1
4
0
0.25
W
0
0
2
1
W
5
0
1
5.5
L
0
2
0
0
L
Sylvanus
Kiirit0
Sylvanus
0
1
0
0
W
Ymir
KingVik
Ymir
3
0
2
4
W
3
1
2
4
W
Jing Wei
WinterfreshM8
Jing Wei
0
0
2
1
L
Erlang Shen
kikinaitor
Erlang Shen
0
1
0
0
L
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,355
Damage
13,848
22,817
Taken
17,704
6,600
Mitigated
6,962
8,114
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AbolethEye
Baron Samedi
1,066
118
96
73
5,059
1,487
0
2,663
2,396
19,703
0
W
2,041
759
143
2,148
3,741
2,108
0
0
3,741
0
20,851
W
6,023
2,131
0
1,460
2,179
1,032
364
185
1,994
31,661
2,189
L
1,433
1,329
0
2,334
5,400
1,185
0
1,217
4,183
0
16,680
L
Sylvanus
Kiirit0
Sylvanus
1,086
533
667
1,043
2,452
1,232
0
420
2,032
10,133
0
W
Ymir
KingVik
Ymir
2,040
436
0
1,084
4,293
1,652
0
493
3,800
35,584
0
W
2,931
1,040
0
2,286
4,930
1,499
38
996
3,934
0
15,174
W
Jing Wei
WinterfreshM8
Jing Wei
813
590
0
1,446
2,561
671
0
478
2,083
0
21,190
L
Erlang Shen
kikinaitor
Erlang Shen
1,649
749
0
2,504
5,462
1,668
0
1,330
3,934
0
18,196
L
Nemesis
1,121
312
0
1,397
4,444
1,028
0
2,144
2,225
0
8,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,940
Gold Earned
28,321
149
Minions Killed
257
0
Camps Cleared
0
731,577
Distance Traveled
836,868
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,584
509
37
4
0
149,800
3
W
Horus
5,556
617
49
5
0
171,064
0
W
Nu Wa
6,351
706
57
6
0
154,657
1
L
Rama
4,156
462
37
4
0
158,201
0
L
Sylvanus
4,011
446
21
2
0
161,040
1
W
Ymir
5,746
638
74
8
0
176,659
1
W
Ne Zha
5,455
606
18
2
0
193,757
1
W
Jing Wei
5,213
579
59
7
0
140,731
1
L
Erlang Shen
4,514
502
40
4
0
166,737
2
L
Nemesis
3,675
408
14
2
0
95,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role