Player Matchup

Ymir
Ymir
Dazed Rampage
Ymir
Level 21
God Stats
55W - 61L
1,463 SR
Queue Stats
62W - 72L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
FearTheeBeard1
Ao Kuang
Level 48
God Stats
7W - 6L
1,371 SR
Queue Stats
337W - 325L
1,417 Elo+
Party 1
Cupid
Cupid
KisamaKimi
Cupid
Level 48
God Stats
61W - 69L
1,431 SR
Queue Stats
307W - 325L
1,408 Elo+
Party 1
Hades
Hades
Purely Awful
Hades
Level 81
God Stats
25W - 11L
1,818 SR
Queue Stats
159W - 153L
1,490 Elo+
Party 1
King Arthur
King Arthur
R O IF IL
King Arthur
Level 29
God Stats
16W - 12L
1,571 SR
Queue Stats
423W - 410L
1,404 Elo+
Party 1
Team Averages
Level 45
1,531 SR
1,425 Elo+

VS

Team Averages
Level 64
1,511 SR
1,525 Elo+
Chaac
Chaac
ConstructedChaos
Chaac
Level 26
God Stats
1W - 4L
1,270 SR
Queue Stats
14W - 14L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
EscTheBomb
Cernunnos
Level 69
God Stats
8W - 6L
1,505 SR
Queue Stats
22W - 17L
1,529 Elo+
Party 2
Ymir
Ymir
Fazehussamxx
Ymir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
ItsDownzy
Tiamat
Level 100
God Stats
1W - 1L
1,720 SR
Queue Stats
60W - 52L
1,498 Elo+
Party 2
Thanatos
Thanatos
KOBEMiX
Thanatos
Level 85
God Stats
20W - 20L
1,562 SR
Queue Stats
143W - 97L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 10
10,354
545
5,359
11,004
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
18
7 / 2 / 2
10,633
560
10,511
17,087
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
16
2 / 0 / 7
9,771
514
11,110
9,259
3,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 1 / 4
11,322
596
15,422
12,169
6,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
R O IF IL
King Arthur
15
0 / 4 / 3
8,904
469
6,603
13,386
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,644
455
11,886
15,784
14,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
EscTheBomb
Cernunnos
13
0 / 3 / 1
7,738
407
6,301
11,904
4,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 7 / 0
8,133
428
3,418
16,517
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
ItsDownzy
Tiamat
14
0 / 5 / 3
8,639
455
5,970
12,423
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
KOBEMiX
Thanatos
13
5 / 7 / 0
8,195
431
7,711
11,898
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
25
Kills
7
7
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
6
0
10
11
L
Cernunnos
EscTheBomb
Cernunnos
0
3
1
0.17
L
0
7
0
0
W
Ao Kuang
7
2
2
4
L
Tiamat
ItsDownzy
Tiamat
0
5
3
0.3
L
Thanatos
KOBEMiX
Thanatos
5
7
0
0.71
W
Cupid
2
0
7
5.5
W
10
1
4
12
W
King Arthur
R O IF IL
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,005
Damage
35,286
62,905
Taken
68,526
36,925
Mitigated
42,985
25,913
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,886
3,457
0
8,159
15,784
14,419
280
5,020
9,699
0
46,983
W
5,359
1,963
0
3,486
11,004
9,716
702
2,623
8,356
37,247
0
L
Cernunnos
EscTheBomb
Cernunnos
6,301
2,941
0
1,780
11,904
4,194
608
4,360
7,374
0
45,980
L
3,418
485
0
758
16,517
12,675
87
6,723
9,754
42,440
0
W
Ao Kuang
10,511
3,676
0
6,194
17,087
6,483
0
1,924
15,013
93,369
0
L
Tiamat
ItsDownzy
Tiamat
5,970
896
0
2,648
12,423
6,258
734
8,131
3,938
60,626
0
L
Thanatos
KOBEMiX
Thanatos
7,711
2,707
0
7,002
11,898
5,439
471
6,353
5,428
0
45,572
W
Cupid
11,110
6,554
248
4,457
9,259
3,804
2,861
1,713
7,546
0
68,758
W
15,422
1,458
387
6,393
12,169
6,264
1,490
2,649
9,470
78,318
0
W
King Arthur
R O IF IL
King Arthur
6,603
334
0
4,748
13,386
10,658
296
479
12,314
0
48,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
41,349
564
Minions Killed
457
0
Camps Cleared
0
1,840,514
Distance Traveled
1,674,483
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,644
455
89
5
0
346,665
1
W
Ymir
10,354
545
72
4
0
354,448
0
L
Cernunnos
7,738
407
90
5
0
355,363
1
L
Ymir
8,133
428
89
5
0
297,595
1
W
Ao Kuang
10,633
560
124
7
0
370,721
2
L
Tiamat
8,639
455
121
6
0
311,259
0
L
Thanatos
8,195
431
68
4
0
363,601
4
W
Cupid
9,771
514
129
7
0
367,558
4
W
Hades
11,322
596
145
8
0
366,992
0
W
King Arthur
8,904
469
94
5
0
380,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role