Player Matchup

Olorun
Olorun
Atmostpheric
Olorun
Level 5
God Stats
1W - 1L
1,499 SR
Queue Stats
5W - 4L
1,612 Elo+
Party 1
Tiamat
Tiamat
KEJDMO
Tiamat
Level 11
God Stats
7W - 1L
1,726 SR
Queue Stats
18W - 2L
1,837 Elo+
Solo
Hercules
Hercules
Matthew21210
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,402 Elo+
Solo
Hachiman
Hachiman
Poofuh
Hachiman
Level 13
God Stats
5W - 10L
1,323 SR
Queue Stats
28W - 33L
1,254 Elo+
Solo
Thor
Thor
tooorrryyy333
Thor
Level 140
God Stats
29W - 23L
1,734 SR
Queue Stats
353W - 334L
1,611 Elo+
Party 1
Team Averages
Level 38
1,556 SR
1,543 Elo+

VS

Team Averages
Level 19
1,479 SR
1,497 Elo+
Aphrodite
Aphrodite
Bazik328
Aphrodite
Level 19
God Stats
43W - 35L
1,619 SR
Queue Stats
111W - 123L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
DrahcouB
Ah Puch
Level 27
God Stats
1W - 2L
1,494 SR
Queue Stats
63W - 37L
1,711 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GELOS21
Ah Muzen Cab
Level 28
God Stats
0W - 3L
1,282 SR
Queue Stats
234W - 243L
1,419 Elo+
Party 2
Thor
Thor
NoiDion
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 27L
1,731 Elo+
Party 3
Tyr
Tyr
Zenhaji
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
3 / 3 / 21
12,986
928
13,799
15,617
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
KEJDMO
Tiamat
20
18 / 0 / 18
17,711
1,265
51,818
13,898
16,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hercules
Matthew21210
Hercules
20
4 / 3 / 24
13,930
995
14,742
23,712
24,787
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Poofuh
Hachiman
19
2 / 6 / 14
12,417
887
8,531
16,034
6,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 2 / 19
14,885
1,063
23,735
19,400
10,799
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bazik328
Aphrodite
18
1 / 5 / 7
11,746
839
9,235
21,676
12,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
DrahcouB
Ah Puch
19
3 / 5 / 8
13,380
956
39,364
19,495
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
GELOS21
Ah Muzen Cab
18
4 / 9 / 5
12,378
884
18,628
24,027
10,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
NoiDion
Thor
18
5 / 11 / 5
12,251
875
11,567
25,178
10,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
18
1 / 8 / 6
11,664
833
4,920
26,670
30,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
45
38
Kills
14
14
Deaths
38
96
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
3
21
4.5
L
Aphrodite
Bazik328
Aphrodite
1
5
7
0.9
L
Ah Puch
DrahcouB
Ah Puch
3
5
8
1.4
L
Ah Muzen Cab
GELOS21
Ah Muzen Cab
4
9
5
0.72
W
Tiamat
KEJDMO
Tiamat
18
0
18
27
W
Hercules
Matthew21210
Hercules
4
3
24
5.33
L
Thor
NoiDion
Thor
5
11
5
0.68
W
Hachiman
Poofuh
Hachiman
2
6
14
1.5
L
Tyr
1
8
6
0.5
W
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,625
Damage
83,714
88,661
Taken
117,046
65,416
Mitigated
72,468
28,929
Healing
21,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
13,799
4,554
1,713
6,706
15,617
6,843
0
7,502
8,115
29,258
0
L
Aphrodite
Bazik328
Aphrodite
9,235
640
8,793
9,146
21,676
12,955
0
12,062
9,390
21,869
0
L
Ah Puch
DrahcouB
Ah Puch
39,364
908
0
541
19,495
8,380
0
10,160
9,126
99,150
0
L
Ah Muzen Cab
GELOS21
Ah Muzen Cab
18,628
6,666
0
1,437
24,027
10,120
0
13,754
9,644
0
40,639
W
Tiamat
KEJDMO
Tiamat
51,818
4,735
1,013
8,471
13,898
16,538
0
7,836
6,018
99,756
0
W
Hercules
Matthew21210
Hercules
14,742
2,443
0
8,963
23,712
24,787
0
15,522
7,896
598
28,097
L
Thor
NoiDion
Thor
11,567
2,370
0
372
25,178
10,355
0
13,851
10,820
0
18,253
W
Hachiman
Poofuh
Hachiman
8,531
4,828
0
1,193
16,034
6,449
0
8,072
7,912
0
24,805
L
Tyr
4,920
993
0
1,536
26,670
30,658
0
15,968
10,137
435
14,374
W
23,735
4,666
0
870
19,400
10,799
0
10,102
9,192
0
33,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,929
Gold Earned
61,419
288
Minions Killed
278
10
Camps Cleared
5
1,317,040
Distance Traveled
1,353,773
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,986
928
36
3
2
229,384
0
L
Aphrodite
11,746
839
42
3
0
287,052
0
L
Ah Puch
13,380
956
140
10
3
253,185
0
L
Ah Muzen Cab
12,378
884
52
4
2
269,679
0
W
Tiamat
17,711
1,265
138
10
1
291,771
0
W
Hercules
13,930
995
45
3
2
249,385
2
L
Thor
12,251
875
17
1
0
252,729
0
W
Hachiman
12,417
887
31
2
3
277,872
0
L
Tyr
11,664
833
27
2
0
291,128
2
W
Thor
14,885
1,063
38
3
2
268,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role