Player Matchup

Bellona
Bellona
Larppa71
Bellona
Level 59
God Stats
37W - 43L
1,427 SR
Queue Stats
376W - 510L
1,315 Elo+
Solo
Izanami
Izanami
gowsihk
Izanami
Level 16
God Stats
2W - 6L
1,164 SR
Queue Stats
7W - 13L
1,028 Elo+
Solo
Tiamat
Tiamat
maddog11239
Tiamat
Level 97
God Stats
9W - 5L
1,715 SR
Queue Stats
211W - 245L
1,535 Elo+
Solo
Team Averages
Level 57
1,436 SR
1,293 Elo+

VS

Team Averages
Level 70
1,394 SR
1,389 Elo+
Tiamat
Tiamat
BLUE-VANADIEL
Tiamat
Level 154
God Stats
2W - 8L
1,297 SR
Queue Stats
556W - 683L
1,484 Elo+
Solo
Loki
Loki
Gustavofernadez3
Loki
Level 38
God Stats
0W - 1L
1,450 SR
Queue Stats
40W - 52L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
qwedcvbgtzujm
Ao Kuang
Level 18
God Stats
0W - 2L
1,436 SR
Queue Stats
2W - 5L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Larppa71
Bellona
11
6 / 0 / 3
8,157
816
6,463
5,862
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
gowsihk
Izanami
9
2 / 4 / 3
6,907
691
5,755
6,064
2,091
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
2 / 2 / 3
7,378
738
6,695
5,793
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,838
684
4,710
7,652
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 1
6,536
654
4,670
6,729
3,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
qwedcvbgtzujm
Ao Kuang
9
1 / 6 / 4
6,474
647
3,321
7,938
2,570
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
6
6
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
2
2
1
1.25
W
Bellona
Larppa71
Bellona
6
0
3
7.5
W
Izanami
gowsihk
Izanami
2
4
3
0.88
W
Tiamat
2
2
3
1.75
L
Ao Kuang
qwedcvbgtzujm
Ao Kuang
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,913
Damage
12,701
17,719
Taken
22,319
9,193
Mitigated
10,139
5,607
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,710
620
369
3,032
7,652
4,133
37
2,723
4,788
20,535
0
L
4,670
1,281
0
1,230
6,729
3,436
0
1,780
4,859
0
22,373
W
Bellona
Larppa71
Bellona
6,463
1,908
0
2,510
5,862
3,880
272
1,714
3,906
0
17,953
W
Izanami
gowsihk
Izanami
5,755
3,884
353
588
6,064
2,091
693
3,343
2,540
0
17,860
W
Tiamat
6,695
969
282
1,874
5,793
3,222
259
2,421
3,204
30,127
0
L
Ao Kuang
qwedcvbgtzujm
Ao Kuang
3,321
607
0
609
7,938
2,570
134
2,225
5,488
7,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,442
Gold Earned
19,848
108
Minions Killed
88
0
Camps Cleared
0
523,926
Distance Traveled
498,317
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,838
684
51
5
0
158,010
0
L
Loki
6,536
654
26
3
0
179,693
2
W
Bellona
8,157
816
31
3
0
209,319
1
W
Izanami
6,907
691
29
3
0
153,471
0
W
Tiamat
7,378
738
48
5
0
161,136
3
L
Ao Kuang
6,474
647
11
1
0
160,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role