Player Matchup

Chaac
Chaac
FENGCRUSH
Chaac
Level 19
God Stats
6W - 6L
1,828 SR
Queue Stats
97W - 73L
1,616 Elo+
Solo
Cernunnos
Cernunnos
Pickmin4
Cernunnos
Level 23
God Stats
5W - 3L
1,814 SR
Queue Stats
110W - 112L
1,576 Elo+
Party 2
Tiamat
Tiamat
ayychriz
Tiamat
Level 38
God Stats
15W - 12L
1,702 SR
Queue Stats
88W - 90L
1,637 Elo+
Party 2
Cerberus
Cerberus
bigflouger
Cerberus
Level 26
God Stats
3W - 10L
1,432 SR
Queue Stats
133W - 119L
1,578 Elo+
Party 2
Amaterasu
Amaterasu
flommox
Amaterasu
Level 35
God Stats
9W - 7L
1,685 SR
Queue Stats
136W - 136L
1,633 Elo+
Party 2
Team Averages
Level 28
1,692 SR
1,608 Elo+

VS

Team Averages
Level 24
1,675 SR
1,639 Elo+
Bakasura
Bakasura
Bunsworth
Bakasura
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 28L
1,669 Elo+
Party 1
Rama
Rama
HuffingE10
Rama
Level 16
God Stats
6W - 1L
1,787 SR
Queue Stats
339W - 321L
1,493 Elo+
Party 3
Osiris
Osiris
KoudaIka1
Osiris
Level 28
God Stats
4W - 6L
1,863 SR
Queue Stats
112W - 87L
1,710 Elo+
Solo
Ymir
Ymir
Metete3lDedo
Ymir
Level 17
God Stats
2W - 0L
1,640 SR
Queue Stats
9W - 3L
1,824 Elo+
Party 3
Tiamat
Tiamat
dragonSOUL5
Tiamat
Level 53
God Stats
7W - 4L
1,586 SR
Queue Stats
23W - 25L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FENGCRUSH
Chaac
8
0 / 1 / 1
4,771
477
3,202
7,816
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Pickmin4
Cernunnos
8
1 / 1 / 2
4,983
498
2,909
4,210
1,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ayychriz
Tiamat
9
0 / 3 / 1
5,425
543
3,266
6,228
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
bigflouger
Cerberus
9
2 / 1 / 0
5,483
548
2,962
7,247
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
flommox
Amaterasu
10
0 / 3 / 0
5,242
524
1,803
6,619
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bunsworth
Bakasura
8
1 / 0 / 1
5,004
500
787
5,091
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 1 / 3
5,409
541
3,535
4,721
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
KoudaIka1
Osiris
12
3 / 0 / 0
6,617
662
5,792
6,060
3,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
2 / 1 / 2
5,263
526
4,449
6,869
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
10
2 / 1 / 3
6,003
600
3,387
5,439
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
9
9
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bunsworth
Bakasura
1
0
1
1.5
L
Chaac
FENGCRUSH
Chaac
0
1
1
0.5
W
1
1
3
2.5
W
Osiris
KoudaIka1
Osiris
3
0
0
3
W
2
1
2
3
L
Cernunnos
Pickmin4
Cernunnos
1
1
2
2
L
Tiamat
ayychriz
Tiamat
0
3
1
0.17
L
Cerberus
bigflouger
Cerberus
2
1
0
2
W
Tiamat
2
1
3
3.5
L
Amaterasu
flommox
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,142
Damage
17,950
32,120
Taken
28,180
13,911
Mitigated
10,939
13,187
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bunsworth
Bakasura
787
658
0
2,737
5,091
1,343
0
546
4,501
0
13,571
L
Chaac
FENGCRUSH
Chaac
3,202
515
0
4,281
7,816
3,143
0
705
6,917
0
22,055
W
3,535
2,933
0
1,658
4,721
1,197
87
1,340
3,341
0
25,753
W
Osiris
KoudaIka1
Osiris
5,792
1,315
0
2,831
6,060
3,268
0
277
5,764
0
37,190
W
4,449
1,827
0
2,349
6,869
3,220
0
1,898
4,925
15,281
0
L
Cernunnos
Pickmin4
Cernunnos
2,909
1,926
0
1,061
4,210
1,129
49
1,655
2,501
0
18,752
L
Tiamat
ayychriz
Tiamat
3,266
659
0
2,122
6,228
2,876
9
2,591
3,300
24,419
0
L
Cerberus
bigflouger
Cerberus
2,962
284
0
3,591
7,247
2,558
25
1,809
5,238
23,948
0
W
Tiamat
3,387
610
0
2,094
5,439
1,911
542
1,803
3,421
27,432
0
L
Amaterasu
flommox
Amaterasu
1,803
648
0
2,132
6,619
4,205
0
371
6,199
0
23,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
28,296
253
Minions Killed
253
0
Camps Cleared
0
1,045,228
Distance Traveled
1,070,374
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,004
500
43
4
0
238,410
1
L
Chaac
4,771
477
43
4
0
216,496
2
W
Rama
5,409
541
52
5
0
177,534
2
W
Osiris
6,617
662
72
7
0
229,845
1
W
Ymir
5,263
526
22
2
0
213,250
4
L
Cernunnos
4,983
498
43
4
0
198,534
1
L
Tiamat
5,425
543
66
7
0
205,834
2
L
Cerberus
5,483
548
45
5
0
214,453
2
W
Tiamat
6,003
600
64
6
0
211,335
2
L
Amaterasu
5,242
524
56
6
0
209,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role