Player Matchup

Tiamat
Tiamat
AvocadoChicken7
Tiamat
Level 17
God Stats
3W - 0L
1,509 SR
Queue Stats
28W - 13L
1,782 Elo+
Party 3
Pele
Pele
GeneralFloops
Pele
Level 28
God Stats
8W - 2L
1,773 SR
Queue Stats
88W - 60L
1,780 Elo+
Party 1
Sobek
Sobek
Plzfeedcarry
Sobek
Level 28
God Stats
19W - 9L
1,678 SR
Queue Stats
88W - 63L
1,739 Elo+
Party 1
Neith
Neith
Recor4415
Neith
Level 23
God Stats
6W - 6L
1,557 SR
Queue Stats
87W - 48L
1,821 Elo+
Party 1
Sun Wukong
Sun Wukong
sm2ke
Sun Wukong
Level 22
God Stats
13W - 10L
1,575 SR
Queue Stats
54W - 51L
1,708 Elo+
Party 3
Team Averages
Level 24
1,618 SR
1,766 Elo+

VS

Team Averages
Level 25
1,520 SR
1,676 Elo+
Khepri
Khepri
Dansauce71
Khepri
Level 23
God Stats
38W - 31L
1,491 SR
Queue Stats
670W - 463L
1,779 Elo+
Party 2
Cupid
Cupid
GetSchwiftyyyyy
Cupid
Level 20
God Stats
0W - 2L
1,208 SR
Queue Stats
118W - 133L
1,642 Elo+
Solo
King Arthur
King Arthur
LuckyStrike0400
King Arthur
Level 20
God Stats
14W - 8L
1,740 SR
Queue Stats
719W - 535L
1,754 Elo+
Party 2
Raijin
Raijin
bubbadonia
Raijin
Level 39
God Stats
8W - 12L
1,431 SR
Queue Stats
869W - 761L
1,566 Elo+
Party 2
Heimdallr
Heimdallr
llRememberMell
Heimdallr
Level 24
God Stats
53W - 39L
1,733 SR
Queue Stats
547W - 479L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 5
12,685
577
14,350
8,631
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 1 / 3
13,642
620
14,652
14,572
6,191
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 8
9,615
437
3,566
14,285
9,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Recor4415
Neith
20
4 / 0 / 6
12,942
588
9,644
13,333
5,672
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
sm2ke
Sun Wukong
18
1 / 1 / 2
11,071
503
6,694
15,742
9,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dansauce71
Khepri
14
1 / 4 / 3
9,312
423
4,242
11,157
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
3 / 6 / 2
9,277
422
9,082
18,585
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LuckyStrike0400
King Arthur
15
1 / 3 / 0
9,640
438
9,786
18,331
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
bubbadonia
Raijin
15
0 / 4 / 0
9,026
410
1,666
10,358
3,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
llRememberMell
Heimdallr
15
1 / 7 / 0
9,038
411
9,113
19,310
6,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
24
Kills
6
6
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Khepri
Dansauce71
Khepri
1
4
3
0.63
W
13
1
3
14.5
L
3
6
2
0.67
L
King Arthur
LuckyStrike0400
King Arthur
1
3
0
0.33
W
2
4
8
1.5
W
Neith
Recor4415
Neith
4
0
6
7
L
Raijin
bubbadonia
Raijin
0
4
0
0
L
Heimdallr
llRememberMell
Heimdallr
1
7
0
0.14
W
Sun Wukong
sm2ke
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,906
Damage
33,889
66,563
Taken
77,741
36,640
Mitigated
38,088
27,765
Healing
24,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,350
869
0
4,356
8,631
5,251
0
942
7,664
94,990
0
L
Khepri
Dansauce71
Khepri
4,242
282
0
2,741
11,157
8,430
0
1,257
9,836
33,590
0
W
14,652
2,787
0
6,812
14,572
6,191
726
1,316
13,206
0
108,830
L
9,082
4,674
443
8,998
18,585
6,489
265
3,378
15,101
0
65,972
L
King Arthur
LuckyStrike0400
King Arthur
9,786
1,361
0
7,837
18,331
12,963
100
4,325
13,780
0
63,275
W
3,566
324
525
4,032
14,285
9,654
0
1,586
12,594
27,807
0
W
Neith
Recor4415
Neith
9,644
5,921
0
6,924
13,333
5,672
2,502
1,532
11,801
0
123,845
L
Raijin
bubbadonia
Raijin
1,666
85
0
214
10,358
3,288
0
2,679
7,519
50,562
0
L
Heimdallr
llRememberMell
Heimdallr
9,113
2,854
0
4,621
19,310
6,918
0
6,142
12,786
0
77,446
W
Sun Wukong
sm2ke
Sun Wukong
6,694
1,156
0
5,116
15,742
9,872
0
700
14,417
8,077
56,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,955
Gold Earned
46,293
706
Minions Killed
488
0
Camps Cleared
0
2,277,489
Distance Traveled
1,934,871
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,685
577
177
8
0
450,093
4
L
Khepri
9,312
423
46
2
0
386,442
7
W
Pele
13,642
620
170
8
0
513,824
2
L
Cupid
9,277
422
95
4
0
379,330
1
L
King Arthur
9,640
438
121
6
0
408,887
6
W
Sobek
9,615
437
46
2
0
472,969
5
W
Neith
12,942
588
192
9
0
422,326
2
L
Raijin
9,026
410
106
5
0
366,280
3
L
Heimdallr
9,038
411
120
5
0
393,932
3
W
Sun Wukong
11,071
503
121
6
0
418,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role