Player Matchup

Cerberus
Cerberus
NotClear
Cerberus
Level 25
God Stats
11W - 8L
1,678 SR
Queue Stats
1,067W - 446L
1,915 Elo+
Party 1
Ne Zha
Ne Zha
ToySalesman
Ne Zha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
410W - 140L
1,915 Elo+
Party 1
Anubis
Anubis
m3dals
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,559 SR
1,776 Elo+

VS

Team Averages
Level 45
1,551 SR
1,535 Elo+
Tiamat
Tiamat
Cogmc
Tiamat
Level 28
God Stats
70W - 47L
1,654 SR
Queue Stats
189W - 142L
1,605 Elo+
Party 2
Chang'e
Chang'e
MajinSeanoske
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
misterxry
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NotClear
Cerberus
15
11 / 0 / 7
12,501
893
14,567
15,086
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
13
2 / 4 / 14
10,268
733
8,379
14,125
11,211
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
m3dals
Anubis
11
4 / 6 / 8
9,525
680
4,601
9,099
3,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cogmc
Tiamat
13
5 / 4 / 3
9,419
673
11,899
10,744
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
13
5 / 5 / 4
9,551
682
9,268
15,493
6,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 9 / 5
7,669
548
2,885
7,052
1,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
10
10
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cogmc
Tiamat
5
4
3
1.63
L
Chang'e
5
5
4
1.4
W
Cerberus
NotClear
Cerberus
11
0
7
14.5
W
Ne Zha
2
4
14
2.25
W
Anubis
m3dals
Anubis
4
6
8
1.33
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,547
Damage
24,052
38,310
Taken
33,289
28,861
Mitigated
13,396
13,939
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cogmc
Tiamat
11,899
984
0
1,316
10,744
5,748
88
5,936
4,808
41,541
0
L
Chang'e
9,268
1,347
2,102
3,685
15,493
6,163
340
9,619
5,874
31,513
0
W
Cerberus
NotClear
Cerberus
14,567
1,507
0
6,751
15,086
13,790
1,132
8,244
6,842
46,642
0
W
Ne Zha
8,379
2,514
537
6,158
14,125
11,211
1,170
7,912
6,213
0
41,124
W
Anubis
m3dals
Anubis
4,601
635
0
493
9,099
3,860
887
5,135
3,964
17,536
0
L
2,885
1,266
0
0
7,052
1,485
0
3,625
3,427
0
6,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
26,639
166
Minions Killed
103
0
Camps Cleared
0
750,177
Distance Traveled
574,566
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,419
673
56
4
0
219,432
0
L
Chang'e
9,551
682
41
3
0
220,157
3
W
Cerberus
12,501
893
74
5
0
264,740
2
W
Ne Zha
10,268
733
58
4
0
268,130
6
W
Anubis
9,525
680
34
2
0
217,307
1
L
Set
7,669
548
6
0
0
134,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role