Player Matchup

Nox
Nox
Gold III
SSLS_HIGH-D
Nox
Gold III
Level 89
God Stats
6W - 8L
1,500 SR
Queue Stats
524W - 474L
1,457 MMR
Party 1
Xing Tian
Xing Tian
Silver V
SmokinOnlyLoud
Xing Tian
Silver V
Level 68
God Stats
32W - 39L
1,433 SR
Queue Stats
34W - 42L
1,089 MMR
Party 1
Fenrir
Fenrir
Gold IV
Sswr_BaM-BaM
Fenrir
Gold IV
Level 107
God Stats
9W - 8L
1,461 SR
Queue Stats
82W - 64L
1,489 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 88
1,465 SR
1,345 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,467 SR
1,001 MMR
Neith
Neith
Gold III
CrazyLegsConty
Neith
Gold III
Level 122
God Stats
592W - 694L
1,510 SR
Queue Stats
705W - 835L
1,366 MMR
Solo
Bastet
Bastet
Gold V
Ka ly Gold
Bastet
Gold V
Level 158
God Stats
30W - 41L
1,478 SR
Queue Stats
272W - 330L
1,281 MMR
Solo
Anubis
Anubis
Bronze I
Magik x Stik
Anubis
Bronze I
Level 67
God Stats
3W - 8L
1,413 SR
Queue Stats
483W - 601L
355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 13
14,671
667
14,816
11,288
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
SmokinOnlyLoud
Xing Tian
17
6 / 0 / 15
14,062
639
8,104
19,936
22,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
18
9 / 1 / 8
14,733
670
11,369
18,499
15,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ChaacCu ChulainnGaneshaCabrakanBacchus

VS

Bans
ScyllaCthulhuHerculesGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
12,423
565
12,529
10,504
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bastet
Ka ly Gold
Bastet
14
0 / 9 / 2
11,714
532
11,492
17,095
5,957
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
15
1 / 10 / 0
12,022
546
9,229
12,078
5,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
23
Kills
2
2
Deaths
23
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Bastet
Ka ly Gold
Bastet
0
9
2
0.11
L
Anubis
1
10
0
0.1
W
8
1
13
14.5
W
Xing Tian
SmokinOnlyLoud
Xing Tian
6
0
15
13.5
W
Fenrir
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,289
Damage
33,250
49,723
Taken
39,677
42,707
Mitigated
15,456
15,548
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,529
4,167
0
1,492
10,504
3,835
615
8,122
2,087
0
67,448
L
Bastet
Ka ly Gold
Bastet
11,492
2,308
0
207
17,095
5,957
0
7,944
8,663
0
61,693
L
Anubis
9,229
322
0
2,185
12,078
5,664
0
6,201
5,408
38,766
0
W
14,816
399
0
446
11,288
4,552
697
1,520
9,608
90,147
0
W
Xing Tian
SmokinOnlyLoud
Xing Tian
8,104
306
2,118
6,306
19,936
22,678
348
4,062
15,448
42,279
0
W
Fenrir
11,369
2,769
0
6,678
18,499
15,477
2,311
3,368
14,811
0
80,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,466
Gold Earned
36,159
273
Minions Killed
223
0
Camps Cleared
0
1,276,314
Distance Traveled
969,895
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,423
565
106
5
0
288,082
4
L
Bastet
11,714
532
64
3
0
406,758
7
L
Anubis
12,022
546
53
2
0
275,055
4
W
Nox
14,671
667
131
6
0
409,412
4
W
Xing Tian
14,062
639
54
2
0
429,274
7
W
Fenrir
14,733
670
88
4
0
437,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role