Player Matchup

Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
CheeseDilla
Persephone
Level 145
God Stats
13W - 10L
1,871 SR
Queue Stats
689W - 644L
1,614 Elo+
Party 1
Tiamat
Tiamat
TheOneEyedKiing
Tiamat
Level 123
God Stats
8W - 9L
1,611 SR
Queue Stats
62W - 56L
1,665 Elo+
Solo
Nemesis
Nemesis
Tzin_Zhen
Nemesis
Level 129
God Stats
11W - 6L
1,750 SR
Queue Stats
297W - 277L
1,651 Elo+
Party 1
Ymir
Ymir
sanbourne18
Ymir
Level 126
God Stats
11W - 17L
1,321 SR
Queue Stats
428W - 392L
1,621 Elo+
Party 1
Team Averages
Level 129
1,611 SR
1,610 Elo+

VS

Team Averages
Level 107
1,541 SR
1,490 Elo+
Kukulkan
Kukulkan
BlackoutShawn
Kukulkan
Level 97
God Stats
4W - 4L
1,571 SR
Queue Stats
79W - 111L
1,303 Elo+
Party 2
Ullr
Ullr
Death Did It
Ullr
Level 118
God Stats
6W - 2L
1,753 SR
Queue Stats
80W - 72L
1,738 Elo+
Party 2
Anubis
Anubis
EricxF
Anubis
Level 143
God Stats
8W - 7L
1,311 SR
Queue Stats
193W - 203L
1,549 Elo+
Party 2
Fenrir
Fenrir
StepBro Rell
Fenrir
Level 89
God Stats
1W - 0L
1,330 SR
Queue Stats
72W - 108L
1,332 Elo+
Party 2
Sun Wukong
Sun Wukong
llTayTayll
Sun Wukong
Level 89
God Stats
3W - 5L
1,739 SR
Queue Stats
142W - 170L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 4 / 0
4,746
475
1,672
6,762
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
CheeseDilla
Persephone
8
0 / 3 / 0
4,810
481
3,744
4,848
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 1
5,083
508
4,446
5,265
5,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Tzin_Zhen
Nemesis
10
1 / 1 / 1
5,486
549
1,104
5,287
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 1
4,444
444
1,577
6,029
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackoutShawn
Kukulkan
10
1 / 1 / 4
5,919
592
1,747
4,042
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 3
6,270
627
6,110
4,217
1,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
EricxF
Anubis
9
3 / 1 / 4
5,572
557
3,915
4,888
2,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
12
2 / 1 / 0
6,455
646
4,263
7,263
3,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
llTayTayll
Sun Wukong
10
2 / 0 / 1
5,552
555
2,817
5,992
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
0
0.25
W
Kukulkan
BlackoutShawn
Kukulkan
1
1
4
3
L
Persephone
CheeseDilla
Persephone
0
3
0
0
W
5
0
3
6.5
W
Anubis
EricxF
Anubis
3
1
4
5
W
Fenrir
2
1
0
2
L
0
2
1
0.25
L
Nemesis
Tzin_Zhen
Nemesis
1
1
1
1.5
W
Sun Wukong
llTayTayll
Sun Wukong
2
0
1
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,543
Damage
18,852
28,191
Taken
26,402
11,415
Mitigated
10,054
6,005
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,672
764
0
1,377
6,762
1,066
0
2,124
4,638
0
19,350
W
Kukulkan
BlackoutShawn
Kukulkan
1,747
337
0
0
4,042
1,192
0
2,146
1,634
32,614
0
L
Persephone
CheeseDilla
Persephone
3,744
127
0
936
4,848
1,153
725
1,275
3,570
24,489
0
W
6,110
3,675
0
250
4,217
1,137
400
577
3,550
0
33,211
W
Anubis
EricxF
Anubis
3,915
478
0
2,472
4,888
2,176
40
468
4,380
21,882
0
W
Fenrir
4,263
1,425
0
2,031
7,263
3,222
0
4,240
3,023
0
36,854
L
4,446
1,355
0
2,290
5,265
5,259
0
0
5,265
24,363
0
L
Nemesis
Tzin_Zhen
Nemesis
1,104
269
0
686
5,287
1,578
0
589
4,698
0
32,609
W
Sun Wukong
llTayTayll
Sun Wukong
2,817
382
0
2,442
5,992
2,327
0
1,834
4,048
0
26,501
L
1,577
452
0
716
6,029
2,359
100
1,673
4,356
6,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,569
Gold Earned
29,768
213
Minions Killed
295
0
Camps Cleared
0
917,169
Distance Traveled
1,026,905
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,746
475
39
4
0
176,922
2
W
Kukulkan
5,919
592
68
7
0
209,830
1
L
Persephone
4,810
481
48
5
0
193,420
0
W
Ullr
6,270
627
55
6
0
191,147
1
W
Anubis
5,572
557
34
3
0
192,400
3
W
Fenrir
6,455
646
84
8
0
196,483
3
L
Tiamat
5,083
508
49
5
0
161,451
2
L
Nemesis
5,486
549
72
7
0
216,566
2
W
Sun Wukong
5,552
555
54
5
0
237,045
1
L
Ymir
4,444
444
5
1
0
168,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role