Player Matchup

Ares
Ares
DeviousCashew66
Ares
Level 39
God Stats
13W - 11L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Apollo
Apollo
FlyingPancake02
Apollo
Level 18
God Stats
27W - 28L
1,225 SR
Queue Stats
27W - 30L
1,147 Elo+
Party 2
Merlin
Merlin
Kidcrusher2728
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 159L
1,295 Elo+
Solo
Artio
Artio
WsKblock
Artio
Level 29
God Stats
16W - 23L
1,372 SR
Queue Stats
152W - 218L
1,284 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tURTLEbUSH
Ah Muzen Cab
Level 26
God Stats
66W - 60L
1,500 SR
Queue Stats
120W - 133L
1,374 Elo+
Solo
Team Averages
Level 26
1,419 SR
1,320 Elo+

VS

Team Averages
Level 23
1,545 SR
1,400 Elo+
Artemis
Artemis
JHouse1176
Artemis
Level 18
God Stats
2W - 2L
1,666 SR
Queue Stats
156W - 206L
1,302 Elo+
Solo
Izanami
Izanami
Kr4zI96
Izanami
Level 30
God Stats
7W - 4L
1,500 SR
Queue Stats
449W - 532L
1,336 Elo+
Party 1
Xbalanque
Xbalanque
WCND COLD
Xbalanque
Level 14
God Stats
40W - 44L
1,367 SR
Queue Stats
45W - 54L
1,245 Elo+
Party 1
Tiamat
Tiamat
howchriscsit
Tiamat
Level 27
God Stats
2W - 3L
1,274 SR
Queue Stats
194W - 185L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
love2hateu13
Tsukuyomi
Level 28
God Stats
7W - 14L
1,919 SR
Queue Stats
71W - 96L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 14
11,644
1,059
10,485
9,213
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 4 / 12
11,520
1,047
10,740
13,578
6,978
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
13 / 4 / 11
13,489
1,226
18,982
12,055
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
WsKblock
Artio
18
5 / 5 / 19
12,314
1,119
11,447
18,893
18,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
tURTLEbUSH
Ah Muzen Cab
17
5 / 2 / 11
10,592
963
9,980
7,405
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

216

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JHouse1176
Artemis
17
1 / 8 / 10
10,713
974
7,228
15,793
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Kr4zI96
Izanami
17
9 / 5 / 5
12,852
1,168
26,556
15,535
6,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xbalanque
WCND COLD
Xbalanque
16
3 / 6 / 5
10,572
961
5,965
12,692
4,792
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
15
1 / 4 / 3
9,642
877
6,914
12,007
5,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
love2hateu13
Tsukuyomi
16
1 / 10 / 6
9,686
881
7,611
15,792
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
33
Kills
15
15
Deaths
33
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
W
6
4
12
3
L
Artemis
JHouse1176
Artemis
1
8
10
0.75
W
13
4
11
4.63
L
Izanami
Kr4zI96
Izanami
9
5
5
2.3
L
Xbalanque
WCND COLD
Xbalanque
3
6
5
0.92
W
Artio
WsKblock
Artio
5
5
19
2.9
L
Tiamat
1
4
3
0.63
L
Tsukuyomi
love2hateu13
Tsukuyomi
1
10
6
0.4
W
Ah Muzen Cab
tURTLEbUSH
Ah Muzen Cab
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,634
Damage
54,274
61,144
Taken
71,819
42,755
Mitigated
29,249
9,841
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,485
324
0
692
9,213
8,813
0
795
8,418
20,572
0
W
10,740
6,399
0
2,380
13,578
6,978
0
1,169
12,409
0
39,956
L
Artemis
JHouse1176
Artemis
7,228
4,618
0
1,348
15,793
6,326
0
8,382
7,411
0
26,213
W
18,982
3,468
114
2,347
12,055
4,695
0
1,350
10,705
44,587
0
L
Izanami
Kr4zI96
Izanami
26,556
16,952
815
744
15,535
6,042
0
9,449
6,086
0
51,136
L
Xbalanque
WCND COLD
Xbalanque
5,965
5,014
0
0
12,692
4,792
0
6,452
6,240
0
26,013
W
Artio
WsKblock
Artio
11,447
1,143
288
3,148
18,893
18,767
0
2,442
16,451
15,838
0
L
Tiamat
6,914
1,690
0
2,304
12,007
5,436
0
8,960
3,047
13,990
0
L
Tsukuyomi
love2hateu13
Tsukuyomi
7,611
2,401
0
733
15,792
6,653
0
7,671
7,951
0
18,691
W
Ah Muzen Cab
tURTLEbUSH
Ah Muzen Cab
9,980
5,439
0
872
7,405
3,502
0
1,158
6,247
0
20,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,559
Gold Earned
53,465
194
Minions Killed
195
6
Camps Cleared
4
934,390
Distance Traveled
728,410
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,644
1,059
14
1
0
239,666
0
W
Apollo
11,520
1,047
62
6
0
151,428
0
L
Artemis
10,713
974
31
3
2
139,655
0
W
Merlin
13,489
1,226
67
6
3
164,963
0
L
Izanami
12,852
1,168
73
7
1
166,454
1
L
Xbalanque
10,572
961
45
4
0
136,597
0
W
Artio
12,314
1,119
8
1
0
223,364
0
L
Tiamat
9,642
877
24
2
1
148,157
0
L
Tsukuyomi
9,686
881
22
2
0
137,547
0
W
Ah Muzen Cab
10,592
963
43
4
3
154,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role