Player Matchup

Yemoja
Yemoja
Gobryas7500
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,265 Elo+
Solo
Fenrir
Fenrir
JupikIMenel
Fenrir
Level 61
God Stats
0W - 2L
1,299 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Tiamat
Tiamat
Movementguenni
Tiamat
Level 26
God Stats
3W - 1L
1,584 SR
Queue Stats
17W - 21L
1,397 Elo+
Solo
Team Averages
Level 32
1,461 SR
1,387 Elo+

VS

Team Averages
Level 159
1,632 SR
1,945 Elo+
Neith
Neith
Isolify
Neith
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
492W - 129L
1,974 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Katapuldra
Cu Chulainn
Level 159
God Stats
16W - 3L
1,764 SR
Queue Stats
535W - 158L
1,908 Elo+
Party 1
Tiamat
Tiamat
Spahechi
Tiamat
Level 158
God Stats
2W - 0L
1,633 SR
Queue Stats
117W - 37L
1,955 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 7 / 3
5,691
711
1,690
10,903
4,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
7
1 / 3 / 2
5,349
669
3,013
6,793
2,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 9 / 2
5,647
706
3,045
8,815
3,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Isolify
Neith
12
6 / 1 / 10
7,792
974
10,297
4,263
1,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Katapuldra
Cu Chulainn
10
3 / 2 / 12
7,176
897
4,327
5,982
3,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Spahechi
Tiamat
10
10 / 1 / 5
7,996
1,000
9,018
4,633
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
3
Kills
19
19
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
7
3
0.36
W
Neith
Isolify
Neith
6
1
10
11
L
Fenrir
1
3
2
0.67
W
Cu Chulainn
Katapuldra
Cu Chulainn
3
2
12
4.5
L
1
9
2
0.22
W
Tiamat
Spahechi
Tiamat
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,748
Damage
23,642
26,511
Taken
14,878
10,992
Mitigated
9,071
2,197
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,690
604
247
396
10,903
4,743
0
2,550
8,153
6,331
0
W
Neith
Isolify
Neith
10,297
5,153
0
2,054
4,263
1,230
998
1,443
2,770
0
30,357
L
Fenrir
3,013
617
0
863
6,793
2,974
0
2,009
4,686
0
6,055
W
Cu Chulainn
Katapuldra
Cu Chulainn
4,327
2,559
0
814
5,982
3,447
460
1,270
4,597
0
20,323
L
3,045
186
147
544
8,815
3,275
0
3,977
4,602
10,868
0
W
Tiamat
Spahechi
Tiamat
9,018
1,466
0
1,455
4,633
4,394
870
2,111
2,522
24,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,687
Gold Earned
22,964
37
Minions Killed
112
0
Camps Cleared
0
291,492
Distance Traveled
418,986
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,691
711
18
2
0
111,293
1
W
Neith
7,792
974
55
7
0
143,829
1
L
Fenrir
5,349
669
6
1
0
84,258
1
W
Cu Chulainn
7,176
897
27
3
0
136,559
3
L
Tiamat
5,647
706
13
2
0
95,941
0
W
Tiamat
7,996
1,000
30
4
0
138,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role