Player Matchup

Ymir
Ymir
Silver V
ACEOFCAHDS
Ymir
Silver V
Level 108
God Stats
3W - 3L
1,545 SR
Queue Stats
24W - 46L
700 MMR
Party 1
Set
Set
Silver III
DiSenpai
Set
Silver III
Level 64
God Stats
11W - 7L
1,646 SR
Queue Stats
618W - 625L
997 MMR
Solo
Danzaburou
Danzaburou
Bronze I
NADUNOP
Danzaburou
Bronze I
Level 103
God Stats
0W - 3L
1,041 SR
Queue Stats
5W - 14L
1,163 MMR
Party 1
Scylla
Scylla
Silver III
Saxev
Scylla
Silver III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver V
msJr
King Arthur
Silver V
Level 125
God Stats
1W - 7L
1,301 SR
Queue Stats
13W - 25L
931 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,407 SR
1,058 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,437 SR
1,246 MMR
Erlang Shen
Erlang Shen
Silver II
Bosnerau
Erlang Shen
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Kabragan
Baron Samedi
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver III
boksburg
Xbalanque
Silver III
Level 108
God Stats
14W - 16L
1,427 SR
Queue Stats
47W - 70L
840 MMR
Solo
Hel
Hel
Bronze IV
kirill2826
Hel
Bronze IV
Level 48
God Stats
3W - 0L
1,572 SR
Queue Stats
8W - 13L
898 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
y根油条俩个鸡蛋
Sun Wukong
Gold III
Level 147
God Stats
32W - 18L
1,186 SR
Queue Stats
109W - 108L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 5
8,092
426
6,657
18,280
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
9 / 5 / 8
10,449
550
13,979
15,250
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
NADUNOP
Danzaburou
14
2 / 7 / 3
9,052
476
5,182
15,453
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Saxev
Scylla
14
5 / 6 / 4
9,191
484
17,007
11,281
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
msJr
King Arthur
17
2 / 4 / 7
9,981
525
12,338
22,808
14,320
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CthulhuNu WaCu ChulainnAphroditeArachne

VS

Bans
TsukuyomiRaIzanamiJanusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bosnerau
Erlang Shen
17
5 / 3 / 11
10,668
561
10,033
17,587
10,079
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Kabragan
Baron Samedi
15
4 / 5 / 13
9,577
504
7,637
13,376
7,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
boksburg
Xbalanque
17
8 / 3 / 10
11,211
590
19,511
15,062
6,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 8 / 13
9,629
507
8,090
19,855
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
9 / 1 / 7
12,108
637
16,959
17,012
11,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
20
Kills
28
29
Deaths
20
27
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Erlang Shen
Bosnerau
Erlang Shen
5
3
11
3.5
L
9
5
8
2.6
W
Baron Samedi
Kabragan
Baron Samedi
4
5
13
2.1
L
Danzaburou
NADUNOP
Danzaburou
2
7
3
0.5
L
Scylla
Saxev
Scylla
5
6
4
1.17
W
Xbalanque
boksburg
Xbalanque
8
3
10
4.33
W
2
8
13
1.06
L
King Arthur
msJr
King Arthur
2
4
7
1.38
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,163
Damage
62,230
83,072
Taken
82,892
45,305
Mitigated
41,066
15,976
Healing
36,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,657
483
0
2,243
18,280
14,775
286
4,455
13,577
27,568
0
W
Erlang Shen
Bosnerau
Erlang Shen
10,033
5,739
0
6,292
17,587
10,079
2,319
2,791
14,675
365
66,950
L
13,979
5,925
0
3,247
15,250
7,133
991
3,576
11,554
0
50,865
W
Baron Samedi
Kabragan
Baron Samedi
7,637
511
2,436
4,612
13,376
7,166
631
6,317
6,887
30,766
0
L
Danzaburou
NADUNOP
Danzaburou
5,182
843
0
4,155
15,453
5,508
299
1,897
13,413
0
55,722
L
Scylla
Saxev
Scylla
17,007
1,410
0
426
11,281
3,569
0
3,993
7,148
54,029
0
W
Xbalanque
boksburg
Xbalanque
19,511
11,031
0
4,768
15,062
6,300
6,084
2,307
12,511
0
85,195
W
8,090
541
4,672
7,603
19,855
6,416
1,425
8,130
11,289
44,894
0
L
King Arthur
msJr
King Arthur
12,338
1,859
0
5,905
22,808
14,320
124
1,453
21,288
0
64,965
W
16,959
3,804
0
5,651
17,012
11,105
578
3,307
13,631
0
77,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,765
Gold Earned
53,193
407
Minions Killed
509
0
Camps Cleared
0
1,684,868
Distance Traveled
1,796,770
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,092
426
38
2
0
305,050
9
W
Erlang Shen
10,668
561
95
5
0
391,406
4
L
Set
10,449
550
69
4
0
378,713
2
W
Baron Samedi
9,577
504
48
3
0
344,712
6
L
Danzaburou
9,052
476
114
6
0
324,867
3
L
Scylla
9,191
484
74
4
0
318,486
6
W
Xbalanque
11,211
590
139
7
0
329,062
2
W
Hel
9,629
507
85
4
0
349,179
3
L
King Arthur
9,981
525
112
6
0
357,752
3
W
Sun Wukong
12,108
637
142
7
0
382,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role