Player Matchup

Jormungandr
Jormungandr
Den0612
Jormungandr
Level 24
God Stats
27W - 28L
1,448 SR
Queue Stats
49W - 57L
1,333 Elo+
Party 1
Thor
Thor
Dima1212
Thor
Level 21
God Stats
1W - 1L
1,284 SR
Queue Stats
21W - 23L
1,309 Elo+
Party 1
Amaterasu
Amaterasu
Emirrika
Amaterasu
Level 27
God Stats
5W - 2L
1,533 SR
Queue Stats
98W - 102L
1,400 Elo+
Solo
Anubis
Anubis
JerryoftheRock
Anubis
Level 11
God Stats
1W - 1L
1,253 SR
Queue Stats
326W - 341L
1,323 Elo+
Solo
Hel
Hel
Metgunner36
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,394 Elo+
Solo
Team Averages
Level 18
1,404 SR
1,352 Elo+

VS

Team Averages
Level 9
1,495 SR
1,251 Elo+
Thor
Thor
HAGHIGHAT
Thor
Level 6
God Stats
1W - 3L
1,432 SR
Queue Stats
2W - 12L
1,169 Elo+
Party 2
Tyr
Tyr
James_Waren28
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,144 Elo+
Party 2
Ares
Ares
XeMobin
Ares
Level 4
God Stats
1W - 5L
1,268 SR
Queue Stats
1W - 9L
1,144 Elo+
Party 2
Chernobog
Chernobog
c2Sic
Chernobog
Level 6
God Stats
0W - 1L
1,774 SR
Queue Stats
8W - 14L
1,384 Elo+
Solo
Janus
Janus
pMnerfed
Janus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Den0612
Jormungandr
20
10 / 0 / 27
13,120
1,312
16,316
10,630
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
19
12 / 4 / 21
12,596
1,260
24,282
12,909
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Emirrika
Amaterasu
19
13 / 4 / 20
12,732
1,273
20,811
17,871
16,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 0 / 7
9,388
939
2,030
2,986
2,646
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
8 / 2 / 21
11,780
1,178
12,629
7,741
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 8 / 3
9,620
962
9,096
15,605
5,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 11 / 4
9,738
974
3,507
21,999
16,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
XeMobin
Ares
15
2 / 10 / 2
9,519
952
5,483
21,144
9,032
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
c2Sic
Chernobog
16
6 / 9 / 3
11,045
1,105
23,705
19,959
6,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
pMnerfed
Janus
13
0 / 5 / 0
7,970
797
1,166
4,489
1,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
22
43
Kills
10
10
Deaths
43
96
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Den0612
Jormungandr
10
0
27
23.5
W
Thor
12
4
21
5.63
W
Amaterasu
Emirrika
Amaterasu
13
4
20
5.75
L
Thor
2
8
3
0.44
L
0
11
4
0.18
W
0
0
7
3.5
W
8
2
21
9.25
L
Ares
XeMobin
Ares
2
10
2
0.3
L
Chernobog
c2Sic
Chernobog
6
9
3
0.83
L
Janus
pMnerfed
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,068
Damage
42,957
52,137
Taken
83,196
41,618
Mitigated
38,735
18,817
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Den0612
Jormungandr
16,316
5,220
0
573
10,630
12,552
0
1,637
8,635
40,563
0
W
Thor
24,282
9,984
0
853
12,909
6,277
0
1,330
11,554
0
37,946
W
Amaterasu
Emirrika
Amaterasu
20,811
12,491
0
4,901
17,871
16,530
0
2,843
14,135
278
29,977
L
Thor
9,096
1,673
57
942
15,605
5,456
0
6,777
8,572
0
25,223
L
3,507
1,279
0
421
21,999
16,424
0
11,527
9,982
0
15,307
W
2,030
108
0
566
2,986
2,646
0
0
2,986
16,604
0
W
12,629
2,145
7,623
4,301
7,741
3,613
0
839
6,852
25,151
0
L
Ares
XeMobin
Ares
5,483
1,570
0
650
21,144
9,032
0
6,023
14,812
13,001
0
L
Chernobog
c2Sic
Chernobog
23,705
15,708
0
2,480
19,959
6,758
0
5,399
14,257
0
35,592
L
Janus
pMnerfed
Janus
1,166
39
0
0
4,489
1,065
0
858
3,603
6,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,616
Gold Earned
47,892
180
Minions Killed
101
11
Camps Cleared
2
958,488
Distance Traveled
713,238
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,120
1,312
64
6
0
208,557
0
W
Thor
12,596
1,260
26
3
1
174,002
1
W
Amaterasu
12,732
1,273
38
4
1
209,624
0
L
Thor
9,620
962
24
2
1
175,273
0
L
Tyr
9,738
974
26
3
0
176,791
0
W
Anubis
9,388
939
21
2
8
173,087
2
W
Hel
11,780
1,178
31
3
1
193,218
0
L
Ares
9,519
952
3
0
0
150,703
0
L
Chernobog
11,045
1,105
41
4
0
159,454
0
L
Janus
7,970
797
7
1
1
51,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role