Player Matchup

Scylla
Scylla
Ivory
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NeedsStrings
Danzaburou
Level 157
God Stats
13W - 6L
1,624 SR
Queue Stats
282W - 175L
1,628 Elo+
Party 1
Tiamat
Tiamat
veeerrrryyniccee
Tiamat
Level 127
God Stats
33W - 6L
1,943 SR
Queue Stats
342W - 217L
1,745 Elo+
Party 1
Team Averages
Level 142
1,689 SR
1,624 Elo+

VS

Team Averages
Level 109
1,468 SR
1,412 Elo+
Artemis
Artemis
HUFF33R
Artemis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,433 Elo+
Solo
Ymir
Ymir
McGoogen
Ymir
Level 111
God Stats
5W - 9L
1,403 SR
Queue Stats
44W - 50L
1,424 Elo+
Party 2
Tiamat
Tiamat
RogueInviction
Tiamat
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 59L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ivory
Scylla
11
5 / 2 / 10
8,336
758
8,723
6,925
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NeedsStrings
Danzaburou
13
9 / 0 / 5
9,409
855
11,738
5,561
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 0 / 9
7,824
711
5,451
6,477
8,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HUFF33R
Artemis
10
2 / 6 / 0
7,328
666
5,725
10,181
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
0 / 4 / 2
6,461
587
3,351
11,212
5,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 7 / 2
6,353
578
4,848
9,126
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
17
Kills
2
2
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
HUFF33R
Artemis
2
6
0
0.33
W
Scylla
Ivory
Scylla
5
2
10
5
L
Ymir
0
4
2
0.25
W
Danzaburou
NeedsStrings
Danzaburou
9
0
5
11.5
L
0
7
2
0.14
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,912
Damage
13,924
18,963
Taken
30,519
13,427
Mitigated
14,820
6,728
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HUFF33R
Artemis
5,725
2,948
0
1,882
10,181
3,387
0
4,069
5,945
0
25,861
W
Scylla
Ivory
Scylla
8,723
369
0
2,199
6,925
2,194
550
3,540
3,209
21,615
0
L
Ymir
3,351
286
713
2,783
11,212
5,864
0
3,941
7,026
16,119
0
W
Danzaburou
NeedsStrings
Danzaburou
11,738
6,765
0
1,787
5,561
2,720
2,175
1,605
3,828
0
45,760
L
4,848
532
167
2,017
9,126
5,569
191
5,541
3,342
21,149
0
W
5,451
1,027
0
2,742
6,477
8,513
306
2,688
3,642
21,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,569
Gold Earned
20,142
147
Minions Killed
106
0
Camps Cleared
0
583,759
Distance Traveled
532,590
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,328
666
49
4
0
158,202
0
W
Scylla
8,336
758
36
3
0
198,220
1
L
Ymir
6,461
587
25
2
0
198,372
3
W
Danzaburou
9,409
855
86
8
0
194,683
0
L
Tiamat
6,353
578
32
3
0
176,016
1
W
Tiamat
7,824
711
25
2
0
190,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role