Player Matchup

Cthulhu
Cthulhu
Dakinni
Cthulhu
Level 28
God Stats
2W - 2L
1,547 SR
Queue Stats
17W - 17L
1,552 Elo+
Solo
Ra
Ra
Ghostpelaaja
Ra
Level 5
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 3L
1,578 Elo+
Party 2
Cupid
Cupid
MizzaYT
Cupid
Level 23
God Stats
49W - 39L
1,515 SR
Queue Stats
69W - 71L
1,430 Elo+
Solo
Ymir
Ymir
Vihreäkuula
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
biagiochri2004
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,171 Elo+
Solo
Team Averages
Level 12
1,561 SR
1,446 Elo+

VS

Team Averages
Level 21
1,610 SR
1,446 Elo+
Fenrir
Fenrir
Miraacle
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 13L
1,459 Elo+
Solo
Apollo
Apollo
Zbom0N
Apollo
Level 21
God Stats
15W - 7L
1,744 SR
Queue Stats
42W - 33L
1,553 Elo+
Solo
Neith
Neith
caillourebelde
Neith
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,383 Elo+
Party 1
Bacchus
Bacchus
gerardguaschjr
Bacchus
Level 23
God Stats
5W - 1L
2,040 SR
Queue Stats
36W - 20L
1,587 Elo+
Party 1
Cabrakan
Cabrakan
nikita26714
Cabrakan
Level 24
God Stats
4W - 8L
1,267 SR
Queue Stats
38W - 49L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dakinni
Cthulhu
11
3 / 4 / 0
6,497
541
7,016
10,891
6,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 8 / 0
5,172
431
3,337
6,790
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
MizzaYT
Cupid
5
0 / 2 / 1
4,620
385
1,304
3,478
763
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 8 / 0
5,285
440
1,505
11,058
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 7 / 0
4,631
386
984
7,828
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Miraacle
Fenrir
11
3 / 1 / 5
6,910
576
5,523
8,112
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Zbom0N
Apollo
14
12 / 0 / 2
8,407
701
7,579
6,366
2,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
6 / 1 / 8
7,015
585
6,124
5,082
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 0 / 11
7,346
612
4,150
5,341
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
nikita26714
Cabrakan
11
3 / 3 / 1
6,659
555
3,613
9,472
6,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
4
Kills
28
29
Deaths
5
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dakinni
Cthulhu
3
4
0
0.75
L
0
8
0
0
W
Fenrir
Miraacle
Fenrir
3
1
5
5.5
L
Cupid
MizzaYT
Cupid
0
2
1
0.25
L
1
8
0
0.13
W
Apollo
Zbom0N
Apollo
12
0
2
13
L
0
7
0
0
W
6
1
8
10
W
4
0
11
9.5
W
Cabrakan
nikita26714
Cabrakan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,146
Damage
26,989
40,045
Taken
34,373
16,088
Mitigated
16,445
4,425
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dakinni
Cthulhu
7,016
960
0
1,975
10,891
6,570
0
3,648
7,050
33,981
0
L
3,337
631
61
235
6,790
1,964
0
229
6,561
28,260
0
W
Fenrir
Miraacle
Fenrir
5,523
1,401
0
3,188
8,112
2,793
0
3,111
5,001
0
34,160
L
Cupid
MizzaYT
Cupid
1,304
979
106
1,036
3,478
763
415
1,026
2,452
0
8,873
L
1,505
654
0
312
11,058
4,798
0
1,455
9,603
14,425
0
W
Apollo
Zbom0N
Apollo
7,579
5,004
0
2,403
6,366
2,325
1,035
2,530
3,836
0
55,034
L
984
424
0
700
7,828
1,993
165
1,162
6,616
0
10,180
W
6,124
3,230
0
3,022
5,082
1,444
2,011
1,413
3,669
0
33,579
W
4,150
813
0
1,236
5,341
3,346
953
1,501
3,840
14,358
0
W
Cabrakan
nikita26714
Cabrakan
3,613
709
0
731
9,472
6,537
1,148
3,303
6,169
29,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
36,337
162
Minions Killed
327
0
Camps Cleared
0
926,174
Distance Traveled
1,173,797
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,497
541
69
6
0
211,296
1
L
Ra
5,172
431
38
3
0
208,939
1
W
Fenrir
6,910
576
68
6
0
218,270
0
L
Cupid
4,620
385
13
1
0
114,443
0
L
Ymir
5,285
440
21
2
0
180,981
1
W
Apollo
8,407
701
110
9
0
243,356
2
L
Thor
4,631
386
21
2
0
210,515
1
W
Neith
7,015
585
77
6
0
252,557
0
W
Bacchus
7,346
612
18
2
0
243,408
0
W
Cabrakan
6,659
555
54
5
0
216,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role