Player Matchup

Hera
Hera
DOBAN
Hera
Level 32
God Stats
11W - 10L
1,795 SR
Queue Stats
292W - 318L
1,610 Elo+
Party 1
Artemis
Artemis
Dopedrillbreak
Artemis
Level 8
God Stats
7W - 14L
1,411 SR
Queue Stats
312W - 317L
1,502 Elo+
Party 1
Terra
Terra
LavrentyBeria123
Terra
Level 17
God Stats
6W - 6L
1,629 SR
Queue Stats
87W - 97L
1,553 Elo+
Party 1
King Arthur
King Arthur
Tetrac
King Arthur
Level 28
God Stats
4W - 3L
1,817 SR
Queue Stats
130W - 115L
1,655 Elo+
Party 1
Ao Kuang
Ao Kuang
death4trump
Ao Kuang
Level 41
God Stats
7W - 9L
1,733 SR
Queue Stats
453W - 468L
1,584 Elo+
Party 1
Team Averages
Level 25
1,677 SR
1,581 Elo+

VS

Team Averages
Level 24
1,491 SR
1,580 Elo+
Hachiman
Hachiman
Bunsworth
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 28L
1,569 Elo+
Party 2
Nemesis
Nemesis
HuffingE10
Nemesis
Level 16
God Stats
10W - 10L
1,400 SR
Queue Stats
339W - 321L
1,447 Elo+
Party 3
Achilles
Achilles
KoudaIka1
Achilles
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 87L
1,698 Elo+
Solo
Ymir
Ymir
Metete3lDedo
Ymir
Level 17
God Stats
2W - 0L
1,511 SR
Queue Stats
9W - 3L
1,744 Elo+
Party 3
Tiamat
Tiamat
dragonSOUL5
Tiamat
Level 53
God Stats
7W - 4L
1,544 SR
Queue Stats
23W - 25L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DOBAN
Hera
11
1 / 1 / 1
5,908
537
4,806
5,267
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 6 / 2
4,703
428
2,491
7,636
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 5 / 2
5,237
476
1,979
9,351
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Tetrac
King Arthur
10
0 / 2 / 0
5,679
516
5,499
13,429
6,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
death4trump
Ao Kuang
10
4 / 2 / 0
6,041
549
4,133
9,066
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bunsworth
Hachiman
9
1 / 3 / 5
5,848
532
3,642
4,193
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
HuffingE10
Nemesis
10
4 / 1 / 3
6,198
563
2,913
5,849
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
KoudaIka1
Achilles
13
2 / 0 / 0
7,013
638
9,447
8,294
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
7 / 0 / 5
7,025
639
8,742
7,466
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
11
2 / 2 / 0
6,221
566
3,902
5,883
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
16
16
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bunsworth
Hachiman
1
3
5
1.17
L
Hera
DOBAN
Hera
1
1
1
1.5
L
0
6
2
0.17
W
Nemesis
HuffingE10
Nemesis
4
1
3
5.5
W
Achilles
KoudaIka1
Achilles
2
0
0
2
L
1
5
2
0.4
W
7
0
5
9.5
L
King Arthur
Tetrac
King Arthur
0
2
0
0
L
Ao Kuang
death4trump
Ao Kuang
4
2
0
2
W
Tiamat
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,908
Damage
28,646
44,749
Taken
31,685
15,903
Mitigated
15,014
13,290
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bunsworth
Hachiman
3,642
2,604
0
393
4,193
1,694
316
1,454
2,739
0
15,413
L
Hera
DOBAN
Hera
4,806
1,206
0
1,845
5,267
1,605
818
3,064
1,953
27,476
0
L
2,491
1,424
0
1,628
7,636
1,960
312
2,750
4,844
0
16,121
W
Nemesis
HuffingE10
Nemesis
2,913
1,156
0
560
5,849
1,883
412
2,038
3,717
0
30,745
W
Achilles
KoudaIka1
Achilles
9,447
4,425
0
3,656
8,294
4,988
0
151
8,143
0
41,333
L
1,979
1,209
595
3,413
9,351
3,531
198
2,974
6,333
12,098
0
W
8,742
2,454
0
3,090
7,466
4,042
38
2,886
4,521
29,287
0
L
King Arthur
Tetrac
King Arthur
5,499
1,281
0
3,706
13,429
6,271
0
528
12,409
0
26,160
L
Ao Kuang
death4trump
Ao Kuang
4,133
1,621
0
2,103
9,066
2,536
0
2,962
6,074
29,751
0
W
Tiamat
3,902
293
0
1,580
5,883
2,407
687
3,902
1,647
31,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
32,305
227
Minions Killed
286
0
Camps Cleared
0
1,021,609
Distance Traveled
1,088,136
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,848
532
28
3
0
189,341
1
L
Hera
5,908
537
68
6
0
211,695
2
L
Artemis
4,703
428
24
2
0
174,921
0
W
Nemesis
6,198
563
57
5
0
237,000
3
W
Achilles
7,013
638
90
8
0
233,057
2
L
Terra
5,237
476
25
2
0
210,919
0
W
Ymir
7,025
639
44
4
0
208,609
4
L
King Arthur
5,679
516
55
5
0
200,673
0
L
Ao Kuang
6,041
549
55
5
0
223,401
0
W
Tiamat
6,221
566
67
6
0
220,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role