Player Matchup

Artio
Artio
A_nge_l10
Artio
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 85L
1,590 Elo+
Party 1
Ullr
Ullr
KennyOmegaLuI
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Lacxho0o
Baron Samedi
Level 127
God Stats
4W - 3L
1,619 SR
Queue Stats
42W - 41L
1,683 Elo+
Party 1
Tiamat
Tiamat
TakuganX
Tiamat
Level 160
God Stats
17W - 14L
1,785 SR
Queue Stats
256W - 247L
1,646 Elo+
Party 1
Pele
Pele
Vv IMA THUG vV
Pele
Level 150
God Stats
3W - 3L
1,713 SR
Queue Stats
155W - 144L
1,486 Elo+
Party 3
Team Averages
Level 141
1,623 SR
1,581 Elo+

VS

Team Averages
Level 139
1,595 SR
1,546 Elo+
Cerberus
Cerberus
ChannMan40
Cerberus
Level 155
God Stats
5W - 5L
1,435 SR
Queue Stats
201W - 185L
1,573 Elo+
Party 2
Poseidon
Poseidon
JeepersReapers
Poseidon
Level 157
God Stats
3W - 1L
1,697 SR
Queue Stats
365W - 337L
1,598 Elo+
Party 2
Izanami
Izanami
Juuaannchoooo
Izanami
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 1L
1,301 Elo+
Solo
Osiris
Osiris
SOADCALIBUR37
Osiris
Level 158
God Stats
5W - 3L
1,681 SR
Queue Stats
307W - 294L
1,637 Elo+
Solo
Bellona
Bellona
Sharkidelic
Bellona
Level 156
God Stats
37W - 18L
1,664 SR
Queue Stats
237W - 206L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
A_nge_l10
Artio
10
0 / 4 / 1
6,701
394
2,805
13,824
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 0
8,738
514
5,257
12,620
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Lacxho0o
Baron Samedi
14
0 / 3 / 1
8,215
483
9,068
13,219
7,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
TakuganX
Tiamat
14
0 / 5 / 1
7,998
470
6,879
8,597
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 9 / 0
8,335
490
7,252
17,351
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChannMan40
Cerberus
15
4 / 0 / 13
10,069
592
8,287
12,835
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
18
11 / 1 / 7
11,445
673
14,528
6,857
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
2 / 3 / 1
8,660
509
6,598
8,683
2,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 5
9,120
536
8,462
17,713
9,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Sharkidelic
Bellona
17
7 / 0 / 4
10,934
643
9,837
13,421
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
25
25
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
A_nge_l10
Artio
0
4
1
0.13
W
Cerberus
ChannMan40
Cerberus
4
0
13
10.5
W
Poseidon
11
1
7
14.5
W
Izanami
2
3
1
0.83
L
3
4
0
0.75
L
Baron Samedi
Lacxho0o
Baron Samedi
0
3
1
0.17
W
1
1
5
3.5
W
Bellona
Sharkidelic
Bellona
7
0
4
9
L
Tiamat
TakuganX
Tiamat
0
5
1
0.1
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
47,712
65,611
Taken
59,509
26,223
Mitigated
32,343
21,390
Healing
28,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
A_nge_l10
Artio
2,805
714
429
3,058
13,824
5,031
0
6,970
6,636
18,983
0
W
Cerberus
ChannMan40
Cerberus
8,287
498
0
4,292
12,835
9,991
56
4,787
8,048
30,518
0
W
Poseidon
14,528
1,620
0
2,342
6,857
2,474
656
3,450
3,407
83,791
0
W
Izanami
6,598
4,008
0
3,506
8,683
2,600
633
1,885
6,798
0
57,671
L
5,257
2,454
0
3,958
12,620
4,500
378
2,567
10,005
0
63,709
L
Baron Samedi
Lacxho0o
Baron Samedi
9,068
1,201
419
6,935
13,219
7,237
45
3,066
10,081
53,704
0
W
8,462
5,006
0
12,164
17,713
9,039
410
7,569
10,144
0
52,129
W
Bellona
Sharkidelic
Bellona
9,837
5,552
0
6,336
13,421
8,239
0
3,510
9,911
0
78,312
L
Tiamat
TakuganX
Tiamat
6,879
639
0
2,350
8,597
3,996
12
4,111
4,290
55,314
0
L
7,252
2,213
0
4,241
17,351
5,459
43
5,347
11,784
0
54,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,987
Gold Earned
50,228
458
Minions Killed
535
0
Camps Cleared
0
1,451,251
Distance Traveled
1,757,480
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,701
394
40
2
0
327,179
4
W
Cerberus
10,069
592
47
3
0
369,927
8
W
Poseidon
11,445
673
153
9
0
369,518
8
W
Izanami
8,660
509
108
6
0
329,434
10
L
Ullr
8,738
514
107
6
0
274,861
4
L
Baron Samedi
8,215
483
108
6
0
250,214
3
W
Osiris
9,120
536
92
5
0
331,360
0
W
Bellona
10,934
643
135
8
0
357,241
1
L
Tiamat
7,998
470
95
6
0
304,925
6
L
Pele
8,335
490
108
6
0
294,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role