Player Matchup

Hercules
Hercules
Fearodactyl69
Hercules
Level 65
God Stats
2W - 0L
1,767 SR
Queue Stats
5W - 3L
1,822 Elo+
Party 1
Khepri
Khepri
N0Quart3r
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,822 Elo+
Party 1
Discordia
Discordia
Panickyturtle
Discordia
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,822 Elo+
Party 1
Loki
Loki
TyrannoSoreAss_
Loki
Level 113
God Stats
3W - 0L
1,768 SR
Queue Stats
17W - 13L
1,588 Elo+
Party 1
Neith
Neith
cyborgasorasrex
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,607 SR
1,711 Elo+

VS

Team Averages
Level 9
1,570 SR
1,327 Elo+
Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ironkill31
Tiamat
Level 7
God Stats
6W - 4L
1,685 SR
Queue Stats
59W - 87L
1,410 Elo+
Solo
Tyr
Tyr
ae321
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Cthulhu
Cthulhu
allforone365
Cthulhu
Level 6
God Stats
1W - 3L
1,667 SR
Queue Stats
1W - 4L
1,350 Elo+
Solo
Thor
Thor
kiritobb
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fearodactyl69
Hercules
5
0 / 0 / 1
3,282
656
210
1,523
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
N0Quart3r
Khepri
6
0 / 0 / 2
3,561
712
150
1,278
517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Panickyturtle
Discordia
6
2 / 0 / 0
3,629
726
979
1,328
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

6
1 / 0 / 0
3,433
687
955
1,301
686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 1
3,280
656
1,212
1,194
275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
4
0 / 1 / 0
2,875
575
142
2,813
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
Ironkill31
Tiamat
5
0 / 1 / 0
3,079
616
904
1,409
443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tyr
ae321
Tyr
1
0 / 0 / 0
924
185
0
0
0
Cthulhu
allforone365
Cthulhu
3
0 / 1 / 0
2,639
528
234
1,017
295
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
2
0 / 3 / 0
2,475
495
0
2,005
394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
0
0
W
Hercules
Fearodactyl69
Hercules
0
0
1
0.5
L
Tiamat
Ironkill31
Tiamat
0
1
0
0
W
Khepri
N0Quart3r
Khepri
0
0
2
1
W
Discordia
Panickyturtle
Discordia
2
0
0
2
W
1
0
0
1
L
Tyr
ae321
Tyr
0
0
0
0
L
Cthulhu
allforone365
Cthulhu
0
1
0
0
W
1
0
1
1.5
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,506
Damage
1,280
6,624
Taken
7,244
2,528
Mitigated
1,856
2,536
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
142
32
87
1,428
2,813
724
94
771
2,042
6,209
0
W
Hercules
Fearodactyl69
Hercules
210
186
0
390
1,523
766
0
727
796
0
6,480
L
Tiamat
Ironkill31
Tiamat
904
237
0
426
1,409
443
213
0
1,409
11,002
0
W
Khepri
N0Quart3r
Khepri
150
0
0
735
1,278
517
0
120
1,158
7,774
0
W
Discordia
Panickyturtle
Discordia
979
0
0
500
1,328
284
0
0
1,328
9,969
0
W
955
374
0
151
1,301
686
0
249
1,052
0
13,136
L
Tyr
ae321
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
allforone365
Cthulhu
234
3
0
0
1,017
295
0
218
799
2,932
0
W
1,212
481
0
760
1,194
275
471
144
1,010
0
8,690
L
Thor
0
0
0
0
2,005
394
20
140
1,865
0
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,185
Gold Earned
11,992
92
Minions Killed
31
0
Camps Cleared
0
453,629
Distance Traveled
276,622
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
2,875
575
12
2
0
72,063
0
W
Hercules
3,282
656
16
3
0
90,117
0
L
Tiamat
3,079
616
15
3
0
85,720
0
W
Khepri
3,561
712
8
2
0
93,466
0
W
Discordia
3,629
726
22
4
0
83,788
0
W
Loki
3,433
687
29
6
0
103,020
1
L
Tyr
924
185
0
0
0
0
0
L
Cthulhu
2,639
528
4
1
0
64,195
1
W
Neith
3,280
656
17
3
0
83,238
0
L
Thor
2,475
495
0
0
0
54,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role