Player Matchup

Neith
Neith
DEDSCYTHE
Neith
Level 28
God Stats
15W - 4L
1,681 SR
Queue Stats
16W - 6L
1,681 Elo+
Party 2
Cerberus
Cerberus
SnapitThrough
Cerberus
Level 49
God Stats
28W - 16L
1,526 SR
Queue Stats
132W - 136L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
Spacetranaught
Baron Samedi
Level 122
God Stats
4W - 5L
1,642 SR
Queue Stats
24W - 22L
1,610 Elo+
Party 2
Team Averages
Level 66
1,616 SR
1,589 Elo+

VS

Team Averages
Level 48
1,514 SR
1,561 Elo+
Eset
Eset
Freyjas_Fury
Eset
Level 12
God Stats
4W - 7L
1,508 SR
Queue Stats
24W - 27L
1,533 Elo+
Party 1
Hun Batz
Hun Batz
MoNk3y TACOZ
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 160L
1,562 Elo+
Party 1
Athena
Athena
xX_ToxicFox_Xx
Athena
Level 44
God Stats
25W - 25L
1,533 SR
Queue Stats
168W - 171L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DEDSCYTHE
Neith
15
7 / 0 / 5
10,965
731
13,436
8,470
3,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
SnapitThrough
Cerberus
14
2 / 1 / 10
11,084
739
7,783
15,579
14,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Spacetranaught
Baron Samedi
15
5 / 2 / 9
11,027
735
12,596
9,680
4,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,966
531
2,227
8,112
2,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
MoNk3y TACOZ
Hun Batz
11
1 / 6 / 2
8,598
573
10,295
14,715
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 1
9,560
637
7,354
16,596
15,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
DEDSCYTHE
Neith
7
0
5
9.5
L
0
5
1
0.1
L
Hun Batz
MoNk3y TACOZ
Hun Batz
1
6
2
0.33
W
Cerberus
SnapitThrough
Cerberus
2
1
10
7
W
Baron Samedi
Spacetranaught
Baron Samedi
5
2
9
4.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,815
Damage
19,876
33,729
Taken
39,423
21,947
Mitigated
24,161
14,926
Healing
1,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DEDSCYTHE
Neith
13,436
9,347
101
3,322
8,470
3,105
2,123
2,563
5,907
0
47,616
L
2,227
549
0
205
8,112
2,668
0
4,450
3,662
16,377
0
L
Hun Batz
MoNk3y TACOZ
Hun Batz
10,295
2,100
0
859
14,715
5,685
0
6,812
7,903
0
33,954
W
Cerberus
SnapitThrough
Cerberus
7,783
656
1,354
4,832
15,579
14,192
176
4,691
10,888
48,186
0
W
Baron Samedi
Spacetranaught
Baron Samedi
12,596
823
1,968
3,349
9,680
4,650
126
2,587
7,093
69,778
0
L
7,354
1,393
0
820
16,596
15,808
0
9,181
7,415
23,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
26,124
260
Minions Killed
99
0
Camps Cleared
0
792,936
Distance Traveled
738,119
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,965
731
73
5
0
236,063
0
L
Eset
7,966
531
25
2
0
185,004
0
L
Hun Batz
8,598
573
38
3
0
255,178
0
W
Cerberus
11,084
739
94
6
0
302,945
0
W
Baron Samedi
11,027
735
93
6
0
253,928
0
L
Athena
9,560
637
36
2
0
297,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role