Player Matchup

Awilix
Awilix
Diamond III
RobotChicken817
Awilix
Diamond III
Level 154
God Stats
14W - 11L
1,497 SR
Queue Stats
249W - 193L
2,201 MMR
Solo
Hachiman
Hachiman
Diamond V
ShadowxXxFury
Hachiman
Diamond V
Level 149
God Stats
1W - 1L
1,397 SR
Queue Stats
137W - 106L
2,180 MMR
Solo
Geb
Geb
Diamond IV
Sigz21
Geb
Diamond IV
Level 156
God Stats
3W - 1L
1,487 SR
Queue Stats
155W - 135L
2,166 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
SundownV42
Cu Chulainn
Diamond III
Level 158
God Stats
17W - 14L
1,784 SR
Queue Stats
247W - 238L
2,205 MMR
Solo
Discordia
Discordia
Diamond III
YDarth
Discordia
Diamond III
Level 147
God Stats
16W - 4L
1,821 SR
Queue Stats
529W - 497L
2,218 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,597 SR
2,194 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 96
1,624 SR
2,194 MMR
Anhur
Anhur
Diamond III
NotASimp
Anhur
Diamond III
Level 57
God Stats
9W - 6L
1,803 SR
Queue Stats
226W - 180L
2,330 MMR
Party 1
Da Ji
Da Ji
Diamond III
Poppy 4PF
Da Ji
Diamond III
Level 143
God Stats
2W - 6L
1,500 SR
Queue Stats
467W - 445L
2,247 MMR
Solo
Ah Puch
Ah Puch
Platinum III
SimpForMeBabe
Ah Puch
Platinum III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 19L
2,141 MMR
Party 1
Hercules
Hercules
Platinum II
bigbadmamajama1
Hercules
Platinum II
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 148L
2,133 MMR
Solo
Cabrakan
Cabrakan
Diamond V
xStoRmER Ne0
Cabrakan
Diamond V
Level 155
God Stats
18W - 15L
1,817 SR
Queue Stats
288W - 285L
2,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 8
15,404
592
9,634
21,461
9,293
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ShadowxXxFury
Hachiman
20
10 / 3 / 7
16,488
634
26,219
20,390
10,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
Sigz21
Geb
16
1 / 3 / 10
12,216
470
5,313
22,375
21,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
SundownV42
Cu Chulainn
20
9 / 1 / 9
16,347
629
29,756
27,948
30,580
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
YDarth
Discordia
20
7 / 3 / 7
16,183
622
15,251
11,586
4,382
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetAphroditeApolloHelDanzaburou

VS

Bans
Chang'eKaliCerberusYemojaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NotASimp
Anhur
20
3 / 9 / 3
13,412
516
16,574
22,326
10,920
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Poppy 4PF
Da Ji
20
6 / 7 / 4
12,791
492
12,262
23,502
11,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
20
3 / 6 / 2
12,725
489
14,718
15,831
7,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
19
0 / 5 / 4
11,975
461
8,232
30,390
33,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
xStoRmER Ne0
Cabrakan
15
2 / 5 / 6
9,958
383
10,261
21,728
23,921
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
32
Kills
14
14
Deaths
32
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
NotASimp
Anhur
3
9
3
0.5
L
Da Ji
Poppy 4PF
Da Ji
6
7
4
1.14
W
5
4
8
2.25
W
Hachiman
ShadowxXxFury
Hachiman
10
3
7
4.5
W
Geb
Sigz21
Geb
1
3
10
2
L
Ah Puch
3
6
2
0.67
W
Cu Chulainn
SundownV42
Cu Chulainn
9
1
9
13.5
W
Discordia
YDarth
Discordia
7
3
7
3.5
L
Hercules
0
5
4
0.4
L
Cabrakan
xStoRmER Ne0
Cabrakan
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,173
Damage
62,047
103,760
Taken
113,777
75,968
Mitigated
87,194
41,403
Healing
24,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
NotASimp
Anhur
16,574
10,494
0
5,451
22,326
10,920
3,070
2,928
19,342
0
108,013
L
Da Ji
Poppy 4PF
Da Ji
12,262
3,649
0
5,762
23,502
11,155
0
2,404
20,889
0
94,382
W
9,634
3,646
0
6,527
21,461
9,293
1,633
3,416
17,937
0
125,616
W
Hachiman
ShadowxXxFury
Hachiman
26,219
16,155
0
11,460
20,390
10,518
5,400
4,073
16,198
0
172,247
W
Geb
Sigz21
Geb
5,313
660
0
7,503
22,375
21,195
778
7,458
14,568
21,848
0
L
Ah Puch
14,718
333
0
2,211
15,831
7,575
0
4,500
11,017
109,194
0
W
Cu Chulainn
SundownV42
Cu Chulainn
29,756
8,103
0
13,823
27,948
30,580
2,000
7,334
19,966
0
118,144
W
Discordia
YDarth
Discordia
15,251
595
0
2,090
11,586
4,382
1,914
4,203
7,069
115,872
0
L
Hercules
8,232
1,623
0
9,398
30,390
33,623
0
3,407
26,821
660
74,390
L
Cabrakan
xStoRmER Ne0
Cabrakan
10,261
1,413
548
1,231
21,728
23,921
0
6,240
14,992
26,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,638
Gold Earned
60,861
825
Minions Killed
700
0
Camps Cleared
0
2,636,178
Distance Traveled
2,394,240
40
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,412
516
182
7
0
422,683
3
L
Da Ji
12,791
492
132
5
0
468,420
4
W
Awilix
15,404
592
189
7
0
568,819
7
W
Hachiman
16,488
634
204
8
0
454,916
9
W
Geb
12,216
470
18
1
0
541,009
6
L
Ah Puch
12,725
489
196
8
0
474,468
0
W
Cu Chulainn
16,347
629
206
8
0
546,896
8
W
Discordia
16,183
622
208
8
0
524,538
10
L
Hercules
11,975
461
167
6
0
463,527
5
L
Cabrakan
9,958
383
23
1
0
565,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role