Player Matchup

Izanami
Izanami
CLUTCH FR0ST
Izanami
Level 28
God Stats
10W - 7L
1,369 SR
Queue Stats
273W - 281L
1,497 Elo+
Party 2
Ra
Ra
JeBrun
Ra
Level 28
God Stats
2W - 0L
1,511 SR
Queue Stats
61W - 44L
1,602 Elo+
Party 2
Ravana
Ravana
Mossington
Ravana
Level 67
God Stats
8W - 10L
1,441 SR
Queue Stats
362W - 323L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
RioT Effect
Sylvanus
Level 126
God Stats
4W - 7L
1,602 SR
Queue Stats
177W - 172L
1,425 Elo+
Party 2
Vamana
Vamana
TASTY_BIGMAC_
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,385 Elo+
Solo
Team Averages
Level 71
1,485 SR
1,493 Elo+

VS

Team Averages
Level 98
1,492 SR
1,481 Elo+
Chaac
Chaac
BuuuddaTv
Chaac
Level 29
God Stats
4W - 7L
1,465 SR
Queue Stats
51W - 56L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Holly Tweet
Tsukuyomi
Level 159
God Stats
6W - 12L
1,516 SR
Queue Stats
393W - 441L
1,506 Elo+
Party 1
Izanami
Izanami
Mistadobalina303
Izanami
Level 117
God Stats
53W - 43L
1,596 SR
Queue Stats
94W - 101L
1,459 Elo+
Solo
Khepri
Khepri
NYRigby
Khepri
Level 143
God Stats
5W - 8L
1,500 SR
Queue Stats
111W - 132L
1,470 Elo+
Party 1
Tiamat
Tiamat
XeTRoV_L3gend
Tiamat
Level 42
God Stats
7W - 8L
1,384 SR
Queue Stats
267W - 249L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CLUTCH FR0ST
Izanami
13
2 / 5 / 6
9,138
457
7,067
13,646
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
19
6 / 0 / 5
11,768
588
13,801
10,192
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Mossington
Ravana
18
6 / 0 / 8
10,853
543
12,225
13,100
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
RioT Effect
Sylvanus
16
4 / 3 / 8
10,176
509
11,155
16,266
10,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

15
0 / 3 / 2
10,510
526
8,079
14,684
13,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BuuuddaTv
Chaac
15
2 / 3 / 1
9,081
454
8,841
19,359
18,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Holly Tweet
Tsukuyomi
16
1 / 6 / 3
9,635
482
6,505
16,142
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 1
8,903
445
9,708
18,020
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
NYRigby
Khepri
13
3 / 4 / 5
8,810
441
7,518
12,580
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 1 / 1
8,670
434
7,497
7,826
4,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
18
Kills
11
11
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
BuuuddaTv
Chaac
2
3
1
0.83
W
Izanami
CLUTCH FR0ST
Izanami
2
5
6
1
L
Tsukuyomi
Holly Tweet
Tsukuyomi
1
6
3
0.42
W
Ra
6
0
5
8.5
L
3
4
1
0.88
W
Ravana
Mossington
Ravana
6
0
8
10
L
Khepri
NYRigby
Khepri
3
4
5
1.38
W
Sylvanus
RioT Effect
Sylvanus
4
3
8
2.67
W
0
3
2
0.33
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,327
Damage
40,069
67,888
Taken
73,927
39,790
Mitigated
43,678
23,843
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BuuuddaTv
Chaac
8,841
2,863
0
9,946
19,359
18,553
356
3,051
16,258
0
52,044
W
Izanami
CLUTCH FR0ST
Izanami
7,067
5,052
0
3,772
13,646
4,775
976
4,416
9,230
0
50,566
L
Tsukuyomi
Holly Tweet
Tsukuyomi
6,505
1,734
0
1,105
16,142
5,598
0
3,724
12,270
0
81,167
W
Ra
13,801
982
1,284
3,206
10,192
4,321
126
3,387
6,805
98,140
0
L
9,708
6,890
565
5,426
18,020
5,210
0
8,346
9,602
0
60,912
W
Ravana
Mossington
Ravana
12,225
3,310
0
2,958
13,100
6,750
858
3,666
9,384
0
65,978
L
Khepri
NYRigby
Khepri
7,518
714
0
1,692
12,580
9,931
0
5,059
7,371
27,150
0
W
Sylvanus
RioT Effect
Sylvanus
11,155
2,965
3,306
6,533
16,266
10,524
1,494
2,488
13,778
55,760
11,322
W
8,079
3,890
0
2,784
14,684
13,420
404
1,058
13,051
0
47,269
L
7,497
500
0
2,986
7,826
4,386
108
3,694
3,992
46,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,445
Gold Earned
45,099
541
Minions Killed
431
0
Camps Cleared
0
1,957,713
Distance Traveled
1,854,457
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,081
454
68
3
0
363,475
3
W
Izanami
9,138
457
90
5
0
364,138
0
L
Tsukuyomi
9,635
482
132
7
0
391,836
7
W
Ra
11,768
588
183
9
0
432,866
5
L
Izanami
8,903
445
107
5
0
348,953
3
W
Ravana
10,853
543
105
5
0
426,050
1
L
Khepri
8,810
441
33
2
0
409,012
8
W
Sylvanus
10,176
509
77
4
0
366,690
9
W
Vamana
10,510
526
86
4
0
367,969
3
L
Tiamat
8,670
434
91
5
0
341,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role