Player Matchup

Xing Tian
Xing Tian
Aldravin
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 127L
1,507 Elo+
Solo
Arachne
Arachne
Benjiagamer
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Solo
Achilles
Achilles
DonaldQuack
Achilles
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 85L
1,777 Elo+
Solo
Cupid
Cupid
Polgs99
Cupid
Level 88
God Stats
5W - 6L
1,742 SR
Queue Stats
321W - 360L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
ReggiesVeggies
Zhong Kui
Level 79
God Stats
1W - 1L
1,285 SR
Queue Stats
44W - 32L
1,518 Elo+
Solo
Team Averages
Level 62
1,505 SR
1,490 Elo+

VS

Team Averages
Level 118
1,500 SR
1,494 Elo+
Tiamat
Tiamat
Captain_R-Holt
Tiamat
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 36L
1,249 Elo+
Solo
Cupid
Cupid
EndTheGam3
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 89L
1,604 Elo+
Party 1
Serqet
Serqet
JoeNokers
Serqet
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
298W - 276L
1,492 Elo+
Party 1
Bellona
Bellona
Qwertles
Bellona
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 130L
1,546 Elo+
Party 1
Hercules
Hercules
djbingbing
Hercules
Level 144
God Stats
5W - 5L
1,500 SR
Queue Stats
313W - 277L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aldravin
Xing Tian
18
6 / 11 / 19
14,249
419
28,949
42,163
68,301
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Benjiagamer
Arachne
20
4 / 14 / 5
15,263
449
8,554
33,584
16,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
DonaldQuack
Achilles
19
3 / 10 / 11
13,487
397
19,247
28,945
49,037
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
Polgs99
Cupid
20
6 / 6 / 7
16,289
479
28,991
26,216
18,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
ReggiesVeggies
Zhong Kui
20
12 / 10 / 9
17,034
501
43,731
30,288
30,753
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 10
16,246
478
15,389
26,565
18,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
20
8 / 4 / 11
19,513
574
33,380
38,087
18,104
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serqet
JoeNokers
Serqet
20
17 / 6 / 8
19,901
585
19,364
32,003
16,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Qwertles
Bellona
20
19 / 5 / 8
20,623
607
39,437
51,837
57,976
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
djbingbing
Hercules
20
2 / 7 / 25
16,857
496
18,209
43,869
59,753
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
113
31
Kills
51
51
Deaths
32
51
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aldravin
Xing Tian
6
11
19
1.41
L
Arachne
Benjiagamer
Arachne
4
14
5
0.46
W
5
10
10
1
L
Achilles
DonaldQuack
Achilles
3
10
11
0.85
W
Cupid
8
4
11
3.38
W
Serqet
JoeNokers
Serqet
17
6
8
3.5
L
Cupid
Polgs99
Cupid
6
6
7
1.58
W
Bellona
Qwertles
Bellona
19
5
8
4.6
L
Zhong Kui
ReggiesVeggies
Zhong Kui
12
10
9
1.65
W
Hercules
djbingbing
Hercules
2
7
25
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,472
Damage
125,779
161,196
Taken
192,361
183,087
Mitigated
170,428
30,775
Healing
89,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aldravin
Xing Tian
28,949
2,591
560
1,189
42,163
68,301
200
6,413
35,509
64,031
0
L
Arachne
Benjiagamer
Arachne
8,554
4,251
0
8,999
33,584
16,086
2,597
697
31,798
0
108,119
W
15,389
548
0
8,841
26,565
18,393
683
13,672
12,827
93,100
0
L
Achilles
DonaldQuack
Achilles
19,247
4,402
0
2,305
28,945
49,037
196
3,267
25,316
908
54,373
W
Cupid
33,380
20,918
1,408
24,470
38,087
18,104
2,665
14,467
23,595
0
192,524
W
Serqet
JoeNokers
Serqet
19,364
5,735
0
7,825
32,003
16,202
1,671
13,385
18,368
0
128,817
L
Cupid
Polgs99
Cupid
28,991
16,680
635
10,201
26,216
18,910
136
853
24,965
0
139,019
W
Bellona
Qwertles
Bellona
39,437
22,098
0
32,007
51,837
57,976
7,838
13,700
37,737
0
150,443
L
Zhong Kui
ReggiesVeggies
Zhong Kui
43,731
5,915
0
6,886
30,288
30,753
304
4,561
24,789
113,448
0
W
Hercules
djbingbing
Hercules
18,209
5,475
0
14,659
43,869
59,753
1,003
19,367
24,127
742
52,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,322
Gold Earned
93,140
629
Minions Killed
792
0
Camps Cleared
0
2,937,164
Distance Traveled
3,022,441
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
14,249
419
42
1
0
632,232
7
L
Arachne
15,263
449
162
5
0
544,036
4
W
Tiamat
16,246
478
127
4
0
535,763
1
L
Achilles
13,487
397
67
2
0
606,537
9
W
Cupid
19,513
574
242
7
0
572,521
7
W
Serqet
19,901
585
158
5
0
678,811
1
L
Cupid
16,289
479
214
6
0
590,120
5
W
Bellona
20,623
607
205
6
0
622,032
2
L
Zhong Kui
17,034
501
144
4
0
564,239
4
W
Hercules
16,857
496
60
2
0
613,314
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role