Player Matchup

Ra
Ra
Lurima0101
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,433 Elo+
Solo
Skadi
Skadi
PRO-BACKE
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
RFW_FeeDz38x
Olorun
Level 11
God Stats
0W - 2L
1,275 SR
Queue Stats
8W - 14L
1,185 Elo+
Party 1
Hun Batz
Hun Batz
RFW_Pablitooo38
Hun Batz
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,354 Elo+
Party 1
Pele
Pele
vika_ejevika_
Pele
Level 26
God Stats
21W - 13L
1,595 SR
Queue Stats
74W - 88L
1,370 Elo+
Solo
Team Averages
Level 20
1,474 SR
1,368 Elo+

VS

Team Averages
Level 16
1,390 SR
1,372 Elo+
Chronos
Chronos
Android02400
Chronos
Level 7
God Stats
13W - 5L
1,346 SR
Queue Stats
60W - 67L
1,206 Elo+
Solo
Tiamat
Tiamat
Biela-p0zka
Tiamat
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
Judas Esquire
King Arthur
Level 25
God Stats
32W - 33L
1,417 SR
Queue Stats
269W - 276L
1,387 Elo+
Solo
Geb
Geb
Peahead-MacGraw
Geb
Level 25
God Stats
69W - 52L
1,428 SR
Queue Stats
323W - 360L
1,317 Elo+
Solo
Artemis
Artemis
jockey_interdit
Artemis
Level 15
God Stats
2W - 1L
1,260 SR
Queue Stats
30W - 37L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,836
184
0
0
0
Skadi
PRO-BACKE
Skadi
5
0 / 2 / 0
3,959
396
428
2,546
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
8
1 / 2 / 0
4,557
456
1,662
4,461
1,493
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
8
0 / 1 / 0
4,839
484
1,596
5,341
1,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
4,867
487
3,425
6,951
1,947
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Android02400
Chronos
10
0 / 0 / 3
5,776
578
1,315
3,934
1,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
9
1 / 1 / 0
5,420
542
2,361
4,386
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Judas Esquire
King Arthur
11
3 / 0 / 0
6,390
639
2,019
3,314
1,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 1 / 2
6,217
622
2,364
6,725
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 2
5,791
579
3,376
3,130
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
8
8
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
Android02400
Chronos
0
0
3
1.5
W
Tiamat
1
1
0
1
W
King Arthur
Judas Esquire
King Arthur
3
0
0
3
L
0
0
0
0
L
Skadi
PRO-BACKE
Skadi
0
2
0
0
W
2
1
2
3
L
Olorun
1
2
0
0.5
L
Hun Batz
0
1
0
0
W
2
0
2
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,111
Damage
11,435
19,299
Taken
21,489
5,441
Mitigated
10,395
5,469
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Android02400
Chronos
1,315
517
0
2,207
3,934
1,025
0
110
3,824
27,316
0
W
Tiamat
2,361
657
0
1,252
4,386
2,299
590
1,503
2,883
21,450
0
W
King Arthur
Judas Esquire
King Arthur
2,019
269
0
1,340
3,314
1,814
160
49
3,265
0
26,303
L
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
PRO-BACKE
Skadi
428
268
0
591
2,546
536
0
423
2,048
0
6,509
W
2,364
475
0
2,101
6,725
4,331
1,042
0
6,725
15,078
0
L
Olorun
1,662
824
1
978
4,461
1,493
170
2,459
1,977
12,374
0
L
Hun Batz
1,596
354
0
1,710
5,341
1,465
0
1,161
4,180
0
23,225
W
3,376
1,186
0
2,388
3,130
926
2,000
0
3,130
0
28,516
L
3,425
355
0
2,189
6,951
1,947
234
1,997
4,929
0
21,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,058
Gold Earned
29,594
132
Minions Killed
211
0
Camps Cleared
0
575,047
Distance Traveled
878,665
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,776
578
67
7
0
195,968
0
W
Tiamat
5,420
542
26
3
0
181,434
2
W
King Arthur
6,390
639
47
5
0
197,738
0
L
Ra
1,836
184
0
0
0
0
0
L
Skadi
3,959
396
16
2
0
89,201
1
W
Geb
6,217
622
11
1
0
171,632
1
L
Olorun
4,557
456
19
2
0
154,548
1
L
Hun Batz
4,839
484
60
6
0
163,647
0
W
Artemis
5,791
579
60
6
0
131,893
0
L
Pele
4,867
487
37
4
0
167,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role