Player Matchup

Da Ji
Da Ji
HiipowerHybrid
Da Ji
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
362W - 387L
1,471 Elo+
Party 3
Ymir
Ymir
XxMarc27xX
Ymir
Level 82
God Stats
5W - 6L
1,642 SR
Queue Stats
60W - 64L
1,427 Elo+
Solo
Tiamat
Tiamat
YABKiddTrax
Tiamat
Level 59
God Stats
1W - 2L
1,723 SR
Queue Stats
362W - 372L
1,402 Elo+
Party 3
Kuzenbo
Kuzenbo
fapmaster152
Kuzenbo
Level 28
God Stats
1W - 5L
1,250 SR
Queue Stats
49W - 45L
1,404 Elo+
Party 3
Hou Yi
Hou Yi
stonerbear2442
Hou Yi
Level 117
God Stats
1W - 2L
1,544 SR
Queue Stats
159W - 175L
1,469 Elo+
Party 3
Team Averages
Level 83
1,532 SR
1,435 Elo+

VS

Team Averages
Level 108
1,490 SR
1,417 Elo+
Ganesha
Ganesha
AcedKakashi
Ganesha
Level 65
God Stats
8W - 10L
1,518 SR
Queue Stats
120W - 138L
1,425 Elo+
Party 1
Da Ji
Da Ji
Ash12501
Da Ji
Level 122
God Stats
1W - 2L
1,136 SR
Queue Stats
16W - 19L
1,234 Elo+
Party 1
Chang'e
Chang'e
ChillzSon
Chang'e
Level 75
God Stats
21W - 17L
1,418 SR
Queue Stats
102W - 100L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
IronGecko13
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 142L
1,508 Elo+
Party 2
Tiamat
Tiamat
Kingcal36
Tiamat
Level 152
God Stats
17W - 13L
1,879 SR
Queue Stats
218W - 253L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,847
485
2,372
6,531
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
4,901
490
2,870
7,915
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
9
0 / 1 / 0
5,049
505
2,617
3,862
2,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
fapmaster152
Kuzenbo
9
0 / 2 / 0
4,964
496
3,200
5,549
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
5,142
514
3,102
3,327
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AcedKakashi
Ganesha
9
0 / 1 / 4
5,453
545
3,214
4,879
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Ash12501
Da Ji
9
2 / 0 / 0
5,540
554
2,497
5,890
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
ChillzSon
Chang'e
11
3 / 0 / 0
6,332
633
4,180
4,819
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
IronGecko13
Jing Wei
9
1 / 0 / 0
5,091
509
2,524
5,932
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tiamat
Kingcal36
Tiamat
9
0 / 0 / 1
5,518
552
2,414
4,219
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AcedKakashi
Ganesha
0
1
4
2
W
Da Ji
Ash12501
Da Ji
2
0
0
2
W
Chang'e
ChillzSon
Chang'e
3
0
0
3
L
0
1
0
0
W
Jing Wei
IronGecko13
Jing Wei
1
0
0
1
W
Tiamat
Kingcal36
Tiamat
0
0
1
0.5
L
0
2
1
0.25
L
Tiamat
0
1
0
0
L
Kuzenbo
fapmaster152
Kuzenbo
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,161
Damage
14,829
27,184
Taken
25,739
11,236
Mitigated
10,190
8,717
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AcedKakashi
Ganesha
3,214
464
0
851
4,879
2,818
0
1,542
3,337
17,648
0
W
Da Ji
Ash12501
Da Ji
2,497
505
0
2,804
5,890
1,824
0
380
5,510
0
24,916
W
Chang'e
ChillzSon
Chang'e
4,180
443
48
3,112
4,819
1,870
319
3,358
1,183
31,125
0
L
2,372
428
0
2,611
6,531
1,947
0
1,424
5,097
0
21,535
W
Jing Wei
IronGecko13
Jing Wei
2,524
2,213
0
3,264
5,932
1,551
0
1,155
4,777
0
20,972
W
Tiamat
Kingcal36
Tiamat
2,414
139
0
1,554
4,219
2,127
0
1,970
2,245
29,189
0
L
2,870
687
0
2,147
7,915
2,936
52
3,228
4,633
12,554
0
L
Tiamat
2,617
374
0
1,334
3,862
2,686
38
681
3,181
27,288
0
L
Kuzenbo
fapmaster152
Kuzenbo
3,200
977
0
750
5,549
2,946
0
3,225
2,062
19,911
0
L
3,102
1,778
0
1,875
3,327
721
78
924
2,403
0
26,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,903
Gold Earned
27,934
207
Minions Killed
255
0
Camps Cleared
0
925,528
Distance Traveled
999,074
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,453
545
0
0
0
194,859
3
W
Da Ji
5,540
554
51
5
0
222,188
1
W
Chang'e
6,332
633
78
8
0
200,079
1
L
Da Ji
4,847
485
49
5
0
198,948
2
W
Jing Wei
5,091
509
68
7
0
176,613
1
W
Tiamat
5,518
552
58
6
0
205,335
2
L
Ymir
4,901
490
15
2
0
193,673
2
L
Tiamat
5,049
505
58
6
0
195,761
1
L
Kuzenbo
4,964
496
47
5
0
177,307
3
L
Hou Yi
5,142
514
38
4
0
159,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role