Player Matchup

Ratatoskr
Ratatoskr
ColonelBread
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Ares
Ares
Godly_Epicness
Ares
Level 140
God Stats
6W - 1L
1,624 SR
Queue Stats
19W - 12L
1,766 Elo+
Party 3
Hercules
Hercules
Jaysosmooth5
Hercules
Level 129
God Stats
16W - 14L
2,020 SR
Queue Stats
55W - 42L
1,527 Elo+
Party 3
Sol
Sol
khabar101
Sol
Level 129
God Stats
4W - 7L
1,589 SR
Queue Stats
100W - 99L
1,786 Elo+
Party 3
Medusa
Medusa
triptychvision
Medusa
Level 46
God Stats
10W - 4L
1,576 SR
Queue Stats
18W - 10L
1,766 Elo+
Party 3
Team Averages
Level 92
1,662 SR
1,669 Elo+

VS

Team Averages
Level 59
1,510 SR
1,486 Elo+
Artio
Artio
SILVERCR0WE
Artio
Level 93
God Stats
31W - 11L
1,749 SR
Queue Stats
151W - 88L
1,624 Elo+
Party 2
Fenrir
Fenrir
SrardustNP
Fenrir
Level 123
God Stats
160W - 103L
1,652 SR
Queue Stats
442W - 316L
1,607 Elo+
Party 2
Neith
Neith
TotalRocket4234
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,580 Elo+
Party 2
Ah Puch
Ah Puch
WhisperrsShadow
Ah Puch
Level 26
God Stats
10W - 25L
1,241 SR
Queue Stats
34W - 52L
1,309 Elo+
Party 1
Chernobog
Chernobog
celticcerberus
Chernobog
Level 48
God Stats
1W - 4L
1,408 SR
Queue Stats
28W - 56L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ColonelBread
Ratatoskr
11
0 / 2 / 6
6,588
1,098
2,961
6,890
2,987
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
4 / 2 / 10
8,074
1,346
4,366
6,436
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Jaysosmooth5
Hercules
12
2 / 0 / 11
7,127
1,188
9,477
6,048
2,989
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 9
7,700
1,283
4,827
3,738
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 1 / 5
8,401
1,400
8,249
4,890
1,808
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

341

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,652
1,275
4,438
9,362
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
SrardustNP
Fenrir
12
5 / 2 / 0
8,039
1,340
6,031
5,248
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 3 / 1
6,103
1,017
2,501
5,792
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
5,861
977
2,879
5,290
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
celticcerberus
Chernobog
12
1 / 5 / 3
6,977
1,163
5,367
7,777
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
17
Kills
7
7
Deaths
17
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ColonelBread
Ratatoskr
0
2
6
1.5
W
4
2
10
4.5
W
Hercules
Jaysosmooth5
Hercules
2
0
11
7.5
L
1
3
5
1.17
L
Fenrir
SrardustNP
Fenrir
5
2
0
2.5
L
0
3
1
0.17
L
0
4
1
0.13
L
Chernobog
celticcerberus
Chernobog
1
5
3
0.5
W
4
2
9
4.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,880
Damage
21,216
28,002
Taken
33,469
13,534
Mitigated
13,873
4,430
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ColonelBread
Ratatoskr
2,961
937
0
1,416
6,890
2,987
0
2,189
4,623
0
8,123
W
4,366
172
0
718
6,436
4,446
0
1,154
5,270
9,674
0
W
Hercules
Jaysosmooth5
Hercules
9,477
3,523
0
947
6,048
2,989
0
1,240
4,758
0
14,247
L
4,438
348
585
2,384
9,362
5,505
0
2,317
7,045
12,882
0
L
Fenrir
SrardustNP
Fenrir
6,031
1,013
0
800
5,248
2,147
0
1,782
3,466
0
11,211
L
2,501
1,292
0
601
5,792
1,924
0
2,055
3,737
0
14,977
L
2,879
147
0
361
5,290
1,509
0
1,221
4,069
10,103
0
L
Chernobog
celticcerberus
Chernobog
5,367
3,443
0
351
7,777
2,788
0
1,818
5,959
0
20,544
W
4,827
1,676
0
1,099
3,738
1,304
0
1,105
2,259
18,030
0
W
8,249
3,795
0
250
4,890
1,808
0
1,431
3,453
0
21,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
34,632
103
Minions Killed
100
5
Camps Cleared
5
578,018
Distance Traveled
511,730
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,588
1,098
7
1
0
125,997
0
W
Ares
8,074
1,346
6
1
2
120,959
0
W
Hercules
7,127
1,188
4
1
1
137,611
0
L
Artio
7,652
1,275
17
3
2
129,795
1
L
Fenrir
8,039
1,340
9
2
1
131,272
0
L
Neith
6,103
1,017
26
4
1
94,642
1
L
Ah Puch
5,861
977
22
4
0
60,932
0
L
Chernobog
6,977
1,163
26
4
1
95,089
0
W
Sol
7,700
1,283
50
8
2
95,852
0
W
Medusa
8,401
1,400
36
6
0
97,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role