Player Matchup

Tiamat
Tiamat
Alantes
Tiamat
Level 157
God Stats
37W - 7L
1,947 SR
Queue Stats
780W - 529L
1,743 Elo+
Party 1
Rama
Rama
Kaaaal
Rama
Level 142
God Stats
4W - 1L
1,947 SR
Queue Stats
88W - 46L
1,924 Elo+
Party 1
Hercules
Hercules
Omnimatrix
Hercules
Level 160
God Stats
2W - 0L
1,742 SR
Queue Stats
372W - 198L
1,769 Elo+
Party 1
Kukulkan
Kukulkan
SkepticCat
Kukulkan
Level 8
God Stats
7W - 0L
2,002 SR
Queue Stats
9W - 0L
2,023 Elo+
Party 1
Bakasura
Bakasura
unbiddenisland
Bakasura
Level 159
God Stats
4W - 0L
1,885 SR
Queue Stats
533W - 277L
1,756 Elo+
Party 1
Team Averages
Level 125
1,905 SR
1,843 Elo+

VS

Team Averages
Level 74
1,881 SR
1,698 Elo+
Ullr
Ullr
BobtheTomato648
Ullr
Level 104
God Stats
19W - 12L
2,017 SR
Queue Stats
248W - 224L
1,607 Elo+
Party 2
Danzaburou
Danzaburou
HelpStepBro
Danzaburou
Level 28
God Stats
10W - 3L
1,781 SR
Queue Stats
179W - 98L
1,779 Elo+
Party 3
Geb
Geb
Scrubdoughnut
Geb
Level 124
God Stats
7W - 5L
1,948 SR
Queue Stats
134W - 109L
1,718 Elo+
Party 2
Serqet
Serqet
lilcrakkhead
Serqet
Level 49
God Stats
3W - 1L
1,859 SR
Queue Stats
128W - 94L
1,646 Elo+
Party 2
Ymir
Ymir
wydstepbro69420
Ymir
Level 63
God Stats
110W - 37L
1,802 SR
Queue Stats
268W - 158L
1,740 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alantes
Tiamat
15
1 / 1 / 1
8,780
585
7,433
5,620
6,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Kaaaal
Rama
15
2 / 3 / 0
8,808
587
8,294
9,245
4,207
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Omnimatrix
Hercules
16
8 / 0 / 5
9,437
629
7,118
11,619
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
SkepticCat
Kukulkan
15
2 / 1 / 8
9,230
615
9,660
4,756
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
13
2 / 3 / 6
7,800
520
4,606
8,719
2,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,495
433
3,600
9,140
2,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
HelpStepBro
Danzaburou
14
4 / 3 / 0
8,103
540
6,059
12,033
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 5 / 2
6,999
467
6,476
12,771
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
9
1 / 1 / 2
6,120
408
3,028
8,098
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
6,502
433
2,683
7,889
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
8
8
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alantes
Tiamat
1
1
1
1.5
L
1
4
2
0.5
L
Danzaburou
HelpStepBro
Danzaburou
4
3
0
1.33
W
Rama
Kaaaal
Rama
2
3
0
0.67
W
Hercules
Omnimatrix
Hercules
8
0
5
10.5
L
2
5
2
0.6
W
Kukulkan
SkepticCat
Kukulkan
2
1
8
6
L
Serqet
1
1
2
2
W
Bakasura
2
3
6
1.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
21,846
39,959
Taken
49,931
21,376
Mitigated
19,854
15,627
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alantes
Tiamat
7,433
1,646
0
2,992
5,620
6,945
2,142
1,363
3,942
59,965
0
L
3,600
790
0
106
9,140
2,716
0
3,975
4,766
0
22,777
L
Danzaburou
HelpStepBro
Danzaburou
6,059
2,747
0
3,954
12,033
3,940
0
0
11,983
0
54,918
W
Rama
Kaaaal
Rama
8,294
6,667
0
3,081
9,245
4,207
398
923
8,322
0
66,543
W
Hercules
Omnimatrix
Hercules
7,118
2,854
0
6,126
11,619
5,511
256
3,039
8,555
0
61,673
L
6,476
1,401
0
4,036
12,771
4,981
0
6,597
5,869
41,102
0
W
Kukulkan
SkepticCat
Kukulkan
9,660
398
0
305
4,756
1,799
88
1,101
3,655
63,020
0
L
Serqet
3,028
1,253
0
1,805
8,098
4,196
0
4,387
3,573
0
18,934
W
Bakasura
4,606
3,840
214
2,909
8,719
2,914
451
2,733
5,830
0
34,838
L
2,683
943
0
1,508
7,889
4,021
0
1,653
6,140
23,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,055
Gold Earned
34,219
586
Minions Killed
321
0
Camps Cleared
0
1,586,841
Distance Traveled
1,373,340
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,780
585
121
8
0
269,537
2
L
Ullr
6,495
433
49
3
0
286,878
2
L
Danzaburou
8,103
540
104
7
0
261,576
1
W
Rama
8,808
587
133
9
0
262,382
5
W
Hercules
9,437
629
112
7
0
341,669
5
L
Geb
6,999
467
74
5
0
291,333
3
W
Kukulkan
9,230
615
135
9
0
341,063
3
L
Serqet
6,120
408
59
4
0
252,751
4
W
Bakasura
7,800
520
85
6
0
372,190
6
L
Ymir
6,502
433
35
2
0
280,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role