Player Matchup

Cerberus
Cerberus
NightVirgoCO
Cerberus
Level 17
God Stats
7W - 9L
1,517 SR
Queue Stats
176W - 199L
1,461 Elo+
Party 2
Bakasura
Bakasura
PYAGunzblazing
Bakasura
Level 98
God Stats
31W - 10L
1,975 SR
Queue Stats
628W - 561L
1,570 Elo+
Party 2
Mulan
Mulan
YandereGiffany
Mulan
Level 26
God Stats
1W - 0L
1,836 SR
Queue Stats
5W - 3L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
kobra396
Danzaburou
Level 45
God Stats
34W - 21L
1,379 SR
Queue Stats
434W - 423L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
kovaie
Aphrodite
Level 139
God Stats
33W - 22L
1,582 SR
Queue Stats
239W - 208L
1,498 Elo+
Party 3
Team Averages
Level 65
1,658 SR
1,488 Elo+

VS

Team Averages
Level 65
1,485 SR
1,465 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ElGamerProYoni
Arachne
Level 125
God Stats
8W - 6L
1,500 SR
Queue Stats
424W - 383L
1,565 Elo+
Solo
Achilles
Achilles
HllmPauI
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,445 Elo+
Party 1
Anubis
Anubis
JonT713
Anubis
Level 16
God Stats
3W - 8L
1,392 SR
Queue Stats
8W - 13L
1,327 Elo+
Party 1
He Bo
He Bo
JuanTimeVibes
He Bo
Level 18
God Stats
5W - 6L
1,532 SR
Queue Stats
18W - 18L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NightVirgoCO
Cerberus
12
1 / 4 / 7
7,521
501
8,451
11,191
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
15
9 / 4 / 2
8,859
591
10,649
13,220
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
5 / 1 / 3
9,088
606
4,891
9,297
5,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
kobra396
Danzaburou
15
4 / 2 / 3
9,233
616
7,770
11,462
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
kovaie
Aphrodite
14
7 / 2 / 7
8,849
590
11,801
10,103
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 4 / 2
7,837
522
7,210
11,630
4,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 2
6,887
459
7,258
15,273
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
HllmPauI
Achilles
13
5 / 6 / 4
8,597
573
9,640
15,747
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
JonT713
Anubis
12
1 / 5 / 3
7,494
500
4,457
6,065
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 4
6,660
444
6,382
9,856
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
26
Kills
13
13
Deaths
26
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
2
1.25
L
2
3
2
1
L
Achilles
HllmPauI
Achilles
5
6
4
1.17
L
Anubis
JonT713
Anubis
1
5
3
0.5
L
1
8
4
0.38
W
Cerberus
NightVirgoCO
Cerberus
1
4
7
1.13
W
Bakasura
9
4
2
2.5
W
5
1
3
6.5
W
Danzaburou
kobra396
Danzaburou
4
2
3
2.75
W
Aphrodite
kovaie
Aphrodite
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,562
Damage
34,947
55,273
Taken
58,571
24,637
Mitigated
22,903
23,465
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,210
3,185
0
4,346
11,630
4,034
0
1,360
9,841
0
50,568
L
7,258
5,530
0
4,370
15,273
4,570
0
5,384
9,096
0
37,623
L
Achilles
HllmPauI
Achilles
9,640
3,759
0
2,507
15,747
9,174
0
7,138
7,890
0
26,034
L
Anubis
JonT713
Anubis
4,457
793
0
1,434
6,065
2,504
0
1,063
4,992
33,158
0
L
6,382
192
0
1,060
9,856
2,621
0
4,429
4,683
26,401
0
W
Cerberus
NightVirgoCO
Cerberus
8,451
1,025
0
2,311
11,191
5,441
0
1,579
9,488
27,770
0
W
Bakasura
10,649
8,020
0
4,693
13,220
5,000
1,174
2,236
10,846
0
35,752
W
4,891
985
0
2,009
9,297
5,920
1,009
4,009
5,258
31
41,794
W
Danzaburou
kobra396
Danzaburou
7,770
3,187
0
6,644
11,462
4,087
0
0
11,462
0
53,900
W
Aphrodite
kovaie
Aphrodite
11,801
1,050
2,246
5,562
10,103
4,189
947
2,495
7,380
39,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,550
Gold Earned
37,475
423
Minions Killed
313
0
Camps Cleared
0
1,322,089
Distance Traveled
1,356,911
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,837
522
97
6
0
241,955
3
L
Arachne
6,887
459
68
5
0
332,659
0
L
Achilles
8,597
573
26
2
0
279,194
0
L
Anubis
7,494
500
74
5
0
244,146
2
L
He Bo
6,660
444
48
3
0
258,957
1
W
Cerberus
7,521
501
44
3
0
273,233
5
W
Bakasura
8,859
591
93
6
0
289,364
1
W
Mulan
9,088
606
103
7
0
241,663
2
W
Danzaburou
9,233
616
102
7
0
245,576
1
W
Aphrodite
8,849
590
81
5
0
272,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role