Player Matchup

Sun Wukong
Sun Wukong
FlashOfTheLeaf
Sun Wukong
Level 27
God Stats
109W - 92L
1,592 SR
Queue Stats
510W - 516L
1,490 Elo+
Party 1
Nemesis
Nemesis
NasirJWilson
Nemesis
Level 7
God Stats
104W - 104L
1,494 SR
Queue Stats
254W - 279L
1,512 Elo+
Party 1
Anhur
Anhur
VolcanicSwordii
Anhur
Level 24
God Stats
24W - 34L
1,505 SR
Queue Stats
200W - 216L
1,483 Elo+
Party 1
Tiamat
Tiamat
bluejuju012
Tiamat
Level 49
God Stats
19W - 21L
1,446 SR
Queue Stats
360W - 377L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
ima_rusty
Cthulhu
Level 13
God Stats
2W - 5L
1,820 SR
Queue Stats
43W - 68L
1,474 Elo+
Party 1
Team Averages
Level 24
1,571 SR
1,483 Elo+

VS

Team Averages
Level 35
1,556 SR
1,534 Elo+
King Arthur
King Arthur
Izaiah7142
King Arthur
Level 15
God Stats
4W - 3L
1,570 SR
Queue Stats
4W - 3L
1,580 Elo+
Solo
Nox
Nox
MustBeYoyo
Nox
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
872W - 893L
1,435 Elo+
Party 2
Artemis
Artemis
Nosignal6
Artemis
Level 10
God Stats
13W - 16L
1,438 SR
Queue Stats
289W - 318L
1,556 Elo+
Party 2
Tiamat
Tiamat
PatchWorkPuppet
Tiamat
Level 16
God Stats
5W - 1L
1,775 SR
Queue Stats
50W - 50L
1,577 Elo+
Solo
Mercury
Mercury
l37ixGodl
Mercury
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FlashOfTheLeaf
Sun Wukong
20
10 / 6 / 6
15,506
574
18,491
28,659
21,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
NasirJWilson
Nemesis
17
3 / 16 / 5
11,388
422
12,213
25,679
14,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 8 / 3
12,592
466
10,533
18,053
6,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
19
2 / 9 / 8
12,054
446
12,809
18,980
20,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ima_rusty
Cthulhu
16
2 / 9 / 4
10,333
383
8,726
28,721
23,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Izaiah7142
King Arthur
18
0 / 8 / 6
12,474
462
6,062
25,642
15,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 4 / 13
12,045
446
9,295
13,563
4,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Nosignal6
Artemis
17
3 / 3 / 11
12,188
451
9,813
13,961
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 3 / 11
17,603
652
31,214
19,939
21,936
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
l37ixGodl
Mercury
20
28 / 3 / 6
18,309
678
36,083
25,654
13,997
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
21
Kills
48
48
Deaths
21
26
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FlashOfTheLeaf
Sun Wukong
10
6
6
2.17
W
King Arthur
Izaiah7142
King Arthur
0
8
6
0.38
W
2
4
13
2.13
L
Nemesis
NasirJWilson
Nemesis
3
16
5
0.34
W
Artemis
Nosignal6
Artemis
3
3
11
2.83
W
15
3
11
6.83
L
4
8
3
0.69
L
Tiamat
2
9
8
0.67
L
Cthulhu
ima_rusty
Cthulhu
2
9
4
0.44
W
Mercury
l37ixGodl
Mercury
28
3
6
10.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,772
Damage
92,467
120,092
Taken
98,759
86,052
Mitigated
60,099
30,164
Healing
31,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FlashOfTheLeaf
Sun Wukong
18,491
3,315
395
10,305
28,659
21,291
1,587
9,718
18,717
0
94,351
W
King Arthur
Izaiah7142
King Arthur
6,062
902
0
5,536
25,642
15,218
1,351
5,364
20,036
0
57,938
W
9,295
1,051
0
3,192
13,563
4,671
2,415
4,272
9,091
50,241
0
L
Nemesis
NasirJWilson
Nemesis
12,213
6,469
0
4,779
25,679
14,379
204
9,855
15,537
0
63,898
W
Artemis
Nosignal6
Artemis
9,813
4,407
0
7,729
13,961
4,277
6,657
4,362
9,474
0
63,051
W
31,214
4,395
0
6,715
19,939
21,936
2,592
2,947
16,922
129,665
0
L
10,533
5,916
0
2,585
18,053
6,513
1,277
8,596
9,347
0
90,175
L
Tiamat
12,809
2,126
0
4,568
18,980
20,529
564
3,705
14,764
68,792
0
L
Cthulhu
ima_rusty
Cthulhu
8,726
779
306
7,226
28,721
23,340
388
7,890
20,532
37,281
0
W
Mercury
l37ixGodl
Mercury
36,083
23,976
0
8,465
25,654
13,997
606
5,787
19,792
0
160,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,873
Gold Earned
72,619
540
Minions Killed
685
0
Camps Cleared
0
2,244,275
Distance Traveled
2,339,390
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,506
574
136
5
0
500,789
2
W
King Arthur
12,474
462
87
3
0
405,911
2
W
Nox
12,045
446
86
3
0
434,536
4
L
Nemesis
11,388
422
76
3
0
441,969
1
W
Artemis
12,188
451
82
3
0
408,858
2
W
Tiamat
17,603
652
220
8
0
484,638
1
L
Anhur
12,592
466
157
6
0
384,001
3
L
Tiamat
12,054
446
115
4
0
433,620
5
L
Cthulhu
10,333
383
56
2
0
483,896
5
W
Mercury
18,309
678
210
8
0
605,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role