Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
HIPPIEHP2
Sun Wukong
Level 127
God Stats
0W - 2L
1,619 SR
Queue Stats
111W - 125L
1,516 Elo+
Party 2
Tiamat
Tiamat
Jwolfpaw66
Tiamat
Level 94
God Stats
0W - 2L
1,509 SR
Queue Stats
87W - 106L
1,431 Elo+
Party 2
King Arthur
King Arthur
NobleDarthRevan
King Arthur
Level 138
God Stats
1W - 5L
1,471 SR
Queue Stats
91W - 107L
1,516 Elo+
Party 2
Sol
Sol
RazberryTea
Sol
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 58L
1,557 Elo+
Solo
Team Averages
Level 124
1,520 SR
1,504 Elo+

VS

Team Averages
Level 110
1,597 SR
1,565 Elo+
Pele
Pele
Bu1ld3r-PS
Pele
Level 114
God Stats
3W - 4L
1,500 SR
Queue Stats
190W - 157L
1,625 Elo+
Party 1
Chiron
Chiron
LeeRogers
Chiron
Level 160
God Stats
60W - 47L
1,630 SR
Queue Stats
1,281W - 1,353L
1,483 Elo+
Solo
Tiamat
Tiamat
TheAceLegacy
Tiamat
Level 89
God Stats
36W - 20L
1,698 SR
Queue Stats
327W - 296L
1,541 Elo+
Solo
Chang'e
Chang'e
Unfitgalaxy
Chang'e
Level 104
God Stats
27W - 23L
1,530 SR
Queue Stats
544W - 512L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
terrorgoose2537
Kuzenbo
Level 84
God Stats
15W - 5L
1,627 SR
Queue Stats
161W - 153L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 2 / 0
7,546
580
5,299
8,370
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
HIPPIEHP2
Sun Wukong
10
0 / 0 / 0
5,853
450
3,461
8,404
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Jwolfpaw66
Tiamat
10
0 / 2 / 1
6,046
465
3,549
5,363
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NobleDarthRevan
King Arthur
12
3 / 3 / 0
7,349
565
7,706
12,783
7,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
5,236
403
5,354
5,492
1,807
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,039
618
6,625
10,080
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
LeeRogers
Chiron
12
1 / 0 / 2
6,917
532
2,998
7,356
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
12
0 / 3 / 4
7,250
558
5,278
8,017
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Unfitgalaxy
Chang'e
13
2 / 1 / 2
7,822
602
5,510
7,818
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 3
6,937
534
4,653
8,444
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
10
10
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
2
0
1
W
5
1
1
5.5
L
Sun Wukong
HIPPIEHP2
Sun Wukong
0
0
0
0
L
Tiamat
Jwolfpaw66
Tiamat
0
2
1
0.25
W
Chiron
LeeRogers
Chiron
1
0
2
2
L
King Arthur
NobleDarthRevan
King Arthur
3
3
0
1
L
0
3
1
0.17
W
Tiamat
0
3
4
0.67
W
Chang'e
Unfitgalaxy
Chang'e
2
1
2
3
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
25,064
40,412
Taken
41,715
20,123
Mitigated
18,047
13,161
Healing
23,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,299
2,250
0
2,467
8,370
4,913
0
2,867
5,466
0
45,668
W
6,625
1,731
0
5,585
10,080
3,556
0
782
9,292
0
56,647
L
Sun Wukong
HIPPIEHP2
Sun Wukong
3,461
726
0
3,775
8,404
4,022
0
4,031
4,359
0
28,227
L
Tiamat
Jwolfpaw66
Tiamat
3,549
201
0
1,212
5,363
2,255
0
2,345
3,018
26,001
0
W
Chiron
LeeRogers
Chiron
2,998
1,138
919
5,502
7,356
1,994
632
2,259
5,057
0
44,141
L
King Arthur
NobleDarthRevan
King Arthur
7,706
1,006
0
3,632
12,783
7,126
0
3,549
8,868
0
37,720
L
5,354
1,841
0
2,075
5,492
1,807
0
2,232
3,260
24,320
0
W
Tiamat
5,278
839
0
3,757
8,017
5,039
813
0
8,017
34,313
0
W
Chang'e
Unfitgalaxy
Chang'e
5,510
304
768
5,111
7,818
2,500
452
2,166
5,248
53,331
0
W
4,653
1,872
0
2,137
8,444
4,958
102
3,319
5,085
19,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
36,965
325
Minions Killed
402
0
Camps Cleared
0
1,204,670
Distance Traveled
1,329,192
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,546
580
83
6
0
268,019
1
W
Pele
8,039
618
106
8
0
289,591
0
L
Sun Wukong
5,853
450
41
3
0
273,859
2
L
Tiamat
6,046
465
57
4
0
237,100
1
W
Chiron
6,917
532
98
8
0
226,444
4
L
King Arthur
7,349
565
87
7
0
265,610
1
L
Sol
5,236
403
57
4
0
160,082
0
W
Tiamat
7,250
558
80
6
0
262,498
3
W
Chang'e
7,822
602
96
7
0
257,199
2
W
Kuzenbo
6,937
534
22
2
0
293,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role