Player Matchup

Yemoja
Yemoja
Dandylieyon
Yemoja
Level 26
God Stats
6W - 3L
1,874 SR
Queue Stats
139W - 116L
1,585 Elo+
Solo
Chronos
Chronos
Dusk_Archon
Chronos
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 106L
1,675 Elo+
Solo
Thanatos
Thanatos
Noradershlet
Thanatos
Level 22
God Stats
8W - 3L
1,341 SR
Queue Stats
208W - 188L
1,599 Elo+
Solo
Artio
Artio
gerontheftauto67
Artio
Level 24
God Stats
2W - 1L
1,444 SR
Queue Stats
45W - 40L
1,613 Elo+
Solo
Neith
Neith
xlkatsumi
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 91L
1,540 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,602 Elo+

VS

Team Averages
Level 16
1,558 SR
1,618 Elo+
Thanatos
Thanatos
CRTY ElverZ
Thanatos
Level 23
God Stats
12W - 14L
1,604 SR
Queue Stats
168W - 181L
1,591 Elo+
Solo
Ares
Ares
Gus_the_awesome
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 118L
1,580 Elo+
Solo
Tiamat
Tiamat
MigiToShinichi
Tiamat
Level 13
God Stats
14W - 13L
1,573 SR
Queue Stats
61W - 55L
1,601 Elo+
Solo
Odin
Odin
Oscar507
Odin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 23L
1,764 Elo+
Solo
Izanami
Izanami
PinheadedCoffee
Izanami
Level 23
God Stats
52W - 41L
1,615 SR
Queue Stats
194W - 169L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
5 / 0 / 8
6,595
550
2,049
4,470
3,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Dusk_Archon
Chronos
12
0 / 3 / 1
6,452
538
1,074
7,360
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Noradershlet
Thanatos
12
6 / 1 / 0
7,050
588
4,652
7,712
2,635
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 2
5,879
490
3,137
8,833
5,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
xlkatsumi
Neith
12
4 / 1 / 6
6,954
580
8,643
7,141
2,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CRTY ElverZ
Thanatos
6
1 / 3 / 1
4,969
414
1,426
4,492
1,158
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
1 / 5 / 0
5,386
449
1,672
9,658
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 1
6,961
580
5,808
4,590
2,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
12
1 / 2 / 0
6,609
551
5,867
9,384
4,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

9
1 / 6 / 1
5,706
476
4,319
8,254
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
6
6
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CRTY ElverZ
Thanatos
1
3
1
0.5
W
Yemoja
5
0
8
9
W
Chronos
Dusk_Archon
Chronos
0
3
1
0.17
L
1
5
0
0.2
L
2
1
1
2.5
W
Thanatos
Noradershlet
Thanatos
6
1
0
6
L
Odin
1
2
0
0.5
L
1
6
1
0.25
W
1
1
2
2
W
Neith
xlkatsumi
Neith
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,555
Damage
19,092
35,516
Taken
36,378
16,620
Mitigated
14,182
18,978
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CRTY ElverZ
Thanatos
1,426
712
0
2,189
4,492
1,158
0
946
3,521
0
13,655
W
Yemoja
2,049
381
501
500
4,470
3,402
202
302
4,168
16,390
0
W
Chronos
Dusk_Archon
Chronos
1,074
460
0
2,275
7,360
3,034
628
5,252
2,108
35,827
2,164
L
1,672
327
0
413
9,658
3,818
0
1,117
8,466
12,277
0
L
5,808
893
0
1,924
4,590
2,886
20
831
3,759
45,902
0
W
Thanatos
Noradershlet
Thanatos
4,652
1,250
0
8,228
7,712
2,635
1,076
681
7,031
0
37,168
L
Odin
5,867
1,809
0
2,214
9,384
4,488
0
2,254
6,993
0
42,456
L
4,319
2,488
0
1,656
8,254
1,832
0
784
7,470
0
31,767
W
3,137
746
208
4,202
8,833
5,242
453
96
8,737
20,270
0
W
Neith
xlkatsumi
Neith
8,643
6,036
0
3,064
7,141
2,307
2,039
1,149
5,992
0
39,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
29,631
300
Minions Killed
301
0
Camps Cleared
0
1,021,943
Distance Traveled
972,553
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,969
414
26
2
0
134,688
0
W
Yemoja
6,595
550
26
2
0
202,782
3
W
Chronos
6,452
538
94
8
0
197,709
3
L
Ares
5,386
449
18
2
0
223,211
0
L
Tiamat
6,961
580
93
8
0
220,102
1
W
Thanatos
7,050
588
71
6
0
226,840
0
L
Odin
6,609
551
99
8
0
195,788
2
L
Izanami
5,706
476
65
5
0
198,764
1
W
Artio
5,879
490
41
3
0
195,714
0
W
Neith
6,954
580
68
6
0
198,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role