Player Matchup

Izanami
Izanami
HorrificEmblem
Izanami
Level 27
God Stats
1W - 0L
1,770 SR
Queue Stats
27W - 10L
1,686 Elo+
Party 1
Hel
Hel
Lavernius Tyron
Hel
Level 26
God Stats
1W - 0L
1,764 SR
Queue Stats
7W - 2L
1,756 Elo+
Party 1
Jormungandr
Jormungandr
kEnAnNiLaToR
Jormungandr
Level 19
God Stats
28W - 21L
1,514 SR
Queue Stats
201W - 100L
1,830 Elo+
Party 1
Team Averages
Level 24
1,683 SR
1,757 Elo+

VS

Team Averages
Level 41
1,678 SR
1,670 Elo+
Fenrir
Fenrir
M3LGoated_
Fenrir
Level 38
God Stats
7W - 4L
1,642 SR
Queue Stats
140W - 171L
1,693 Elo+
Party 2
Raijin
Raijin
Terryon11
Raijin
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 151L
1,688 Elo+
Party 2
Khepri
Khepri
templar5801
Khepri
Level 27
God Stats
6W - 7L
1,893 SR
Queue Stats
42W - 41L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 10
10,313
793
22,702
16,685
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 12
9,466
728
7,744
10,978
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
kEnAnNiLaToR
Jormungandr
12
5 / 1 / 10
10,066
774
5,412
9,472
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M3LGoated_
Fenrir
11
1 / 5 / 0
7,584
583
6,326
15,624
8,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
Terryon11
Raijin
11
0 / 8 / 3
7,890
607
11,908
14,814
5,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
10
1 / 6 / 2
7,939
611
4,404
12,058
10,283
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
2
3
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
5
2
12
5.5
L
Fenrir
M3LGoated_
Fenrir
1
5
0
0.2
L
Raijin
Terryon11
Raijin
0
8
3
0.19
W
Jormungandr
kEnAnNiLaToR
Jormungandr
5
1
10
10
L
Khepri
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,858
Damage
22,638
37,135
Taken
42,496
18,190
Mitigated
24,461
21,434
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,702
16,271
0
6,935
16,685
6,708
3,080
7,062
9,623
0
70,393
W
7,744
798
7,670
5,796
10,978
4,646
408
5,034
5,944
21,393
0
L
Fenrir
M3LGoated_
Fenrir
6,326
1,547
389
2,508
15,624
8,190
228
3,048
12,576
0
23,528
L
Raijin
Terryon11
Raijin
11,908
1,902
537
2,151
14,814
5,988
0
5,296
9,518
41,642
0
W
Jormungandr
kEnAnNiLaToR
Jormungandr
5,412
1,726
0
1,033
9,472
6,836
172
4,250
4,904
21,683
0
L
Khepri
4,404
159
612
135
12,058
10,283
35
4,815
7,243
15,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
23,413
150
Minions Killed
110
0
Camps Cleared
0
622,758
Distance Traveled
627,805
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,313
793
95
7
0
205,405
1
W
Hel
9,466
728
35
3
0
222,682
5
L
Fenrir
7,584
583
32
2
0
242,084
1
L
Raijin
7,890
607
57
4
0
184,034
1
W
Jormungandr
10,066
774
20
2
0
194,671
3
L
Khepri
7,939
611
21
2
0
201,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role