Player Matchup

Kuzenbo
Kuzenbo
ColonelBread
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Godly_Epicness
Tiamat
Level 140
God Stats
2W - 1L
1,530 SR
Queue Stats
5W - 5L
1,140 Elo+
Party 2
Mulan
Mulan
Jaysosmooth5
Mulan
Level 129
God Stats
2W - 5L
1,584 SR
Queue Stats
78W - 67L
1,625 Elo+
Party 2
Freya
Freya
khabar101
Freya
Level 129
God Stats
2W - 1L
1,484 SR
Queue Stats
8W - 8L
1,175 Elo+
Party 2
Medusa
Medusa
triptychvision
Medusa
Level 46
God Stats
1W - 1L
1,598 SR
Queue Stats
3W - 2L
1,175 Elo+
Party 2
Team Averages
Level 92
1,539 SR
1,323 Elo+

VS

Team Averages
Level 76
1,595 SR
1,453 Elo+
Rama
Rama
Pacdude11
Rama
Level 82
God Stats
4W - 1L
1,690 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Slevin424
Cernunnos
Level 70
God Stats
1W - 2L
1,473 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Cthulhu
Cthulhu
chiefsavior
Cthulhu
Level 44
God Stats
8W - 2L
1,670 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Freya
Freya
theKQKE
Freya
Level 87
God Stats
1W - 0L
1,643 SR
Queue Stats
21W - 21L
1,264 Elo+
Party 1
Chronos
Chronos
xOvation
Chronos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ColonelBread
Kuzenbo
10
0 / 7 / 2
6,056
606
2,803
12,429
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 7 / 4
6,927
693
8,609
9,500
5,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 4
7,120
712
7,909
12,555
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
khabar101
Freya
12
2 / 6 / 2
6,914
691
4,150
11,363
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 4 / 2
8,831
883
6,404
9,991
3,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
8 / 2 / 12
10,049
1,005
9,020
7,663
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Slevin424
Cernunnos
14
3 / 1 / 10
8,317
832
7,192
6,175
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
chiefsavior
Cthulhu
14
2 / 4 / 18
8,855
886
10,066
13,429
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
theKQKE
Freya
15
6 / 2 / 11
9,075
908
7,461
8,511
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
xOvation
Chronos
15
9 / 1 / 9
10,251
1,025
15,734
9,995
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
10
Kills
28
28
Deaths
10
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ColonelBread
Kuzenbo
0
7
2
0.14
L
1
7
4
0.43
L
2
4
4
1
W
Rama
8
2
12
7
W
Cernunnos
Slevin424
Cernunnos
3
1
10
8
W
Cthulhu
chiefsavior
Cthulhu
2
4
18
2.75
L
Freya
khabar101
Freya
2
6
2
0.5
W
Freya
theKQKE
Freya
6
2
11
5.75
L
5
4
2
1.5
W
Chronos
xOvation
Chronos
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
49,473
55,838
Taken
45,773
33,799
Mitigated
25,681
8,626
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ColonelBread
Kuzenbo
2,803
719
0
876
12,429
12,206
0
6,260
6,033
5,958
0
L
8,609
752
0
1,292
9,500
5,878
50
5,988
3,382
18,203
0
L
7,909
1,049
0
3,012
12,555
7,562
0
6,701
5,654
0
19,136
W
Rama
9,020
7,426
0
2,376
7,663
3,652
1,386
2,761
4,663
0
20,042
W
Cernunnos
Slevin424
Cernunnos
7,192
2,386
0
912
6,175
2,440
1,534
1,331
4,678
0
24,396
W
Cthulhu
chiefsavior
Cthulhu
10,066
530
559
2,170
13,429
11,035
697
3,604
9,518
27,936
0
L
Freya
khabar101
Freya
4,150
1,017
0
2,419
11,363
4,297
1
7,445
3,816
11,887
0
W
Freya
theKQKE
Freya
7,461
2,531
0
3,107
8,511
4,759
979
3,263
5,102
22,242
1,276
L
6,404
2,087
352
675
9,991
3,856
0
5,620
4,135
0
18,553
W
Chronos
xOvation
Chronos
15,734
6,081
602
4,638
9,995
3,795
2,898
3,898
5,668
29,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
46,547
119
Minions Killed
225
4
Camps Cleared
8
774,203
Distance Traveled
911,947
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,056
606
3
0
0
120,520
0
L
Tiamat
6,927
693
32
3
2
161,090
0
L
Mulan
7,120
712
33
3
1
190,751
0
W
Rama
10,049
1,005
37
4
0
155,053
0
W
Cernunnos
8,317
832
55
6
2
187,958
4
W
Cthulhu
8,855
886
43
4
1
193,864
0
L
Freya
6,914
691
26
3
1
143,434
3
W
Freya
9,075
908
42
4
2
184,257
2
L
Medusa
8,831
883
25
3
0
158,408
1
W
Chronos
10,251
1,025
48
5
3
190,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role