Player Matchup

Cernunnos
Cernunnos
GeneticEagle656
Cernunnos
Level 48
God Stats
4W - 1L
1,289 SR
Queue Stats
40W - 47L
1,387 Elo+
Party 1
Tiamat
Tiamat
JusCallMeJoel
Tiamat
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 202L
1,608 Elo+
Party 2
Hel
Hel
PalmAid99
Hel
Level 26
God Stats
1W - 2L
1,621 SR
Queue Stats
11W - 13L
1,515 Elo+
Party 1
Cabrakan
Cabrakan
Redscorchx
Cabrakan
Level 68
God Stats
16W - 11L
1,427 SR
Queue Stats
29W - 26L
1,609 Elo+
Party 1
Loki
Loki
SIammjn
Loki
Level 16
God Stats
3W - 4L
1,373 SR
Queue Stats
13W - 10L
1,479 Elo+
Party 2
Team Averages
Level 49
1,442 SR
1,520 Elo+

VS

Team Averages
Level 66
1,471 SR
1,416 Elo+
Danzaburou
Danzaburou
Hectic Inverse
Danzaburou
Level 78
God Stats
7W - 13L
1,413 SR
Queue Stats
112W - 173L
1,345 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Hectic Kammos
Cu Chulainn
Level 87
God Stats
7W - 8L
1,650 SR
Queue Stats
167W - 231L
1,474 Elo+
Party 3
Sylvanus
Sylvanus
Hectic Pyrex
Sylvanus
Level 21
God Stats
18W - 37L
1,494 SR
Queue Stats
22W - 47L
1,452 Elo+
Party 3
Mercury
Mercury
HecticContr0l
Mercury
Level 106
God Stats
7W - 12L
1,368 SR
Queue Stats
157W - 262L
1,384 Elo+
Party 3
Anubis
Anubis
jeembur
Anubis
Level 36
God Stats
37W - 31L
1,431 SR
Queue Stats
211W - 227L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GeneticEagle656
Cernunnos
19
10 / 1 / 19
12,843
535
28,643
14,484
6,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
9 / 6 / 11
12,573
524
18,627
16,934
12,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 11
11,249
469
12,450
13,098
9,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Redscorchx
Cabrakan
17
3 / 3 / 21
12,008
500
15,729
21,102
28,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
SIammjn
Loki
20
14 / 4 / 7
13,415
559
15,740
17,943
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hectic Inverse
Danzaburou
15
3 / 10 / 2
10,670
445
9,495
24,786
9,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Hectic Kammos
Cu Chulainn
15
3 / 5 / 4
10,882
453
11,062
20,972
16,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Hectic Pyrex
Sylvanus
13
0 / 10 / 7
9,492
396
6,989
23,539
20,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
19
8 / 3 / 4
12,840
535
15,612
22,980
11,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
jeembur
Anubis
17
3 / 11 / 5
10,901
454
10,056
20,769
10,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
39
Kills
17
17
Deaths
39
69
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
GeneticEagle656
Cernunnos
10
1
19
19.5
L
Danzaburou
Hectic Inverse
Danzaburou
3
10
2
0.4
L
Cu Chulainn
Hectic Kammos
Cu Chulainn
3
5
4
1
L
Sylvanus
Hectic Pyrex
Sylvanus
0
10
7
0.35
L
Mercury
8
3
4
3.33
W
9
6
11
2.42
W
3
3
11
2.83
W
Cabrakan
Redscorchx
Cabrakan
3
3
21
4.5
W
Loki
SIammjn
Loki
14
4
7
4.38
L
Anubis
jeembur
Anubis
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,189
Damage
53,214
83,561
Taken
113,046
64,366
Mitigated
69,771
30,860
Healing
33,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
GeneticEagle656
Cernunnos
28,643
13,206
0
9,224
14,484
6,543
2,046
2,946
11,489
0
94,129
L
Danzaburou
Hectic Inverse
Danzaburou
9,495
5,477
223
6,487
24,786
9,763
264
8,959
15,637
0
62,972
L
Cu Chulainn
Hectic Kammos
Cu Chulainn
11,062
3,189
0
4,655
20,972
16,987
376
8,501
11,715
0
48,237
L
Sylvanus
Hectic Pyrex
Sylvanus
6,989
725
4,827
6,373
23,539
20,555
296
10,207
13,004
17,321
0
L
Mercury
15,612
10,600
570
4,841
22,980
11,988
936
7,335
15,271
0
92,875
W
18,627
2,127
201
4,277
16,934
12,151
408
5,735
11,145
81,756
0
W
12,450
1,184
1,173
6,337
13,098
9,064
1,114
1,403
11,370
48,846
0
W
Cabrakan
Redscorchx
Cabrakan
15,729
2,819
0
4,315
21,102
28,790
448
5,144
15,861
39,755
0
W
Loki
SIammjn
Loki
15,740
4,083
157
5,176
17,943
7,818
958
1,817
15,927
0
80,175
L
Anubis
jeembur
Anubis
10,056
702
0
5,695
20,769
10,478
723
9,588
10,613
62,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,088
Gold Earned
54,785
547
Minions Killed
408
0
Camps Cleared
0
2,229,071
Distance Traveled
2,060,691
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,843
535
140
6
0
427,274
4
L
Danzaburou
10,670
445
98
4
0
396,542
1
L
Cu Chulainn
10,882
453
77
3
0
414,627
0
L
Sylvanus
9,492
396
18
1
0
410,363
4
L
Mercury
12,840
535
116
5
0
505,281
0
W
Tiamat
12,573
524
139
6
0
402,070
5
W
Hel
11,249
469
105
4
0
443,551
0
W
Cabrakan
12,008
500
41
2
0
462,601
5
W
Loki
13,415
559
122
5
0
493,575
1
L
Anubis
10,901
454
99
4
0
333,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role