Player Matchup

Sun Wukong
Sun Wukong
KillerMask18
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,184 Elo+
Party 3
Eset
Eset
SoulBurner23
Eset
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
UbiV
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,495 Elo+
Solo
Thor
Thor
cristian0304
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,185 Elo+
Party 3
Tyr
Tyr
ÐarMAX
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,491 Elo+
Party 3
Team Averages
Level 83
1,500 SR
1,371 Elo+

VS

Team Averages
Level 118
1,482 SR
1,397 Elo+
Skadi
Skadi
MonkeyGodKillsU
Skadi
Level 105
God Stats
1W - 1L
1,221 SR
Queue Stats
49W - 79L
1,264 Elo+
Party 1
Freya
Freya
Y2 TheGreat 561
Freya
Level 154
God Stats
4W - 12L
1,500 SR
Queue Stats
231W - 243L
1,525 Elo+
Party 2
Bacchus
Bacchus
fourdlwbrothers
Bacchus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 35L
1,332 Elo+
Party 1
Heimdallr
Heimdallr
getbenjmin
Heimdallr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,508 Elo+
Party 2
Khepri
Khepri
gexgir97
Khepri
Level 160
God Stats
13W - 6L
1,689 SR
Queue Stats
185W - 209L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KillerMask18
Sun Wukong
20
4 / 4 / 6
12,097
576
15,768
20,724
27,165
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 5
12,546
597
26,065
14,085
6,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
UbiV
Fafnir
19
1 / 7 / 10
13,027
620
11,395
32,406
52,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 7 / 8
11,512
548
8,895
18,096
8,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
20
2 / 3 / 9
12,090
576
18,130
22,612
24,854
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 10
15,254
726
27,404
18,162
10,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 4 / 9
13,421
639
19,854
20,953
10,730
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 2 / 18
14,290
680
8,293
22,459
28,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
getbenjmin
Heimdallr
20
3 / 3 / 12
12,762
608
23,278
18,104
10,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
gexgir97
Khepri
20
1 / 4 / 16
12,741
607
15,098
18,368
14,500
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
90
14
Kills
25
25
Deaths
16
38
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
KillerMask18
Sun Wukong
4
4
6
1.75
W
9
3
10
4.67
L
6
4
5
2.13
L
Fafnir
UbiV
Fafnir
1
7
10
0.86
W
9
4
9
3.38
L
1
7
8
0.71
W
3
2
18
6
W
Heimdallr
getbenjmin
Heimdallr
3
3
12
3
W
Khepri
gexgir97
Khepri
1
4
16
2.25
L
Tyr
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,253
Damage
93,927
107,923
Taken
98,046
120,014
Mitigated
74,212
40,358
Healing
32,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
KillerMask18
Sun Wukong
15,768
2,158
1,455
4,228
20,724
27,165
689
7,264
13,460
0
31,163
W
27,404
12,694
649
2,572
18,162
10,012
2,535
5,408
12,754
0
56,754
L
26,065
1,686
6,874
2,708
14,085
6,967
1,370
6,414
7,671
51,492
0
L
Fafnir
UbiV
Fafnir
11,395
2,995
4,104
7,459
32,406
52,146
576
11,349
21,057
23,399
0
W
19,854
6,947
4,524
7,719
20,953
10,730
1,120
9,362
11,591
39,476
0
L
8,895
1,081
1,622
1,192
18,096
8,882
422
9,007
9,084
0
25,802
W
8,293
1,616
1,623
2,206
22,459
28,955
643
12,095
10,364
16,777
0
W
Heimdallr
getbenjmin
Heimdallr
23,278
12,179
2,152
4,334
18,104
10,015
798
6,363
11,741
0
50,404
W
Khepri
gexgir97
Khepri
15,098
830
2,382
4,300
18,368
14,500
268
4,232
14,136
38,180
0
L
Tyr
18,130
2,566
1,844
8,872
22,612
24,854
1,273
9,211
13,401
0
38,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,272
Gold Earned
68,468
170
Minions Killed
212
0
Camps Cleared
0
1,849,901
Distance Traveled
1,791,607
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,097
576
21
1
0
364,317
0
W
Skadi
15,254
726
61
3
0
352,275
0
L
Eset
12,546
597
68
3
0
340,845
1
L
Fafnir
13,027
620
22
1
0
393,798
0
W
Freya
13,421
639
45
2
0
347,444
0
L
Thor
11,512
548
26
1
0
337,994
0
W
Bacchus
14,290
680
14
1
0
334,528
0
W
Heimdallr
12,762
608
61
3
0
380,968
0
W
Khepri
12,741
607
31
1
0
376,392
1
L
Tyr
12,090
576
33
2
0
412,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role