Player Matchup

Janus
Janus
ISTORMZI
Janus
Level 147
God Stats
5W - 7L
1,582 SR
Queue Stats
56W - 79L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
NSG Tokyo
Danzaburou
Level 94
God Stats
9W - 12L
1,527 SR
Queue Stats
62W - 83L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
NSGPark3r
Cthulhu
Level 39
God Stats
5W - 7L
1,441 SR
Queue Stats
62W - 90L
1,501 Elo+
Party 1
Ravana
Ravana
NSGREACH
Ravana
Level 143
God Stats
6W - 3L
1,684 SR
Queue Stats
68W - 96L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juanm11
Cu Chulainn
Level 25
God Stats
25W - 29L
1,471 SR
Queue Stats
113W - 165L
1,395 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,463 Elo+

VS

Team Averages
Level 81
1,429 SR
1,512 Elo+
Bellona
Bellona
BbyD2kills
Bellona
Level 86
God Stats
40W - 38L
1,455 SR
Queue Stats
325W - 373L
1,403 Elo+
Party 2
Ra
Ra
Joe Goes Hard
Ra
Level 12
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 4L
1,675 Elo+
Party 2
Fenrir
Fenrir
SLiNKYDiQ
Fenrir
Level 102
God Stats
10W - 33L
1,414 SR
Queue Stats
122W - 140L
1,495 Elo+
Party 2
Apollo
Apollo
g1mac24
Apollo
Level 109
God Stats
24W - 35L
1,317 SR
Queue Stats
195W - 223L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
shadow7205
Sylvanus
Level 94
God Stats
15W - 20L
1,247 SR
Queue Stats
59W - 68L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ISTORMZI
Janus
16
4 / 0 / 1
9,593
640
5,474
4,965
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NSG Tokyo
Danzaburou
11
1 / 2 / 0
6,944
463
4,526
6,852
1,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
NSGPark3r
Cthulhu
10
0 / 3 / 1
5,954
397
6,405
9,602
2,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
NSGREACH
Ravana
14
4 / 0 / 0
8,096
540
5,731
5,396
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
juanm11
Cu Chulainn
14
1 / 0 / 1
7,775
518
5,253
7,487
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BbyD2kills
Bellona
13
0 / 1 / 0
7,566
504
3,958
7,717
7,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 0
5,943
396
467
4,809
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
SLiNKYDiQ
Fenrir
11
0 / 2 / 1
6,243
416
2,042
9,272
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
g1mac24
Apollo
12
5 / 3 / 0
7,379
492
8,161
10,481
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
shadow7205
Sylvanus
11
0 / 2 / 4
6,883
459
4,641
11,185
6,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
10
Kills
5
5
Deaths
10
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
BbyD2kills
Bellona
0
1
0
0
W
Janus
ISTORMZI
Janus
4
0
1
4.5
L
0
2
0
0
W
Danzaburou
NSG Tokyo
Danzaburou
1
2
0
0.5
W
Cthulhu
NSGPark3r
Cthulhu
0
3
1
0.17
W
Ravana
NSGREACH
Ravana
4
0
0
4
L
Fenrir
SLiNKYDiQ
Fenrir
0
2
1
0.25
L
Apollo
g1mac24
Apollo
5
3
0
1.67
W
Cu Chulainn
juanm11
Cu Chulainn
1
0
1
1.5
L
Sylvanus
shadow7205
Sylvanus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,389
Damage
19,269
34,302
Taken
43,464
15,135
Mitigated
22,211
10,544
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BbyD2kills
Bellona
3,958
766
0
1,942
7,717
7,436
83
519
7,198
67
47,363
W
Janus
ISTORMZI
Janus
5,474
215
0
1,115
4,965
1,731
0
347
4,618
74,539
0
L
467
0
54
723
4,809
1,585
90
2,595
2,056
31,671
0
W
Danzaburou
NSG Tokyo
Danzaburou
4,526
2,322
0
3,310
6,852
1,959
43
1,861
4,991
0
35,734
W
Cthulhu
NSGPark3r
Cthulhu
6,405
308
349
1,845
9,602
2,795
0
2,609
6,993
25,407
0
W
Ravana
NSGREACH
Ravana
5,731
1,823
0
2,334
5,396
2,459
604
291
5,059
0
48,443
L
Fenrir
SLiNKYDiQ
Fenrir
2,042
518
0
3,448
9,272
3,378
0
300
8,972
0
30,247
L
Apollo
g1mac24
Apollo
8,161
4,062
0
2,912
10,481
3,595
0
3,156
7,261
0
51,405
W
Cu Chulainn
juanm11
Cu Chulainn
5,253
700
0
1,591
7,487
6,191
292
0
7,179
3,312
45,048
L
Sylvanus
shadow7205
Sylvanus
4,641
947
1,237
3,252
11,185
6,217
0
5,738
5,353
23,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
34,014
441
Minions Killed
359
0
Camps Cleared
0
1,476,078
Distance Traveled
1,398,305
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,566
504
122
8
0
275,845
5
W
Janus
9,593
640
160
11
0
302,366
5
L
Ra
5,943
396
51
3
0
294,912
0
W
Danzaburou
6,944
463
63
4
0
262,385
10
W
Cthulhu
5,954
397
26
2
0
301,466
8
W
Ravana
8,096
540
91
6
0
355,656
0
L
Fenrir
6,243
416
64
4
0
292,532
4
L
Apollo
7,379
492
84
6
0
266,908
2
W
Cu Chulainn
7,775
518
101
7
0
254,205
5
L
Sylvanus
6,883
459
38
3
0
268,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role