Player Matchup

Neith
Neith
CapEvans41
Neith
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 36L
1,391 Elo+
Solo
Hera
Hera
Doryu001
Hera
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
533W - 401L
1,603 Elo+
Party 1
Artio
Artio
DrMcAwesome
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 64L
1,610 Elo+
Solo
Tiamat
Tiamat
Ravet
Tiamat
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 167L
1,594 Elo+
Party 1
Horus
Horus
Wolfie079
Horus
Level 82
God Stats
3W - 2L
1,967 SR
Queue Stats
9W - 7L
1,720 Elo+
Party 1
Team Averages
Level 115
1,593 SR
1,583 Elo+

VS

Team Averages
Level 129
1,558 SR
1,560 Elo+
Rama
Rama
Crashes
Rama
Level 145
God Stats
12W - 14L
1,500 SR
Queue Stats
287W - 271L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeadlyBlack
Tsukuyomi
Level 159
God Stats
24W - 12L
1,659 SR
Queue Stats
268W - 233L
1,668 Elo+
Party 2
Merlin
Merlin
FreddySwagbear
Merlin
Level 54
God Stats
144W - 73L
1,680 SR
Queue Stats
472W - 254L
1,597 Elo+
Solo
Tiamat
Tiamat
FridgeLord
Tiamat
Level 144
God Stats
12W - 12L
1,448 SR
Queue Stats
111W - 109L
1,587 Elo+
Solo
Bellona
Bellona
Tyrifying
Bellona
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 1 / 2
10,134
921
10,346
7,996
2,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
15
1 / 5 / 3
9,572
870
9,382
10,248
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 1
10,100
918
8,391
25,690
29,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Ravet
Tiamat
16
1 / 5 / 4
9,595
872
13,971
13,100
10,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Wolfie079
Horus
15
0 / 1 / 4
9,955
905
5,430
21,674
25,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

188

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Crashes
Rama
17
3 / 0 / 11
10,225
930
13,780
10,701
4,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
DeadlyBlack
Tsukuyomi
16
4 / 3 / 10
10,482
953
14,401
10,409
4,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
4 / 0 / 8
10,950
995
17,475
6,507
3,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
FridgeLord
Tiamat
17
3 / 0 / 12
10,485
953
19,367
6,472
8,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tyrifying
Bellona
16
3 / 2 / 9
10,040
913
9,987
19,455
16,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
5
Kills
17
17
Deaths
5
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
2
1
2
3
W
Rama
Crashes
Rama
3
0
11
8.5
W
Tsukuyomi
DeadlyBlack
Tsukuyomi
4
3
10
3
L
Hera
1
5
3
0.5
L
1
5
1
0.3
W
4
0
8
8
W
Tiamat
FridgeLord
Tiamat
3
0
12
9
L
Tiamat
Ravet
Tiamat
1
5
4
0.6
W
Bellona
Tyrifying
Bellona
3
2
9
3.75
L
Horus
Wolfie079
Horus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,520
Damage
75,010
78,708
Taken
53,544
72,776
Mitigated
36,961
24,177
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,346
3,743
0
1,397
7,996
2,952
0
4,407
3,369
0
39,123
W
Rama
Crashes
Rama
13,780
10,157
0
4,198
10,701
4,132
0
7,335
3,088
0
37,994
W
Tsukuyomi
DeadlyBlack
Tsukuyomi
14,401
4,131
0
663
10,409
4,513
0
5,619
4,540
0
31,308
L
Hera
9,382
1,814
0
599
10,248
4,641
0
3,935
6,193
28,540
0
L
8,391
1,231
2,028
4,806
25,690
29,647
0
12,009
13,333
19,380
0
W
17,475
1,081
881
3,209
6,507
3,024
0
3,395
2,954
49,563
0
W
Tiamat
FridgeLord
Tiamat
19,367
955
0
1,366
6,472
8,890
0
3,384
2,886
33,323
0
L
Tiamat
Ravet
Tiamat
13,971
1,227
0
2,168
13,100
10,449
0
5,804
7,177
38,665
0
W
Bellona
Tyrifying
Bellona
9,987
4,661
0
5,625
19,455
16,402
0
10,555
8,332
280
20,164
L
Horus
Wolfie079
Horus
5,430
2,581
4,578
8,601
21,674
25,087
0
9,606
11,544
0
9,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,356
Gold Earned
52,182
229
Minions Killed
244
7
Camps Cleared
11
1,039,383
Distance Traveled
1,056,640
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,134
921
73
7
2
200,019
4
W
Rama
10,225
930
60
5
3
197,360
0
W
Tsukuyomi
10,482
953
39
4
2
217,852
2
L
Hera
9,572
870
61
6
2
201,372
3
L
Artio
10,100
918
25
2
1
212,252
0
W
Merlin
10,950
995
74
7
3
192,653
0
W
Tiamat
10,485
953
43
4
3
229,270
0
L
Tiamat
9,595
872
64
6
2
194,005
2
W
Bellona
10,040
913
28
3
0
219,505
2
L
Horus
9,955
905
6
1
0
231,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role