Player Matchup

Neith
Neith
Arikadian
Neith
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,291 Elo+
Party 1
Tiamat
Tiamat
FIN4LITY
Tiamat
Level 22
God Stats
9W - 7L
1,665 SR
Queue Stats
65W - 60L
1,616 Elo+
Party 3
Scylla
Scylla
FunDysfunctional
Scylla
Level 36
God Stats
28W - 17L
1,759 SR
Queue Stats
83W - 89L
1,561 Elo+
Party 3
Amaterasu
Amaterasu
Hucklemonke
Amaterasu
Level 12
God Stats
16W - 13L
1,632 SR
Queue Stats
62W - 64L
1,268 Elo+
Party 1
Ymir
Ymir
bruhmomenthours
Ymir
Level 29
God Stats
2W - 1L
1,806 SR
Queue Stats
28W - 15L
1,604 Elo+
Party 3
Team Averages
Level 22
1,672 SR
1,468 Elo+

VS

Team Averages
Level 22
1,550 SR
1,417 Elo+
Cerberus
Cerberus
AhmedBP
Cerberus
Level 18
God Stats
27W - 25L
1,547 SR
Queue Stats
36W - 44L
1,376 Elo+
Party 2
Loki
Loki
Brandon sk8z
Loki
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Bellona
Bellona
CriistianDraw
Bellona
Level 22
God Stats
16W - 12L
1,548 SR
Queue Stats
19W - 17L
1,438 Elo+
Party 2
Medusa
Medusa
JONBY717
Medusa
Level 26
God Stats
9W - 10L
1,498 SR
Queue Stats
122W - 124L
1,364 Elo+
Party 2
Janus
Janus
UufCapi
Janus
Level 25
God Stats
15W - 14L
1,654 SR
Queue Stats
82W - 96L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arikadian
Neith
17
8 / 3 / 12
11,519
576
12,793
13,081
5,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
FIN4LITY
Tiamat
17
5 / 3 / 12
11,277
564
16,716
9,137
8,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 4
13,699
685
14,648
6,425
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Hucklemonke
Amaterasu
18
9 / 4 / 11
11,971
599
15,084
16,310
9,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 0 / 15
12,039
602
11,035
17,126
19,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AhmedBP
Cerberus
13
1 / 11 / 1
8,711
436
5,686
22,077
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 6 / 3
8,796
440
2,763
10,377
3,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
15
2 / 9 / 4
9,651
483
7,370
22,375
12,332
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
JONBY717
Medusa
15
3 / 8 / 2
9,888
494
8,573
15,732
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
UufCapi
Janus
16
1 / 9 / 3
10,021
501
4,719
14,362
4,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
23
43
Kills
10
11
Deaths
43
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AhmedBP
Cerberus
1
11
1
0.14
W
Neith
Arikadian
Neith
8
3
12
4.67
L
3
6
3
0.75
L
Bellona
2
9
4
0.44
W
Tiamat
FIN4LITY
Tiamat
5
3
12
3.67
W
13
1
4
15
W
Amaterasu
Hucklemonke
Amaterasu
9
4
11
3.63
L
Medusa
JONBY717
Medusa
3
8
2
0.5
L
Janus
UufCapi
Janus
1
9
3
0.28
W
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,276
Damage
29,111
62,079
Taken
84,923
46,463
Mitigated
34,329
16,314
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AhmedBP
Cerberus
5,686
117
369
3,081
22,077
9,853
0
10,097
11,824
27,401
0
W
Neith
Arikadian
Neith
12,793
6,158
0
3,149
13,081
5,588
3,113
3,792
9,289
0
73,000
L
2,763
743
0
1,393
10,377
3,342
0
5,072
5,044
0
9,369
L
Bellona
7,370
3,014
243
1,618
22,375
12,332
0
9,097
12,744
0
46,326
W
Tiamat
FIN4LITY
Tiamat
16,716
1,951
0
2,808
9,137
8,924
1,226
2,923
6,214
63,038
0
W
14,648
1,603
0
2,421
6,425
3,091
2,842
627
5,798
104,690
0
W
Amaterasu
Hucklemonke
Amaterasu
15,084
8,502
0
4,493
16,310
9,116
2,098
1,762
14,548
0
54,270
L
Medusa
JONBY717
Medusa
8,573
3,093
524
3,577
15,732
4,088
985
8,930
6,516
0
47,932
L
Janus
UufCapi
Janus
4,719
206
0
2,309
14,362
4,714
1,864
7,579
6,396
59,651
0
W
11,035
2,527
0
3,443
17,126
19,744
1,009
4,306
12,820
46,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,505
Gold Earned
47,067
508
Minions Killed
363
0
Camps Cleared
0
1,855,380
Distance Traveled
1,638,712
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,711
436
56
3
0
352,786
2
W
Neith
11,519
576
109
5
0
371,657
1
L
Loki
8,796
440
17
1
0
301,634
2
L
Bellona
9,651
483
81
4
0
332,450
5
W
Tiamat
11,277
564
94
5
0
364,945
2
W
Scylla
13,699
685
164
8
0
359,437
3
W
Amaterasu
11,971
599
93
5
0
392,211
1
L
Medusa
9,888
494
94
5
0
323,919
7
L
Janus
10,021
501
115
6
0
327,923
7
W
Ymir
12,039
602
48
2
0
367,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role