Player Matchup

Bakasura
Bakasura
GarlVinnland
Bakasura
Level 14
God Stats
17W - 6L
1,690 SR
Queue Stats
60W - 51L
1,595 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hamboigeh
Cu Chulainn
Level 128
God Stats
4W - 4L
1,750 SR
Queue Stats
93W - 84L
1,679 Elo+
Party 1
Odin
Odin
Latr0s
Odin
Level 6
God Stats
31W - 20L
1,622 SR
Queue Stats
35W - 25L
1,642 Elo+
Party 1
Janus
Janus
SiegeHeart
Janus
Level 52
God Stats
8W - 4L
1,728 SR
Queue Stats
65W - 44L
1,726 Elo+
Party 1
Heimdallr
Heimdallr
Tiggermilk
Heimdallr
Level 17
God Stats
3W - 0L
1,862 SR
Queue Stats
6W - 3L
1,641 Elo+
Party 1
Team Averages
Level 43
1,730 SR
1,657 Elo+

VS

Team Averages
Level 17
1,492 SR
1,588 Elo+
Tiamat
Tiamat
ACAMERCY
Tiamat
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 96L
1,561 Elo+
Solo
Horus
Horus
ExtrasArmy
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,529 Elo+
Party 2
Cupid
Cupid
Gkronixz
Cupid
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 222L
1,576 Elo+
Solo
Ares
Ares
River9999
Ares
Level 29
God Stats
29W - 23L
1,620 SR
Queue Stats
97W - 88L
1,613 Elo+
Solo
Tsukuyomi
Tsukuyomi
spectre1229
Tsukuyomi
Level 16
God Stats
1W - 3L
1,340 SR
Queue Stats
25W - 28L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GarlVinnland
Bakasura
16
4 / 2 / 6
9,959
586
4,228
8,615
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Hamboigeh
Cu Chulainn
16
11 / 1 / 7
10,337
608
15,007
11,955
8,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
Latr0s
Odin
12
0 / 5 / 7
8,321
489
4,125
9,685
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
14
6 / 1 / 3
8,993
529
4,470
4,725
1,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Tiggermilk
Heimdallr
13
5 / 6 / 7
8,906
524
9,039
8,636
3,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ACAMERCY
Tiamat
13
0 / 6 / 2
7,777
457
3,486
10,737
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
10
0 / 8 / 0
6,471
381
2,239
12,043
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Gkronixz
Cupid
14
5 / 3 / 6
9,290
546
6,880
7,845
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
6 / 4 / 5
8,906
524
8,652
13,710
13,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
spectre1229
Tsukuyomi
12
4 / 5 / 0
8,032
472
2,847
11,991
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
26
Kills
15
15
Deaths
26
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ACAMERCY
Tiamat
0
6
2
0.17
L
Horus
0
8
0
0
W
Bakasura
GarlVinnland
Bakasura
4
2
6
3.5
L
Cupid
Gkronixz
Cupid
5
3
6
2.67
W
Cu Chulainn
Hamboigeh
Cu Chulainn
11
1
7
14.5
W
Odin
Latr0s
Odin
0
5
7
0.7
L
Ares
6
4
5
2.13
W
Janus
6
1
3
7.5
W
Heimdallr
Tiggermilk
Heimdallr
5
6
7
1.42
L
Tsukuyomi
spectre1229
Tsukuyomi
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,869
Damage
24,104
43,616
Taken
56,326
22,255
Mitigated
38,843
8,896
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ACAMERCY
Tiamat
3,486
164
0
2,882
10,737
5,891
0
2,031
8,706
44,266
0
L
Horus
2,239
1,267
330
870
12,043
10,184
0
723
10,877
0
24,091
W
Bakasura
GarlVinnland
Bakasura
4,228
2,805
0
1,464
8,615
3,543
392
792
7,780
0
59,917
L
Cupid
Gkronixz
Cupid
6,880
3,058
0
1,637
7,845
3,322
770
702
7,143
0
48,576
W
Cu Chulainn
Hamboigeh
Cu Chulainn
15,007
3,497
0
6,077
11,955
8,904
508
2,500
9,083
8,476
68,481
W
Odin
Latr0s
Odin
4,125
1,200
0
810
9,685
5,183
430
3,200
6,451
0
26,112
L
Ares
8,652
314
0
2,120
13,710
13,085
0
1,923
11,631
42,288
0
W
Janus
4,470
448
0
479
4,725
1,376
256
1,713
2,928
33,353
0
W
Heimdallr
Tiggermilk
Heimdallr
9,039
4,482
0
66
8,636
3,249
0
3,645
4,991
0
37,946
L
Tsukuyomi
spectre1229
Tsukuyomi
2,847
818
0
4,577
11,991
6,361
0
1,007
10,652
0
32,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,516
Gold Earned
40,476
399
Minions Killed
340
0
Camps Cleared
0
1,648,091
Distance Traveled
1,585,187
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,777
457
81
5
0
286,213
1
L
Horus
6,471
381
37
2
0
279,327
0
W
Bakasura
9,959
586
123
7
0
342,432
4
L
Cupid
9,290
546
92
5
0
337,211
0
W
Cu Chulainn
10,337
608
101
6
0
329,712
1
W
Odin
8,321
489
50
3
0
320,544
5
L
Ares
8,906
524
58
3
0
369,984
2
W
Janus
8,993
529
59
3
0
329,498
4
W
Heimdallr
8,906
524
66
4
0
325,905
1
L
Tsukuyomi
8,032
472
72
4
0
312,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role