Player Matchup

Discordia
Discordia
LastHerondale
Discordia
Level 17
God Stats
0W - 4L
1,098 SR
Queue Stats
11W - 15L
1,438 Elo+
Party 1
Thor
Thor
PandaMx200
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,406 Elo+
Party 1
Yemoja
Yemoja
magnus_reap-1987
Yemoja
Level 130
God Stats
17W - 20L
1,543 SR
Queue Stats
262W - 298L
1,431 Elo+
Solo
Team Averages
Level 54
1,380 SR
1,425 Elo+

VS

Team Averages
Level 54
1,656 SR
1,590 Elo+
Fenrir
Fenrir
ApoIIo RG
Fenrir
Level 24
God Stats
14W - 14L
1,479 SR
Queue Stats
181W - 197L
1,447 Elo+
Solo
Tiamat
Tiamat
Coolie Whistle
Tiamat
Level 68
God Stats
4W - 2L
1,623 SR
Queue Stats
130W - 157L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
ShockedHydra605
Cthulhu
Level 69
God Stats
39W - 19L
1,865 SR
Queue Stats
135W - 111L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LastHerondale
Discordia
8
0 / 3 / 0
6,455
538
4,961
4,526
1,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
6,434
536
876
6,790
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
0 / 1 / 0
6,414
535
1,285
3,730
1,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ApoIIo RG
Fenrir
11
6 / 0 / 1
8,649
721
4,204
6,033
3,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 6
7,697
641
3,824
4,303
3,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 6
7,776
648
3,515
3,868
2,010
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ApoIIo RG
Fenrir
6
0
1
6.5
W
0
0
6
3
L
Discordia
LastHerondale
Discordia
0
3
0
0
L
0
3
0
0
W
1
0
6
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,122
Damage
11,543
15,046
Taken
14,204
4,792
Mitigated
8,153
2,691
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ApoIIo RG
Fenrir
4,204
699
0
1,094
6,033
3,062
53
2,516
3,517
0
25,197
W
3,824
697
0
2,356
4,303
3,081
1,740
1,767
2,536
33,310
0
L
Discordia
LastHerondale
Discordia
4,961
0
0
143
4,526
1,272
0
2,012
2,414
20,738
0
L
876
56
0
1,090
6,790
2,205
0
3,453
3,262
0
8,454
W
3,515
38
488
1,299
3,868
2,010
499
2,049
1,819
23,810
0
L
1,285
232
291
1,167
3,730
1,315
0
2,030
1,625
12,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,303
Gold Earned
24,122
77
Minions Killed
140
0
Camps Cleared
0
515,099
Distance Traveled
669,372
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,649
721
44
4
0
229,107
0
W
Tiamat
7,697
641
58
5
0
195,975
1
L
Discordia
6,455
538
39
3
0
177,167
0
L
Thor
6,434
536
20
2
0
182,299
0
W
Cthulhu
7,776
648
38
3
0
244,290
0
L
Yemoja
6,414
535
18
2
0
155,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role