Player Matchup

Tiamat
Tiamat
Alantes
Tiamat
Level 157
God Stats
37W - 7L
1,929 SR
Queue Stats
780W - 529L
1,728 Elo+
Party 1
Skadi
Skadi
Kaaaal
Skadi
Level 142
God Stats
5W - 0L
1,767 SR
Queue Stats
88W - 46L
1,904 Elo+
Party 1
Ne Zha
Ne Zha
Omnimatrix
Ne Zha
Level 160
God Stats
11W - 5L
1,745 SR
Queue Stats
372W - 198L
1,754 Elo+
Party 1
Ra
Ra
SkepticCat
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,988 Elo+
Party 1
Bakasura
Bakasura
unbiddenisland
Bakasura
Level 159
God Stats
4W - 0L
1,680 SR
Queue Stats
533W - 277L
1,740 Elo+
Party 1
Team Averages
Level 125
1,724 SR
1,823 Elo+

VS

Team Averages
Level 99
1,505 SR
1,564 Elo+
Sobek
Sobek
AutomaticMamba
Sobek
Level 45
God Stats
15W - 18L
1,568 SR
Queue Stats
147W - 155L
1,587 Elo+
Party 2
Bakasura
Bakasura
Bylieth
Bakasura
Level 121
God Stats
2W - 2L
1,543 SR
Queue Stats
89W - 86L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
Diligxnt
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DiligxntJr
Danzaburou
Level 109
God Stats
10W - 7L
1,631 SR
Queue Stats
293W - 232L
1,605 Elo+
Party 2
Mercury
Mercury
vExalted
Mercury
Level 102
God Stats
3W - 5L
1,283 SR
Queue Stats
326W - 333L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alantes
Tiamat
11
3 / 0 / 0
6,379
638
7,264
5,508
4,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Kaaaal
Skadi
12
5 / 1 / 1
6,909
691
4,030
5,238
1,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Omnimatrix
Ne Zha
11
7 / 2 / 7
6,689
669
11,302
7,638
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 4 / 6
6,134
613
2,932
5,584
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
8
2 / 1 / 3
5,063
506
2,970
6,896
2,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 5
5,450
545
1,677
7,496
3,358
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Bylieth
Bakasura
10
1 / 2 / 0
5,684
568
4,154
8,986
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Diligxnt
Nu Wa
9
2 / 6 / 5
5,573
557
5,193
6,345
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
DiligxntJr
Danzaburou
10
3 / 3 / 0
6,213
621
5,192
5,575
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
vExalted
Mercury
7
1 / 8 / 2
4,836
484
3,557
8,199
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
8
8
Deaths
20
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alantes
Tiamat
3
0
0
3
L
1
1
5
3.5
L
Bakasura
Bylieth
Bakasura
1
2
0
0.5
L
Nu Wa
Diligxnt
Nu Wa
2
6
5
0.75
L
Danzaburou
DiligxntJr
Danzaburou
3
3
0
1
W
Skadi
Kaaaal
Skadi
5
1
1
5.5
W
Ne Zha
Omnimatrix
Ne Zha
7
2
7
5.25
W
3
4
6
1.5
W
Bakasura
2
1
3
3.5
L
Mercury
vExalted
Mercury
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,498
Damage
19,773
30,864
Taken
36,601
12,584
Mitigated
11,770
12,831
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alantes
Tiamat
7,264
1,552
0
4,490
5,508
4,572
370
237
4,277
40,874
0
L
1,677
395
0
2,667
7,496
3,358
0
1,176
6,228
8,119
0
L
Bakasura
Bylieth
Bakasura
4,154
2,904
0
4,542
8,986
3,387
0
6,323
2,663
0
20,629
L
Nu Wa
Diligxnt
Nu Wa
5,193
785
0
860
6,345
1,380
0
925
5,322
27,862
0
L
Danzaburou
DiligxntJr
Danzaburou
5,192
1,852
0
628
5,575
1,449
772
196
5,339
0
32,939
W
Skadi
Kaaaal
Skadi
4,030
2,138
0
1,720
5,238
1,601
0
682
4,512
0
44,638
W
Ne Zha
Omnimatrix
Ne Zha
11,302
4,005
0
2,400
7,638
2,454
0
2,042
5,294
0
37,308
W
2,932
507
328
1,539
5,584
1,821
0
2,362
3,052
31,577
0
W
Bakasura
2,970
2,593
72
2,282
6,896
2,136
0
1,143
5,695
0
17,574
L
Mercury
vExalted
Mercury
3,557
1,851
0
1,189
8,199
2,196
0
1,250
6,663
0
16,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
27,756
354
Minions Killed
255
0
Camps Cleared
0
1,008,146
Distance Traveled
941,002
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,379
638
88
9
0
190,279
2
L
Sobek
5,450
545
16
2
0
205,482
1
L
Bakasura
5,684
568
79
8
0
199,394
0
L
Nu Wa
5,573
557
52
5
0
182,052
0
L
Danzaburou
6,213
621
68
7
0
167,451
3
W
Skadi
6,909
691
89
9
0
188,120
3
W
Ne Zha
6,689
669
63
6
0
208,678
2
W
Ra
6,134
613
66
7
0
186,283
2
W
Bakasura
5,063
506
48
5
0
234,786
4
L
Mercury
4,836
484
40
4
0
186,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role