Player Matchup

Nu Wa
Nu Wa
DazedSmoke
Nu Wa
Level 43
God Stats
7W - 6L
1,518 SR
Queue Stats
146W - 147L
1,506 Elo+
Party 3
Persephone
Persephone
DepressedDonkey7
Persephone
Level 25
God Stats
8W - 9L
1,341 SR
Queue Stats
12W - 11L
1,362 Elo+
Party 2
Nemesis
Nemesis
KimcheeFries
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 72L
1,502 Elo+
Party 3
Neith
Neith
PaleExecutioner
Neith
Level 17
God Stats
4W - 4L
1,195 SR
Queue Stats
11W - 10L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
Ruinedcosmonaut
Danzaburou
Level 46
God Stats
28W - 16L
1,708 SR
Queue Stats
432W - 421L
1,518 Elo+
Party 3
Team Averages
Level 27
1,452 SR
1,463 Elo+

VS

Team Averages
Level 26
1,557 SR
1,489 Elo+
Nemesis
Nemesis
AirlessPlayer
Nemesis
Level 29
God Stats
11W - 10L
1,500 SR
Queue Stats
121W - 111L
1,467 Elo+
Party 4
Sun Wukong
Sun Wukong
EREINIES
Sun Wukong
Level 27
God Stats
8W - 13L
1,481 SR
Queue Stats
53W - 53L
1,426 Elo+
Party 4
Ymir
Ymir
ShuangShengZi
Ymir
Level 26
God Stats
3W - 3L
1,619 SR
Queue Stats
44W - 43L
1,531 Elo+
Party 1
Izanami
Izanami
Terminator丶ADC
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
TyrDropss
Fenrir
Level 22
God Stats
5W - 2L
1,688 SR
Queue Stats
44W - 29L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 0 / 5
8,694
669
7,154
4,573
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
DepressedDonkey7
Persephone
9
1 / 4 / 1
5,543
426
2,656
4,845
1,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
KimcheeFries
Nemesis
11
4 / 0 / 1
7,342
565
3,912
6,476
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 0 / 3
6,594
507
6,461
5,129
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Ruinedcosmonaut
Danzaburou
12
7 / 1 / 5
7,983
614
12,201
8,209
2,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
2 / 4 / 0
6,104
470
4,139
9,429
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
EREINIES
Sun Wukong
11
0 / 4 / 0
6,063
466
2,407
11,841
5,632
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 1 / 2
6,468
498
3,084
7,572
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 3
5,943
457
3,097
9,093
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
TyrDropss
Fenrir
10
0 / 5 / 1
5,880
452
2,535
9,550
2,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
5
5
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
4
0
0.5
W
Nu Wa
3
0
5
5.5
W
Persephone
DepressedDonkey7
Persephone
1
4
1
0.38
L
Sun Wukong
EREINIES
Sun Wukong
0
4
0
0
W
Nemesis
KimcheeFries
Nemesis
4
0
1
4.5
W
2
0
3
3.5
W
Danzaburou
Ruinedcosmonaut
Danzaburou
7
1
5
9.5
L
2
1
2
3
L
1
3
3
0.83
L
Fenrir
TyrDropss
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
15,262
29,232
Taken
47,485
8,999
Mitigated
19,414
10,271
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,139
2,796
0
1,715
9,429
3,524
0
1,093
8,168
0
30,425
W
Nu Wa
7,154
2,104
0
1,180
4,573
1,473
398
0
4,573
59,971
0
W
Persephone
DepressedDonkey7
Persephone
2,656
203
0
558
4,845
1,385
185
1,803
3,040
9,937
0
L
Sun Wukong
EREINIES
Sun Wukong
2,407
111
0
2,626
11,841
5,632
0
878
10,885
0
30,322
W
Nemesis
KimcheeFries
Nemesis
3,912
1,111
0
3,378
6,476
2,019
0
0
6,476
0
37,197
W
6,461
2,684
0
3,459
5,129
1,562
1,093
1,281
3,848
0
35,885
W
Danzaburou
Ruinedcosmonaut
Danzaburou
12,201
5,534
207
1,489
8,209
2,560
492
0
8,209
0
42,801
L
3,084
422
0
1,407
7,572
4,605
0
1,779
5,683
13,770
0
L
3,097
2,149
0
3,862
9,093
2,664
342
1,929
7,070
0
36,188
L
Fenrir
TyrDropss
Fenrir
2,535
442
0
1,815
9,550
2,989
0
3,403
5,869
0
25,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
30,458
327
Minions Killed
289
0
Camps Cleared
0
1,208,463
Distance Traveled
1,184,932
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,104
470
68
5
0
242,372
3
W
Nu Wa
8,694
669
115
9
0
225,029
1
W
Persephone
5,543
426
21
2
0
229,577
0
L
Sun Wukong
6,063
466
69
5
0
266,729
1
W
Nemesis
7,342
565
66
5
0
264,058
0
W
Neith
6,594
507
52
4
0
228,667
1
W
Danzaburou
7,983
614
73
6
0
261,132
0
L
Ymir
6,468
498
17
1
0
247,284
3
L
Izanami
5,943
457
75
6
0
208,983
0
L
Fenrir
5,880
452
60
5
0
219,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role