Player Matchup

Pele
Pele
Silver I
CabooseMasseuse
Pele
Silver I
Level 109
God Stats
44W - 43L
1,651 SR
Queue Stats
126W - 128L
1,541 MMR
Solo
Heimdallr
Heimdallr
Silver II
OMAR4SCOBAR11
Heimdallr
Silver II
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
334W - 340L
1,540 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
RST100
Baron Samedi
Bronze III
Level 88
God Stats
1W - 1L
1,299 SR
Queue Stats
7W - 6L
1,541 MMR
Solo
Anubis
Anubis
Gold III
SirLancelot91
Anubis
Gold III
Level 127
God Stats
4W - 3L
1,472 SR
Queue Stats
720W - 744L
1,539 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
warchi port
Cu Chulainn
Gold V
Level 104
God Stats
11W - 15L
1,327 SR
Queue Stats
534W - 528L
1,555 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,450 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,550 SR
1,533 MMR
Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold V
Axelito Pai
Vulcan
Gold V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,482 MMR
Party 3
Vamana
Vamana
Gold III
JP2III
Vamana
Gold III
Level 57
God Stats
2W - 4L
1,436 SR
Queue Stats
207W - 197L
1,546 MMR
Solo
Medusa
Medusa
Gold V
Lucas56810
Medusa
Gold V
Level 126
God Stats
1W - 1L
1,796 SR
Queue Stats
17W - 16L
1,579 MMR
Party 3
Fenrir
Fenrir
Silver I
WiffrSniffer
Fenrir
Silver I
Level 153
God Stats
2W - 4L
1,520 SR
Queue Stats
100W - 87L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 3
11,943
519
7,356
15,861
8,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
OMAR4SCOBAR11
Heimdallr
17
5 / 4 / 9
11,276
490
14,173
14,981
6,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
RST100
Baron Samedi
16
0 / 5 / 10
10,507
457
7,217
18,567
18,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 4 / 4
11,064
481
8,012
14,435
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
warchi port
Cu Chulainn
19
7 / 5 / 7
12,441
541
17,478
23,112
23,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
CthulhuYmirDanzaburouIzanamiTsukuyomi

VS

Bans
UllrNu WaHeraArtemisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
2 / 5 / 7
10,429
453
9,620
16,885
20,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
18
5 / 5 / 6
11,331
493
17,771
13,256
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
JP2III
Vamana
7
0 / 2 / 0
7,551
328
1,443
4,493
1,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Lucas56810
Medusa
17
3 / 6 / 5
10,869
473
15,125
15,574
6,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
19
11 / 3 / 2
12,110
527
12,553
20,422
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
21
Kills
21
21
Deaths
21
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
5
7
1.1
L
Vulcan
5
5
6
1.6
W
8
3
3
3.17
L
Vamana
JP2III
Vamana
0
2
0
0
L
Medusa
Lucas56810
Medusa
3
6
5
0.92
W
Heimdallr
OMAR4SCOBAR11
Heimdallr
5
4
9
2.38
W
Baron Samedi
RST100
Baron Samedi
0
5
10
1
W
1
4
4
0.75
L
Fenrir
11
3
2
4
W
Cu Chulainn
warchi port
Cu Chulainn
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,236
Damage
56,512
86,956
Taken
70,630
63,273
Mitigated
42,133
28,218
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,620
1,116
0
3,778
16,885
20,103
919
1,987
14,351
53,160
0
L
Vulcan
17,771
5,241
452
2,741
13,256
5,394
308
4,754
8,225
67,755
0
W
7,356
1,462
0
4,325
15,861
8,497
2,059
4,314
11,476
0
75,348
L
Vamana
JP2III
Vamana
1,443
797
0
1,219
4,493
1,930
0
872
3,621
0
8,396
L
Medusa
Lucas56810
Medusa
15,125
6,560
0
1,939
15,574
6,273
760
2,956
12,462
0
78,655
W
Heimdallr
OMAR4SCOBAR11
Heimdallr
14,173
5,160
0
2,792
14,981
6,435
2,169
4,021
10,860
0
73,921
W
Baron Samedi
RST100
Baron Samedi
7,217
387
2,380
7,586
18,567
18,227
0
6,292
12,036
44,892
0
W
8,012
582
0
7,599
14,435
6,591
1,548
2,742
11,493
84,381
0
L
Fenrir
12,553
3,118
0
5,936
20,422
8,433
0
5,198
14,911
0
68,277
W
Cu Chulainn
warchi port
Cu Chulainn
17,478
3,356
0
3,536
23,112
23,523
110
9,230
13,700
2,849
77,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,231
Gold Earned
52,290
585
Minions Killed
473
0
Camps Cleared
0
1,994,714
Distance Traveled
1,819,648
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,429
453
108
5
0
394,174
8
L
Vulcan
11,331
493
118
5
0
397,226
5
W
Pele
11,943
519
111
5
0
462,561
5
L
Vamana
7,551
328
11
0
0
116,500
0
L
Medusa
10,869
473
142
6
0
432,364
3
W
Heimdallr
11,276
490
110
5
0
397,181
0
W
Baron Samedi
10,507
457
74
3
0
401,554
3
W
Anubis
11,064
481
166
7
0
331,759
12
L
Fenrir
12,110
527
94
4
0
479,384
1
W
Cu Chulainn
12,441
541
124
5
0
401,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role