Player Matchup

Scylla
Scylla
JackersWackers
Scylla
Level 81
God Stats
17W - 6L
1,798 SR
Queue Stats
43W - 36L
1,587 Elo+
Party 3
Tiamat
Tiamat
Rappygames
Tiamat
Level 123
God Stats
12W - 2L
1,783 SR
Queue Stats
40W - 33L
1,591 Elo+
Party 3
Sobek
Sobek
TranssRights
Sobek
Level 129
God Stats
1W - 0L
1,742 SR
Queue Stats
51W - 29L
1,721 Elo+
Party 3
Izanami
Izanami
deivour
Izanami
Level 107
God Stats
17W - 3L
1,578 SR
Queue Stats
88W - 57L
1,748 Elo+
Party 4
Nike
Nike
shiqao
Nike
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,804 Elo+
Party 4
Team Averages
Level 113
1,680 SR
1,690 Elo+

VS

Team Averages
Level 129
1,689 SR
1,661 Elo+
Hercules
Hercules
Fogle
Hercules
Level 146
God Stats
0W - 1L
1,539 SR
Queue Stats
7W - 5L
1,658 Elo+
Party 1
Thor
Thor
HoveLovis
Thor
Level 68
God Stats
0W - 1L
1,759 SR
Queue Stats
7W - 4L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
Joe Dillinger
Danzaburou
Level 144
God Stats
2W - 1L
1,895 SR
Queue Stats
88W - 79L
1,528 Elo+
Solo
Bacchus
Bacchus
Ligi8687
Bacchus
Level 144
God Stats
0W - 1L
1,579 SR
Queue Stats
2W - 1L
1,740 Elo+
Party 2
Poseidon
Poseidon
OneUce916
Poseidon
Level 143
God Stats
0W - 1L
1,675 SR
Queue Stats
4W - 2L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 5
14,459
851
12,917
10,143
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Rappygames
Tiamat
20
6 / 5 / 8
13,642
802
16,721
12,229
11,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 1 / 15
13,296
782
13,975
24,044
40,970
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
deivour
Izanami
19
2 / 4 / 12
11,816
695
15,024
15,020
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
shiqao
Nike
19
5 / 1 / 13
13,717
807
9,958
14,841
16,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fogle
Hercules
16
1 / 7 / 10
10,487
617
6,508
25,452
22,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
20
4 / 3 / 5
12,842
755
13,573
16,242
6,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Joe Dillinger
Danzaburou
17
3 / 7 / 6
11,449
673
12,510
16,632
6,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Ligi8687
Bacchus
17
4 / 6 / 7
11,133
655
10,682
16,771
18,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
OneUce916
Poseidon
19
4 / 4 / 9
12,185
717
19,341
12,664
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
53
27
Kills
16
16
Deaths
27
53
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fogle
Hercules
1
7
10
0.86
L
Thor
4
3
5
2.17
W
10
5
5
2.5
L
Danzaburou
Joe Dillinger
Danzaburou
3
7
6
0.86
L
Bacchus
Ligi8687
Bacchus
4
6
7
1.25
L
Poseidon
OneUce916
Poseidon
4
4
9
2.13
W
Tiamat
Rappygames
Tiamat
6
5
8
2
W
4
1
15
11.5
W
Izanami
deivour
Izanami
2
4
12
2
W
Nike
shiqao
Nike
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,595
Damage
62,614
76,277
Taken
87,761
80,647
Mitigated
61,127
16,572
Healing
17,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fogle
Hercules
6,508
2,384
706
7,180
25,452
22,839
498
13,832
10,860
0
21,099
L
Thor
13,573
3,297
0
325
16,242
6,244
102
8,970
7,023
0
58,403
W
12,917
1,238
0
545
10,143
4,491
0
3,468
6,531
53,883
0
L
Danzaburou
Joe Dillinger
Danzaburou
12,510
5,016
0
3,861
16,632
6,773
867
8,466
7,970
0
47,437
L
Bacchus
Ligi8687
Bacchus
10,682
333
0
1,634
16,771
18,969
607
6,304
10,255
22,093
0
L
Poseidon
OneUce916
Poseidon
19,341
1,885
0
4,022
12,664
6,302
454
5,301
7,238
60,331
0
W
Tiamat
Rappygames
Tiamat
16,721
2,386
0
3,967
12,229
11,426
1,912
3,940
8,078
48,788
0
W
13,975
877
0
6,141
24,044
40,970
144
6,595
17,084
31,250
0
W
Izanami
deivour
Izanami
15,024
9,420
0
3,362
15,020
7,328
1,535
8,198
6,574
0
51,112
W
Nike
shiqao
Nike
9,958
1,920
0
2,557
14,841
16,432
639
7,240
7,483
0
35,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,930
Gold Earned
58,096
365
Minions Killed
429
7
Camps Cleared
9
1,526,426
Distance Traveled
1,499,197
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,487
617
54
3
1
326,143
4
L
Thor
12,842
755
123
7
1
317,346
1
W
Scylla
14,459
851
117
7
0
301,588
0
L
Danzaburou
11,449
673
102
6
3
262,060
2
L
Bacchus
11,133
655
30
2
1
309,278
0
L
Poseidon
12,185
717
120
7
3
284,370
4
W
Tiamat
13,642
802
77
5
2
272,753
1
W
Sobek
13,296
782
32
2
0
346,188
1
W
Izanami
11,816
695
82
5
1
290,583
5
W
Nike
13,717
807
57
3
4
315,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role