Player Matchup

Awilix
Awilix
Big Galactus
Awilix
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,478 Elo+
Solo
Tiamat
Tiamat
Pnbrown0497
Tiamat
Level 42
God Stats
7W - 15L
1,509 SR
Queue Stats
186W - 190L
1,538 Elo+
Party 1
Hercules
Hercules
ashleylis
Hercules
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,487 Elo+
Solo
Bacchus
Bacchus
sonicdrake
Bacchus
Level 69
God Stats
12W - 6L
1,866 SR
Queue Stats
211W - 210L
1,512 Elo+
Party 1
Chernobog
Chernobog
wyvernianartisan
Chernobog
Level 69
God Stats
10W - 7L
1,767 SR
Queue Stats
174W - 189L
1,489 Elo+
Party 1
Team Averages
Level 65
1,628 SR
1,501 Elo+

VS

Team Averages
Level 72
1,413 SR
1,390 Elo+
Hercules
Hercules
CodyLightfoot
Hercules
Level 107
God Stats
11W - 11L
1,403 SR
Queue Stats
267W - 263L
1,474 Elo+
Party 3
Scylla
Scylla
Darkness_Wolf55
Scylla
Level 58
God Stats
8W - 24L
1,161 SR
Queue Stats
244W - 293L
1,283 Elo+
Party 2
Arachne
Arachne
JontckyFrydChikn
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,508 Elo+
Party 3
Hel
Hel
LadyLuxanna
Hel
Level 49
God Stats
4W - 11L
1,500 SR
Queue Stats
194W - 229L
1,222 Elo+
Party 2
Apollo
Apollo
pebbles121212
Apollo
Level 106
God Stats
23W - 20L
1,498 SR
Queue Stats
282W - 261L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
3 / 4 / 6
9,503
500
3,685
13,388
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
18
3 / 2 / 5
10,922
575
9,282
10,502
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ashleylis
Hercules
15
2 / 0 / 4
9,216
485
4,598
10,203
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
sonicdrake
Bacchus
15
6 / 3 / 13
10,459
550
9,968
12,523
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
19
13 / 3 / 9
12,092
636
19,281
12,730
5,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CodyLightfoot
Hercules
14
0 / 4 / 1
8,513
448
5,499
12,457
11,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 4 / 3
8,370
441
9,131
9,742
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 2
8,959
472
3,512
15,032
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 8 / 3
8,673
456
4,292
11,900
3,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 7 / 2
9,456
498
8,290
18,138
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
27
Kills
11
12
Deaths
27
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
4
6
1.5
L
Hercules
CodyLightfoot
Hercules
0
4
1
0.13
L
1
4
3
0.63
L
2
4
2
0.75
L
2
8
3
0.44
W
Tiamat
3
2
5
2.75
W
Hercules
ashleylis
Hercules
2
0
4
4
L
6
7
2
1
W
Bacchus
sonicdrake
Bacchus
6
3
13
4.17
W
Chernobog
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,814
Damage
30,724
59,346
Taken
67,269
40,912
Mitigated
29,464
21,547
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
3,685
1,910
0
474
13,388
4,814
0
1,219
12,085
0
68,970
L
Hercules
CodyLightfoot
Hercules
5,499
1,864
0
3,891
12,457
11,706
709
1,267
10,655
0
40,285
L
9,131
198
0
2,926
9,742
3,234
295
4,297
5,179
49,519
0
L
3,512
2,213
0
6,016
15,032
5,359
33
3,177
11,783
0
55,499
L
4,292
291
2,082
3,372
11,900
3,185
0
4,645
7,203
26,245
0
W
Tiamat
9,282
558
311
4,788
10,502
6,687
549
5,207
4,872
71,950
0
W
Hercules
ashleylis
Hercules
4,598
1,182
0
4,614
10,203
9,862
490
483
9,710
0
39,897
L
8,290
5,856
0
5,165
18,138
5,980
256
5,396
12,674
0
46,952
W
Bacchus
sonicdrake
Bacchus
9,968
1,196
354
3,071
12,523
13,968
568
3,066
9,390
24,480
0
W
Chernobog
19,281
13,297
0
7,935
12,730
5,581
2,456
2,828
9,866
0
89,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,192
Gold Earned
43,971
500
Minions Killed
405
0
Camps Cleared
0
1,841,527
Distance Traveled
1,660,685
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,503
500
103
5
0
377,674
5
L
Hercules
8,513
448
94
5
0
297,341
3
L
Scylla
8,370
441
84
4
0
305,099
6
L
Arachne
8,959
472
95
5
0
411,324
2
L
Hel
8,673
456
47
2
0
352,674
3
W
Tiamat
10,922
575
164
9
0
341,021
5
W
Hercules
9,216
485
69
4
0
405,995
0
L
Apollo
9,456
498
85
4
0
294,247
1
W
Bacchus
10,459
550
39
2
0
352,395
3
W
Chernobog
12,092
636
125
7
0
364,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role