Player Matchup

Jormungandr
Jormungandr
Annzer
Jormungandr
Level 24
God Stats
4W - 2L
1,549 SR
Queue Stats
15W - 23L
1,493 Elo+
Solo
Poseidon
Poseidon
Grogu Mando7707
Poseidon
Level 27
God Stats
0W - 2L
1,514 SR
Queue Stats
28W - 20L
1,684 Elo+
Solo
Baron Samedi
Baron Samedi
SnoopyNYCE
Baron Samedi
Level 27
God Stats
7W - 5L
1,687 SR
Queue Stats
115W - 109L
1,521 Elo+
Solo
Yemoja
Yemoja
X PRADA G X
Yemoja
Level 4
God Stats
0W - 2L
1,779 SR
Queue Stats
2W - 3L
1,989 Elo+
Solo
Susano
Susano
rayomacqueen540
Susano
Level 8
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 6L
1,768 Elo+
Solo
Team Averages
Level 18
1,645 SR
1,691 Elo+

VS

Team Averages
Level 23
1,554 SR
1,537 Elo+
Hercules
Hercules
DarkLuck117
Hercules
Level 28
God Stats
24W - 25L
1,631 SR
Queue Stats
226W - 261L
1,583 Elo+
Solo
Arachne
Arachne
Dinklenug
Arachne
Level 29
God Stats
16W - 5L
1,739 SR
Queue Stats
156W - 200L
1,568 Elo+
Solo
Neith
Neith
Hool1GaN0o
Neith
Level 17
God Stats
1W - 4L
1,146 SR
Queue Stats
61W - 59L
1,510 Elo+
Solo
Tiamat
Tiamat
Kikomaster1573
Tiamat
Level 17
God Stats
10W - 13L
1,575 SR
Queue Stats
60W - 66L
1,405 Elo+
Solo
Ra
Ra
PapiPrettycakes
Ra
Level 25
God Stats
14W - 10L
1,677 SR
Queue Stats
160W - 160L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Annzer
Jormungandr
20
3 / 3 / 29
14,766
1,055
12,264
24,341
25,426
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
20
14 / 4 / 18
16,759
1,197
31,817
13,398
5,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
SnoopyNYCE
Baron Samedi
20
9 / 11 / 20
15,477
1,106
22,700
26,308
13,069
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
18
0 / 10 / 11
11,726
838
3,064
19,388
11,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 4 / 21
16,152
1,154
28,336
18,738
20,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkLuck117
Hercules
20
5 / 5 / 16
14,091
1,007
14,510
25,987
28,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Dinklenug
Arachne
20
14 / 11 / 9
16,145
1,153
26,331
25,127
10,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
20
7 / 2 / 11
14,346
1,025
22,399
13,493
4,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 13 / 14
13,365
955
11,115
24,712
13,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
4 / 6 / 13
14,395
1,028
23,535
16,632
5,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
95
37
Kills
32
32
Deaths
37
99
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Annzer
Jormungandr
3
3
29
5.83
W
Hercules
DarkLuck117
Hercules
5
5
16
2.6
W
Arachne
Dinklenug
Arachne
14
11
9
1.68
L
Poseidon
14
4
18
5.75
W
Neith
7
2
11
6.25
W
2
13
14
0.69
W
4
6
13
1.75
L
Baron Samedi
SnoopyNYCE
Baron Samedi
9
11
20
1.73
L
Yemoja
0
10
11
0.55
L
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,181
Damage
97,890
102,173
Taken
105,951
76,494
Mitigated
62,542
10,177
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Annzer
Jormungandr
12,264
3,154
0
756
24,341
25,426
0
12,001
11,682
38,729
0
W
Hercules
DarkLuck117
Hercules
14,510
3,710
0
5,397
25,987
28,350
0
15,979
9,831
0
28,814
W
Arachne
Dinklenug
Arachne
26,331
16,941
123
4,207
25,127
10,440
0
14,525
10,252
0
43,865
L
Poseidon
31,817
3,992
0
0
13,398
5,595
0
4,057
9,206
89,427
0
W
Neith
22,399
9,366
0
1,926
13,493
4,625
0
9,162
4,256
0
54,618
W
11,115
2,533
0
2,264
24,712
13,348
0
17,687
6,920
19,236
0
W
23,535
2,904
3,273
4,254
16,632
5,779
0
11,479
4,847
77,739
0
L
Baron Samedi
SnoopyNYCE
Baron Samedi
22,700
1,020
3,985
3,871
26,308
13,069
0
6,800
19,029
38,469
0
L
Yemoja
3,064
127
1,200
365
19,388
11,773
0
4,227
14,879
11,470
0
L
28,336
8,512
0
0
18,738
20,631
0
6,531
12,014
0
52,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,880
Gold Earned
72,342
311
Minions Killed
286
10
Camps Cleared
6
1,280,294
Distance Traveled
1,303,258
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,766
1,055
54
4
0
273,761
1
W
Hercules
14,091
1,007
35
3
0
293,321
0
W
Arachne
16,145
1,153
33
2
3
274,586
0
L
Poseidon
16,759
1,197
139
10
8
293,681
3
W
Neith
14,346
1,025
72
5
1
266,259
0
W
Tiamat
13,365
955
22
2
2
207,253
0
W
Ra
14,395
1,028
124
9
0
261,839
1
L
Baron Samedi
15,477
1,106
31
2
1
255,081
2
L
Yemoja
11,726
838
18
1
0
159,070
5
L
Susano
16,152
1,154
69
5
1
298,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role