Player Matchup

Scylla
Scylla
Masters
Landminer
Scylla
Masters
Level 142
God Stats
14W - 11L
1,656 SR
Queue Stats
155W - 123L
2,412 MMR
Party 1
Sobek
Sobek
Diamond II
Markimattyler
Sobek
Diamond II
Level 153
God Stats
14W - 7L
1,903 SR
Queue Stats
170W - 133L
2,301 MMR
Solo
Anhur
Anhur
Masters
Rαymond
Anhur
Masters
Level 160
God Stats
18W - 18L
1,680 SR
Queue Stats
519W - 492L
2,279 MMR
Party 1
Thanatos
Thanatos
Diamond IV
legitdogs3814
Thanatos
Diamond IV
Level 67
God Stats
15W - 8L
1,685 SR
Queue Stats
154W - 107L
2,282 MMR
Party 4
Ullr
Ullr
Diamond III
ulsterr
Ullr
Diamond III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,685 SR
2,155 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,798 SR
2,324 MMR
Xing Tian
Xing Tian
Diamond II
TheBiddyMan
Xing Tian
Diamond II
Level 160
God Stats
18W - 9L
1,902 SR
Queue Stats
240W - 201L
2,361 MMR
Party 2
Ravana
Ravana
Diamond II
Wolfy2032
Ravana
Diamond II
Level 160
God Stats
1W - 4L
1,775 SR
Queue Stats
863W - 844L
2,274 MMR
Party 3
Cu Chulainn
Cu Chulainn
Diamond III
WordsAsWeapons
Cu Chulainn
Diamond III
Level 157
God Stats
15W - 10L
1,770 SR
Queue Stats
297W - 258L
2,311 MMR
Party 3
Raijin
Raijin
Diamond IV
sCharm
Raijin
Diamond IV
Level 159
God Stats
4W - 2L
1,765 SR
Queue Stats
104W - 84L
2,163 MMR
Party 2
Danzaburou
Danzaburou
Diamond II
solarScarabSWC
Danzaburou
Diamond II
Level 43
God Stats
1W - 1L
1,778 SR
Queue Stats
43W - 29L
2,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Landminer
Scylla
14
5 / 2 / 2
8,384
645
8,318
6,688
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 7
7,194
553
5,685
11,194
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Rαymond
Anhur
14
3 / 2 / 1
8,104
623
5,280
6,041
2,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
legitdogs3814
Thanatos
14
4 / 3 / 3
8,110
624
6,451
11,845
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
ulsterr
Ullr
14
6 / 3 / 4
8,570
659
10,563
12,416
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetGuan YuApolloTsukuyomiJanus

VS

Bans
The MorriganChernobogChang'eCupidThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TheBiddyMan
Xing Tian
10
1 / 1 / 4
6,297
484
5,516
10,232
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Wolfy2032
Ravana
12
3 / 4 / 2
7,351
565
5,389
7,863
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
WordsAsWeapons
Cu Chulainn
13
3 / 5 / 2
7,581
583
6,680
11,609
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
sCharm
Raijin
12
1 / 5 / 1
6,791
522
3,443
8,476
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
solarScarabSWC
Danzaburou
12
2 / 4 / 1
7,227
556
4,824
9,915
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
10
11
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Landminer
Scylla
5
2
2
3
W
1
1
7
4.5
W
Anhur
Rαymond
Anhur
3
2
1
1.75
L
Xing Tian
TheBiddyMan
Xing Tian
1
1
4
3
L
Ravana
Wolfy2032
Ravana
3
4
2
1
L
Cu Chulainn
WordsAsWeapons
Cu Chulainn
3
5
2
0.8
W
Thanatos
legitdogs3814
Thanatos
4
3
3
1.83
L
Raijin
sCharm
Raijin
1
5
1
0.3
L
Danzaburou
solarScarabSWC
Danzaburou
2
4
1
0.63
W
Ullr
ulsterr
Ullr
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,297
Damage
25,852
48,184
Taken
48,095
20,758
Mitigated
19,768
23,878
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Landminer
Scylla
8,318
832
0
1,589
6,688
2,228
848
2,936
3,606
55,025
0
W
5,685
826
0
6,218
11,194
6,666
0
2,545
8,625
21,866
0
W
Anhur
Rαymond
Anhur
5,280
1,974
0
1,705
6,041
2,367
1,454
800
5,223
0
54,863
L
Xing Tian
TheBiddyMan
Xing Tian
5,516
825
0
1,138
10,232
6,836
0
3,965
6,211
13,917
0
L
Ravana
Wolfy2032
Ravana
5,389
923
0
1,990
7,863
2,892
0
1,650
6,141
0
40,331
L
Cu Chulainn
WordsAsWeapons
Cu Chulainn
6,680
3,083
0
3,843
11,609
5,254
0
259
11,350
0
43,731
W
Thanatos
legitdogs3814
Thanatos
6,451
2,136
0
8,668
11,845
4,274
0
1,766
9,987
0
66,654
L
Raijin
sCharm
Raijin
3,443
94
0
856
8,476
2,781
0
5,344
2,910
44,011
0
L
Danzaburou
solarScarabSWC
Danzaburou
4,824
1,965
0
3,635
9,915
2,005
0
2,383
7,480
0
38,509
W
Ullr
ulsterr
Ullr
10,563
5,578
0
5,698
12,416
5,223
142
806
11,610
0
49,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
35,247
439
Minions Killed
362
0
Camps Cleared
0
1,291,419
Distance Traveled
1,295,024
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,384
645
117
9
0
281,892
5
W
Sobek
7,194
553
18
1
0
273,957
3
W
Anhur
8,104
623
117
9
0
218,581
3
L
Xing Tian
6,297
484
17
1
0
270,878
4
L
Ravana
7,351
565
76
6
0
299,526
2
L
Cu Chulainn
7,581
583
84
6
0
273,269
4
W
Thanatos
8,110
624
106
8
0
283,735
4
L
Raijin
6,791
522
106
8
0
232,781
3
L
Danzaburou
7,227
556
79
6
0
218,570
1
W
Ullr
8,570
659
81
6
0
233,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role