Player Matchup

Chang'e
Chang'e
Diamond IV
Concludedshoe8
Chang'e
Diamond IV
Level 156
God Stats
19W - 5L
1,895 SR
Queue Stats
63W - 21L
2,247 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Rebelheart
Cerberus
Diamond IV
Level 144
God Stats
6W - 10L
2,002 SR
Queue Stats
172W - 186L
2,124 MMR
Party 1
Fenrir
Fenrir
Diamond III
Vamana op
Fenrir
Diamond III
Level 74
God Stats
2W - 1L
1,990 SR
Queue Stats
219W - 34L
2,590 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,962 SR
2,320 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 74
1,788 SR
2,054 MMR
Vamana
Vamana
Platinum IV
 
Vamana
Platinum IV
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Diamond I
TheTomcatt
Achilles
Diamond I
Level 102
God Stats
35W - 8L
2,087 SR
Queue Stats
42W - 9L
2,502 MMR
Party 2
Raijin
Raijin
Platinum III
kev4her2
Raijin
Platinum III
Level 48
God Stats
7W - 2L
1,777 SR
Queue Stats
21W - 5L
2,159 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 9
15,335
590
22,473
22,593
15,201
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Rebelheart
Cerberus
18
3 / 8 / 8
14,962
575
12,574
30,664
38,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Vamana op
Fenrir
20
7 / 5 / 7
16,967
653
25,166
37,762
44,163
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AphroditeScyllaCu ChulainnThothSobek

VS

Bans
PersephoneGuan YuCabrakanCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
4 / 4 / 13
16,119
620
23,310
29,891
28,837
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
TheTomcatt
Achilles
20
5 / 6 / 10
16,244
625
19,350
27,045
35,584
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
kev4her2
Raijin
20
10 / 4 / 6
17,439
671
31,396
19,521
10,918
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
14
Kills
19
19
Deaths
14
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
4
13
2.63
L
4
6
9
1.42
L
Cerberus
Rebelheart
Cerberus
3
8
8
0.88
W
Achilles
TheTomcatt
Achilles
5
6
10
1.67
L
Fenrir
Vamana op
Fenrir
7
5
7
2.1
W
Raijin
kev4her2
Raijin
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,213
Damage
74,056
91,019
Taken
76,457
98,117
Mitigated
75,339
29,841
Healing
24,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
23,310
14,929
675
11,175
29,891
28,837
447
14,021
15,870
0
84,840
L
22,473
1,311
7,024
9,222
22,593
15,201
932
8,905
13,292
95,726
0
L
Cerberus
Rebelheart
Cerberus
12,574
529
0
7,083
30,664
38,753
389
9,545
20,695
56,345
0
W
Achilles
TheTomcatt
Achilles
19,350
8,128
741
7,271
27,045
35,584
1,066
14,091
12,954
0
72,716
L
Fenrir
Vamana op
Fenrir
25,166
8,358
676
5,836
37,762
44,163
941
11,712
25,504
0
86,773
W
Raijin
kev4her2
Raijin
31,396
2,659
0
4,835
19,521
10,918
650
7,324
12,197
132,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
49,802
317
Minions Killed
325
0
Camps Cleared
0
1,452,715
Distance Traveled
1,458,980
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,119
620
74
3
0
498,801
5
L
Chang'e
15,335
590
155
6
0
470,201
2
L
Cerberus
14,962
575
87
3
0
446,970
1
W
Achilles
16,244
625
74
3
0
503,766
4
L
Fenrir
16,967
653
75
3
0
535,544
7
W
Raijin
17,439
671
177
7
0
456,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role