Player Matchup

Ymir
Ymir
Dazed Rampage
Ymir
Level 21
God Stats
55W - 61L
1,460 SR
Queue Stats
62W - 72L
1,404 Elo+
Party 1
Bellona
Bellona
Extreme Rampag
Bellona
Level 43
God Stats
22W - 38L
1,411 SR
Queue Stats
199W - 224L
1,396 Elo+
Party 1
Cupid
Cupid
KisamaKimi
Cupid
Level 48
God Stats
61W - 69L
1,423 SR
Queue Stats
307W - 325L
1,404 Elo+
Party 1
Anubis
Anubis
OneJumpMan33333
Anubis
Level 43
God Stats
12W - 11L
1,400 SR
Queue Stats
88W - 119L
1,320 Elo+
Solo
Nemesis
Nemesis
Purely Awful
Nemesis
Level 81
God Stats
8W - 13L
1,462 SR
Queue Stats
159W - 153L
1,491 Elo+
Party 1
Team Averages
Level 47
1,431 SR
1,403 Elo+

VS

Team Averages
Level 80
1,559 SR
1,528 Elo+
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
GAMEOVER_ME234
Erlang Shen
Level 75
God Stats
5W - 17L
1,272 SR
Queue Stats
731W - 761L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
ThreatBanner
Baron Samedi
Level 125
God Stats
22W - 4L
2,017 SR
Queue Stats
573W - 559L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
lAbsolut F
Guan Yu
Level 86
God Stats
4W - 5L
1,499 SR
Queue Stats
452W - 452L
1,630 Elo+
Party 2
Olorun
Olorun
lBullet F
Olorun
Level 25
God Stats
51W - 40L
1,505 SR
Queue Stats
156W - 189L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,501
450
1,533
6,625
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 0
4,663
466
1,830
6,457
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
8
0 / 2 / 0
4,522
452
2,133
4,185
780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 6 / 1
4,502
450
1,604
5,076
1,418
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Purely Awful
Nemesis
9
1 / 1 / 0
5,271
527
2,635
4,046
883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 1 / 1
6,550
655
5,426
4,157
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
GAMEOVER_ME234
Erlang Shen
10
5 / 0 / 2
6,233
623
2,456
5,040
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
ThreatBanner
Baron Samedi
11
3 / 0 / 2
6,503
650
4,573
3,639
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
lAbsolut F
Guan Yu
8
2 / 0 / 8
5,194
519
3,726
4,892
2,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
lBullet F
Olorun
9
2 / 0 / 3
5,517
552
2,660
2,577
729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
18
18
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
1
6.5
L
0
4
0
0
L
0
5
0
0
W
Erlang Shen
GAMEOVER_ME234
Erlang Shen
5
0
2
6
L
Cupid
0
2
0
0
L
0
6
1
0.08
L
Nemesis
Purely Awful
Nemesis
1
1
0
1
W
Baron Samedi
ThreatBanner
Baron Samedi
3
0
2
4
W
Guan Yu
lAbsolut F
Guan Yu
2
0
8
6
W
Olorun
lBullet F
Olorun
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,735
Damage
18,841
26,389
Taken
20,305
9,781
Mitigated
8,673
3,639
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,426
35
0
1,495
4,157
1,501
1,004
977
3,180
32,267
0
L
1,533
477
0
1,367
6,625
2,119
0
3,036
3,547
18,536
0
L
1,830
135
0
130
6,457
4,581
0
3,998
2,065
0
20,079
W
Erlang Shen
GAMEOVER_ME234
Erlang Shen
2,456
1,029
0
1,319
5,040
1,716
0
915
4,125
0
27,536
L
Cupid
2,133
1,115
253
1,406
4,185
780
208
1,822
2,321
0
21,064
L
1,604
229
0
0
5,076
1,418
0
2,271
2,515
15,117
0
L
Nemesis
Purely Awful
Nemesis
2,635
1,417
0
483
4,046
883
0
636
3,282
0
24,034
W
Baron Samedi
ThreatBanner
Baron Samedi
4,573
525
111
1,747
3,639
1,974
233
0
3,639
32,264
0
W
Guan Yu
lAbsolut F
Guan Yu
3,726
487
588
2,134
4,892
2,753
0
1,177
3,715
0
12,251
W
Olorun
lBullet F
Olorun
2,660
620
375
1,122
2,577
729
0
68
2,509
26,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
29,997
203
Minions Killed
267
0
Camps Cleared
0
842,237
Distance Traveled
880,995
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,550
655
69
7
0
167,259
3
L
Ymir
4,501
450
30
3
0
165,381
0
L
Bellona
4,663
466
45
5
0
164,595
1
W
Erlang Shen
6,233
623
55
6
0
199,345
1
L
Cupid
4,522
452
44
4
0
162,500
3
L
Anubis
4,502
450
32
3
0
149,373
0
L
Nemesis
5,271
527
52
5
0
200,388
0
W
Baron Samedi
6,503
650
70
7
0
139,241
0
W
Guan Yu
5,194
519
19
2
0
202,498
1
W
Olorun
5,517
552
54
5
0
172,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role