Player Matchup

Mercury
Mercury
Carloz3121
Mercury
Level 23
God Stats
0W - 3L
1,200 SR
Queue Stats
34W - 41L
1,420 Elo+
Party 3
Tiamat
Tiamat
Dystoriah
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
LOMAGIC
Aphrodite
Level 42
God Stats
24W - 35L
1,429 SR
Queue Stats
447W - 514L
1,424 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lv25MarowakTTV
Cu Chulainn
Level 102
God Stats
63W - 65L
1,550 SR
Queue Stats
961W - 1,089L
1,418 Elo+
Party 1
Chernobog
Chernobog
SoilingCoast824
Chernobog
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
267W - 290L
1,354 Elo+
Party 3
Team Averages
Level 57
1,436 SR
1,409 Elo+

VS

Team Averages
Level 48
1,463 SR
1,466 Elo+
Bellona
Bellona
Buzzkill00_
Bellona
Level 64
God Stats
8W - 4L
1,633 SR
Queue Stats
69W - 79L
1,414 Elo+
Party 2
Ganesha
Ganesha
CircularJack
Ganesha
Level 25
God Stats
5W - 3L
1,521 SR
Queue Stats
41W - 37L
1,420 Elo+
Party 2
Tiamat
Tiamat
LIONFREAK562
Tiamat
Level 69
God Stats
11W - 10L
1,709 SR
Queue Stats
475W - 439L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ralex166
Tsukuyomi
Level 52
God Stats
12W - 12L
1,224 SR
Queue Stats
88W - 90L
1,538 Elo+
Party 2
Izanami
Izanami
spritzila
Izanami
Level 29
God Stats
42W - 24L
1,230 SR
Queue Stats
76W - 62L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carloz3121
Mercury
17
2 / 6 / 2
10,373
432
3,963
21,811
10,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Dystoriah
Tiamat
15
1 / 9 / 2
9,512
396
6,560
21,512
11,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
LOMAGIC
Aphrodite
15
1 / 8 / 7
10,499
437
8,266
20,100
12,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Lv25MarowakTTV
Cu Chulainn
17
0 / 11 / 2
10,465
436
10,744
24,642
19,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
SoilingCoast824
Chernobog
17
6 / 4 / 2
12,211
509
18,086
22,530
8,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buzzkill00_
Bellona
20
14 / 2 / 5
14,691
612
20,591
19,224
23,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
CircularJack
Ganesha
16
0 / 1 / 11
11,658
486
5,155
13,899
12,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
20
14 / 1 / 8
15,312
638
31,225
15,440
15,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Ralex166
Tsukuyomi
18
7 / 3 / 14
13,354
556
15,192
17,680
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
spritzila
Izanami
18
3 / 4 / 4
12,325
514
7,909
13,207
5,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
10
Kills
38
38
Deaths
11
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
Buzzkill00_
Bellona
14
2
5
8.25
L
Mercury
Carloz3121
Mercury
2
6
2
0.5
W
Ganesha
CircularJack
Ganesha
0
1
11
5.5
L
Tiamat
Dystoriah
Tiamat
1
9
2
0.22
W
Tiamat
14
1
8
18
L
Aphrodite
LOMAGIC
Aphrodite
1
8
7
0.56
L
Cu Chulainn
Lv25MarowakTTV
Cu Chulainn
0
11
2
0.09
W
Tsukuyomi
Ralex166
Tsukuyomi
7
3
14
4.67
L
Chernobog
SoilingCoast824
Chernobog
6
4
2
1.75
W
Izanami
spritzila
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,619
Damage
80,072
110,595
Taken
79,450
63,367
Mitigated
63,824
33,531
Healing
26,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Buzzkill00_
Bellona
20,591
7,742
0
3,150
19,224
23,065
2,046
2,889
16,262
15,306
87,905
L
Mercury
Carloz3121
Mercury
3,963
1,428
522
2,345
21,811
10,682
91
5,995
15,595
0
57,929
W
Ganesha
CircularJack
Ganesha
5,155
147
0
5,654
13,899
12,169
860
4,292
9,529
24,042
0
L
Tiamat
Dystoriah
Tiamat
6,560
1,156
250
6,971
21,512
11,860
0
8,798
12,265
55,990
0
W
Tiamat
31,225
4,788
882
8,602
15,440
15,761
10,264
4,792
10,210
110,253
0
L
Aphrodite
LOMAGIC
Aphrodite
8,266
1,817
3,207
7,482
20,100
12,679
212
8,722
11,181
45,573
0
L
Cu Chulainn
Lv25MarowakTTV
Cu Chulainn
10,744
2,481
0
4,318
24,642
19,647
633
10,327
14,062
9,188
70,260
W
Tsukuyomi
Ralex166
Tsukuyomi
15,192
4,515
0
4,976
17,680
7,637
1,480
2,417
15,197
0
80,676
L
Chernobog
SoilingCoast824
Chernobog
18,086
13,099
487
7,949
22,530
8,499
259
8,335
14,025
0
73,659
W
Izanami
spritzila
Izanami
7,909
5,671
0
3,250
13,207
5,192
5,169
1,584
11,591
0
82,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,060
Gold Earned
67,340
529
Minions Killed
641
0
Camps Cleared
0
2,116,465
Distance Traveled
2,329,347
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,691
612
146
6
0
519,334
1
L
Mercury
10,373
432
88
4
0
484,847
0
W
Ganesha
11,658
486
8
0
0
486,153
3
L
Tiamat
9,512
396
99
4
0
373,669
0
W
Tiamat
15,312
638
222
9
0
399,457
5
L
Aphrodite
10,499
437
69
3
0
398,677
1
L
Cu Chulainn
10,465
436
164
7
0
442,660
1
W
Tsukuyomi
13,354
556
106
4
0
471,533
3
L
Chernobog
12,211
509
109
5
0
416,612
0
W
Izanami
12,325
514
159
7
0
452,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role